Player Matchup

Bastet
Bastet
SerpenMan
Bastet
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,482 Elo+
Solo
Hel
Hel
krzysztof0v0
Hel
Level 111
God Stats
0W - 1L
1,623 SR
Queue Stats
99W - 104L
1,460 Elo+
Party 1
Zhong Kui
Zhong Kui
leon135246
Zhong Kui
Level 133
God Stats
8W - 8L
1,410 SR
Queue Stats
106W - 102L
1,480 Elo+
Party 1
King Arthur
King Arthur
msciciel2003
King Arthur
Level 106
God Stats
0W - 1L
1,520 SR
Queue Stats
52W - 50L
1,500 Elo+
Party 1
Yemoja
Yemoja
wujokwiatek80
Yemoja
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 80L
1,418 Elo+
Party 1
Team Averages
Level 108
1,511 SR
1,468 Elo+

VS

Team Averages
Level 88
1,465 SR
1,468 Elo+
Ymir
Ymir
ArcHileS26
Ymir
Level 41
God Stats
4W - 3L
1,308 SR
Queue Stats
87W - 94L
1,394 Elo+
Solo
King Arthur
King Arthur
M Bigjuice
King Arthur
Level 127
God Stats
4W - 5L
1,488 SR
Queue Stats
390W - 392L
1,449 Elo+
Solo
Chernobog
Chernobog
PuzaDaddy
Chernobog
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 2
Chronos
Chronos
txtCapi
Chronos
Level 195
God Stats
3W - 2L
1,339 SR
Queue Stats
66W - 59L
1,487 Elo+
Solo
Ao Kuang
Ao Kuang
wtFdudEe
Ao Kuang
Level 71
God Stats
8W - 4L
1,692 SR
Queue Stats
65W - 50L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
SerpenMan
Bastet
11
1 / 2 / 0
6,802
486
3,252
10,022
3,849
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 3 / 1
6,786
485
4,609
8,961
3,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
leon135246
Zhong Kui
10
0 / 4 / 1
5,989
428
9,693
13,612
10,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
msciciel2003
King Arthur
11
0 / 3 / 0
6,035
431
6,644
17,155
14,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 3 / 0
6,626
473
4,382
11,196
7,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 4
7,376
527
6,436
13,701
13,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
M Bigjuice
King Arthur
14
1 / 0 / 2
8,985
642
9,847
14,103
13,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chernobog
PuzaDaddy
Chernobog
13
4 / 0 / 5
7,940
567
11,507
8,217
3,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
txtCapi
Chronos
15
3 / 0 / 1
9,104
650
6,185
6,184
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
wtFdudEe
Ao Kuang
14
6 / 1 / 1
8,595
614
9,857
11,822
4,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
15
15
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
W
King Arthur
M Bigjuice
King Arthur
1
0
2
2
W
Chernobog
PuzaDaddy
Chernobog
4
0
5
6.5
L
Bastet
SerpenMan
Bastet
1
2
0
0.5
L
0
3
1
0.17
L
Zhong Kui
leon135246
Zhong Kui
0
4
1
0.13
L
King Arthur
msciciel2003
King Arthur
0
3
0
0
W
Chronos
txtCapi
Chronos
3
0
1
3.5
W
Ao Kuang
wtFdudEe
Ao Kuang
6
1
1
6.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,580
Damage
43,832
60,946
Taken
54,027
40,237
Mitigated
37,918
17,181
Healing
15,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,436
1,525
166
3,841
13,701
13,206
0
6,780
6,921
30,533
0
W
King Arthur
M Bigjuice
King Arthur
9,847
1,469
0
2,670
14,103
13,228
60
1,413
12,690
0
72,588
W
Chernobog
PuzaDaddy
Chernobog
11,507
8,404
0
3,076
8,217
3,904
911
5,359
2,858
0
61,576
L
Bastet
SerpenMan
Bastet
3,252
847
0
2,119
10,022
3,849
0
4,651
5,371
0
40,537
L
4,609
106
662
3,064
8,961
3,766
0
6,776
2,185
55,554
0
L
Zhong Kui
leon135246
Zhong Kui
9,693
1,924
0
3,757
13,612
10,799
0
4,414
9,198
45,664
0
L
King Arthur
msciciel2003
King Arthur
6,644
878
9
2,765
17,155
14,306
0
2,199
14,956
155
36,043
W
Chronos
txtCapi
Chronos
6,185
2,747
0
2,230
6,184
2,640
1,339
2,601
3,583
76,066
0
W
Ao Kuang
wtFdudEe
Ao Kuang
9,857
2,625
0
3,864
11,822
4,940
1,744
2,686
9,136
77,596
1,661
L
4,382
773
2,204
2,601
11,196
7,517
0
4,092
7,104
18,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,238
Gold Earned
42,000
312
Minions Killed
522
0
Camps Cleared
0
1,336,433
Distance Traveled
1,415,097
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,376
527
43
3
0
277,184
4
W
King Arthur
8,985
642
118
8
0
278,420
1
W
Chernobog
7,940
567
99
7
0
271,483
0
L
Bastet
6,802
486
69
5
0
334,396
0
L
Hel
6,786
485
96
7
0
291,070
0
L
Zhong Kui
5,989
428
77
6
0
242,114
0
L
King Arthur
6,035
431
42
3
0
253,166
0
W
Chronos
9,104
650
142
10
0
276,508
0
W
Ao Kuang
8,595
614
120
9
0
311,502
0
L
Yemoja
6,626
473
28
2
0
215,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role