Player Matchup

Artemis
Artemis
EmmaMayo
Artemis
Level 134
God Stats
13W - 11L
1,668 SR
Queue Stats
462W - 262L
1,608 Elo+
Solo
Horus
Horus
Karine 44419
Horus
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
275W - 189L
1,504 Elo+
Party 1
Anubis
Anubis
Sicpasleo
Anubis
Level 62
God Stats
31W - 12L
1,599 SR
Queue Stats
347W - 231L
1,484 Elo+
Party 1
Kuzenbo
Kuzenbo
reyalsnik
Kuzenbo
Level 173
God Stats
55W - 72L
1,420 SR
Queue Stats
567W - 569L
1,487 Elo+
Solo
Fenrir
Fenrir
simon44419
Fenrir
Level 89
God Stats
29W - 27L
1,517 SR
Queue Stats
407W - 314L
1,503 Elo+
Party 1
Team Averages
Level 121
1,541 SR
1,517 Elo+

VS

Team Averages
Level 76
1,469 SR
1,485 Elo+
Charon
Charon
 
Charon
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
GrandMasterDadee
Anhur
Level 67
God Stats
1W - 1L
1,520 SR
Queue Stats
112W - 94L
1,517 Elo+
Solo
Vulcan
Vulcan
JaCrispy691601
Vulcan
Level 64
God Stats
26W - 29L
1,517 SR
Queue Stats
277W - 275L
1,483 Elo+
Solo
Poseidon
Poseidon
Kirito1200658
Poseidon
Level 67
God Stats
0W - 1L
1,310 SR
Queue Stats
15W - 19L
1,446 Elo+
Solo
Awilix
Awilix
TwiSteDSacrement
Awilix
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
600W - 613L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EmmaMayo
Artemis
13
2 / 2 / 4
7,729
1,104
10,012
7,131
2,492
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 0 / 6
7,839
1,120
1,968
5,744
3,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Sicpasleo
Anubis
14
5 / 0 / 5
9,151
1,307
11,210
4,621
2,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
reyalsnik
Kuzenbo
12
1 / 0 / 3
6,971
996
4,276
5,928
5,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
simon44419
Fenrir
13
2 / 2 / 6
7,789
1,113
4,273
6,090
3,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

354

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
1 / 1 / 3
7,300
1,043
6,230
6,327
4,211
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 0 / 2
7,509
1,073
4,966
7,486
2,551
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 2 / 1
6,757
965
3,774
3,450
1,236
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Kirito1200658
Poseidon
12
1 / 2 / 3
7,208
1,030
7,397
7,262
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 5 / 3
7,304
1,043
3,640
10,879
3,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
10
Kills
4
4
Deaths
10
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
1
3
2.5
W
Artemis
EmmaMayo
Artemis
2
2
4
2
L
1
0
2
2
L
0
2
1
0.25
W
0
0
6
3
L
Poseidon
Kirito1200658
Poseidon
1
2
3
1.25
W
Anubis
Sicpasleo
Anubis
5
0
5
7.5
L
1
5
3
0.5
W
Kuzenbo
reyalsnik
Kuzenbo
1
0
3
2.5
W
Fenrir
simon44419
Fenrir
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,739
Damage
26,007
29,514
Taken
35,404
17,687
Mitigated
13,773
6,277
Healing
2,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
6,230
1,138
0
701
6,327
4,211
0
1,870
4,288
11,797
0
W
Artemis
EmmaMayo
Artemis
10,012
4,147
0
506
7,131
2,492
0
3,670
3,461
0
25,720
L
4,966
2,458
0
1,154
7,486
2,551
0
3,336
3,823
0
22,681
L
3,774
1,093
0
0
3,450
1,236
0
1,493
1,918
15,805
0
W
1,968
1,133
1,025
1,813
5,744
3,770
0
3,735
2,009
0
8,266
L
Poseidon
Kirito1200658
Poseidon
7,397
906
0
458
7,262
2,319
0
2,178
4,856
17,596
0
W
Anubis
Sicpasleo
Anubis
11,210
157
0
2,416
4,621
2,424
0
3,115
1,506
33,472
0
L
3,640
778
0
43
10,879
3,456
0
5,706
4,982
0
8,498
W
Kuzenbo
reyalsnik
Kuzenbo
4,276
1,536
0
342
5,928
5,971
0
3,044
2,734
6,280
99
W
Fenrir
simon44419
Fenrir
4,273
888
0
175
6,090
3,030
0
3,537
2,403
0
9,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,479
Gold Earned
36,078
153
Minions Killed
122
5
Camps Cleared
5
685,601
Distance Traveled
594,819
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,300
1,043
7
1
1
138,318
0
W
Artemis
7,729
1,104
40
6
3
120,978
0
L
Anhur
7,509
1,073
45
6
2
118,180
0
L
Vulcan
6,757
965
30
4
0
72,593
0
W
Horus
7,839
1,120
20
3
0
158,249
0
L
Poseidon
7,208
1,030
30
4
1
138,590
0
W
Anubis
9,151
1,307
74
11
1
138,250
0
L
Awilix
7,304
1,043
10
1
1
127,138
0
W
Kuzenbo
6,971
996
5
1
1
117,121
0
W
Fenrir
7,789
1,113
14
2
0
151,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role