Player Matchup

Ares
Ares
 
Ares
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Alegrerockero22
Ix Chel
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 106L
1,438 Elo+
Solo
Bastet
Bastet
Deathbringet
Bastet
Level 29
God Stats
2W - 0L
1,745 SR
Queue Stats
94W - 118L
1,432 Elo+
Solo
Tyr
Tyr
Dovecontenis
Tyr
Level 47
God Stats
1W - 1L
1,290 SR
Queue Stats
212W - 258L
1,378 Elo+
Solo
Rama
Rama
IrlshSaint
Rama
Level 73
God Stats
2W - 3L
1,352 SR
Queue Stats
298W - 301L
1,459 Elo+
Party 1
Team Averages
Level 80
1,477 SR
1,442 Elo+

VS

Team Averages
Level 83
1,435 SR
1,393 Elo+
Shiva
Shiva
CoinSlotEyes314
Shiva
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,211 Elo+
Solo
Nemesis
Nemesis
GodLovesManKills
Nemesis
Level 149
God Stats
6W - 5L
1,576 SR
Queue Stats
363W - 383L
1,496 Elo+
Solo
Ra
Ra
LeonelOliv
Ra
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 171L
1,400 Elo+
Solo
Serqet
Serqet
fZ-ClAsSiFIeD-fZ
Serqet
Level 128
God Stats
1W - 4L
1,340 SR
Queue Stats
160W - 154L
1,408 Elo+
Solo
Camazotz
Camazotz
funkmastarad
Camazotz
Level 94
God Stats
2W - 6L
1,260 SR
Queue Stats
566W - 593L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
6 / 3 / 10
8,955
814
10,008
13,000
15,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
8 / 2 / 10
9,936
903
17,556
7,294
3,058
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bastet
15
4 / 5 / 11
8,797
800
8,362
13,881
6,514
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 2 / 9
7,999
727
5,264
12,190
9,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 3 / 12
8,710
792
8,514
8,540
3,869
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 7
9,150
832
13,163
11,261
16,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 6 / 10
8,140
740
10,148
16,813
18,355
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
5 / 4 / 6
8,388
763
10,596
7,753
3,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

12
2 / 3 / 7
7,724
702
4,597
9,945
5,450
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Camazotz
funkmastarad
Camazotz
14
1 / 6 / 7
7,507
682
4,864
15,140
10,120
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
52
21
Kills
15
15
Deaths
21
52
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
6
3
10
3.67
W
8
2
10
6.5
L
6
2
7
4.75
W
Bastet
4
5
11
1.9
W
1
2
9
2.75
L
1
6
10
1
W
2
3
12
2.67
L
5
4
6
2
L
2
3
7
1.83
L
Camazotz
funkmastarad
Camazotz
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,704
Damage
43,368
54,905
Taken
60,912
38,709
Mitigated
53,744
17,544
Healing
15,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
10,008
387
439
2,804
13,000
15,628
0
3,369
9,074
13,701
0
W
17,556
3,342
3,802
3,384
7,294
3,058
604
3,031
3,908
36,043
0
L
13,163
1,163
465
1,014
11,261
16,260
27
5,048
6,213
1,456
24,453
W
Bastet
8,362
2,171
891
3,304
13,881
6,514
739
2,313
10,891
0
14,296
W
5,264
423
241
784
12,190
9,640
299
2,758
8,701
0
9,782
L
10,148
1,797
685
2,917
16,813
18,355
0
6,330
10,483
5,275
14,019
W
8,514
4,887
1,172
723
8,540
3,869
0
2,595
5,761
0
24,845
L
10,596
351
1,491
1,133
7,753
3,559
0
4,530
3,223
22,960
0
L
4,597
861
1,515
3,491
9,945
5,450
58
4,717
5,228
0
5,544
L
Camazotz
funkmastarad
Camazotz
4,864
862
328
1,969
15,140
10,120
0
6,939
8,201
0
10,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,397
Gold Earned
40,909
103
Minions Killed
113
0
Camps Cleared
0
987,260
Distance Traveled
882,835
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,955
814
3
0
0
168,019
0
W
Ix Chel
9,936
903
39
4
0
215,910
0
L
Shiva
9,150
832
42
4
0
191,569
0
W
Bastet
8,797
800
17
2
0
225,580
0
W
Tyr
7,999
727
7
1
0
201,527
0
L
Nemesis
8,140
740
21
2
0
196,692
0
W
Rama
8,710
792
37
3
0
176,224
0
L
Ra
8,388
763
36
3
0
164,150
0
L
Serqet
7,724
702
7
1
0
177,917
0
L
Camazotz
7,507
682
7
1
0
152,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role