Player Matchup

Hades
Hades
CaRoMe
Hades
Level 165
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 186L
1,505 Elo+
Solo
Jing Wei
Jing Wei
EmmaMye
Jing Wei
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 22L
1,573 Elo+
Solo
Gilgamesh
Gilgamesh
Kanasov
Gilgamesh
Level 147
God Stats
1W - 1L
1,788 SR
Queue Stats
132W - 123L
1,524 Elo+
Party 1
Rama
Rama
MrAmarfii
Rama
Level 129
God Stats
2W - 5L
1,406 SR
Queue Stats
120W - 108L
1,526 Elo+
Party 1
Nu Wa
Nu Wa
meygas
Nu Wa
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
135W - 123L
1,449 Elo+
Solo
Team Averages
Level 150
1,539 SR
1,515 Elo+

VS

Team Averages
Level 169
1,581 SR
1,501 Elo+
Xbalanque
Xbalanque
RoyHardness
Xbalanque
Level 158
God Stats
5W - 4L
1,489 SR
Queue Stats
163W - 151L
1,512 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SkilledMou
Morgan Le Fay
Level 144
God Stats
3W - 2L
1,506 SR
Queue Stats
228W - 232L
1,492 Elo+
Solo
Ah Puch
Ah Puch
SnuFFel2
Ah Puch
Level 159
God Stats
5W - 3L
1,909 SR
Queue Stats
230W - 241L
1,459 Elo+
Solo
Cu Chulainn
Cu Chulainn
appletizersven
Cu Chulainn
Level 156
God Stats
1W - 3L
1,299 SR
Queue Stats
96W - 73L
1,594 Elo+
Solo
Kuzenbo
Kuzenbo
翟翟有瑜
Kuzenbo
Level 230
God Stats
12W - 7L
1,700 SR
Queue Stats
528W - 547L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
CaRoMe
Hades
14
2 / 8 / 9
8,222
747
10,873
15,845
13,172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
EmmaMye
Jing Wei
14
4 / 6 / 5
8,930
812
9,262
11,758
5,145
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Kanasov
Gilgamesh
17
5 / 4 / 10
9,880
898
7,002
17,545
15,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rama
14
4 / 5 / 5
8,088
735
8,297
11,075
4,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
meygas
Nu Wa
16
4 / 4 / 11
8,954
814
9,342
11,502
4,460
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
RoyHardness
Xbalanque
17
12 / 5 / 9
10,972
997
19,849
14,107
7,266
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
SkilledMou
Morgan Le Fay
16
3 / 4 / 11
9,244
840
10,033
11,602
5,657
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
SnuFFel2
Ah Puch
15
3 / 3 / 8
9,375
852
11,647
7,963
3,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
appletizersven
Cu Chulainn
15
5 / 4 / 15
9,606
873
16,000
17,467
21,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
翟翟有瑜
Kuzenbo
17
4 / 4 / 18
10,619
965
5,863
15,598
20,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
88
19
Kills
27
27
Deaths
20
40
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Hades
CaRoMe
Hades
2
8
9
0.81
L
Jing Wei
EmmaMye
Jing Wei
4
6
5
1.08
L
Gilgamesh
Kanasov
Gilgamesh
5
4
10
2.5
L
Rama
4
5
5
1.3
W
Xbalanque
RoyHardness
Xbalanque
12
5
9
3.3
W
Morgan Le Fay
SkilledMou
Morgan Le Fay
3
4
11
2.13
W
Ah Puch
SnuFFel2
Ah Puch
3
3
8
2.33
W
Cu Chulainn
appletizersven
Cu Chulainn
5
4
15
3.13
L
Nu Wa
meygas
Nu Wa
4
4
11
2.38
W
Kuzenbo
翟翟有瑜
Kuzenbo
4
4
18
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,776
Damage
63,392
67,725
Taken
66,737
43,178
Mitigated
58,406
12,223
Healing
15,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
CaRoMe
Hades
10,873
854
565
2,510
15,845
13,172
0
7,708
7,976
19,299
0
L
Jing Wei
EmmaMye
Jing Wei
9,262
6,615
0
27
11,758
5,145
0
6,370
5,293
0
18,981
L
Gilgamesh
Kanasov
Gilgamesh
7,002
1,663
1,623
2,245
17,545
15,446
0
6,671
10,561
735
16,435
L
Rama
8,297
6,251
736
1,805
11,075
4,955
92
3,022
7,767
0
12,683
W
Xbalanque
RoyHardness
Xbalanque
19,849
3,882
749
2,977
14,107
7,266
3,111
3,193
10,914
0
44,218
W
Morgan Le Fay
SkilledMou
Morgan Le Fay
10,033
725
0
586
11,602
5,657
2,326
3,524
8,078
29,502
0
W
Ah Puch
SnuFFel2
Ah Puch
11,647
140
613
1,621
7,963
3,141
420
4,447
3,516
26,352
0
W
Cu Chulainn
appletizersven
Cu Chulainn
16,000
1,813
646
3,575
17,467
21,811
583
5,162
12,305
510
24,359
L
Nu Wa
meygas
Nu Wa
9,342
3,311
826
1,886
11,502
4,460
136
4,167
7,243
22,172
0
W
Kuzenbo
翟翟有瑜
Kuzenbo
5,863
1,968
2,451
1,855
15,598
20,531
680
4,256
11,342
12,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,074
Gold Earned
49,816
115
Minions Killed
154
0
Camps Cleared
0
856,490
Distance Traveled
921,845
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,222
747
27
2
0
143,960
0
L
Jing Wei
8,930
812
29
3
0
168,454
0
L
Gilgamesh
9,880
898
19
2
0
200,801
0
L
Rama
8,088
735
15
1
0
160,378
0
W
Xbalanque
10,972
997
52
5
0
181,379
2
W
Morgan Le Fay
9,244
840
38
3
0
192,217
0
W
Ah Puch
9,375
852
37
3
0
181,016
0
W
Cu Chulainn
9,606
873
16
1
0
191,273
0
L
Nu Wa
8,954
814
25
2
0
182,897
0
W
Kuzenbo
10,619
965
11
1
0
175,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role