Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Blessed Code
Ix Chel
Level 124
God Stats
2W - 2L
1,231 SR
Queue Stats
103W - 120L
1,451 Elo+
Solo
Olorun
Olorun
SavageGoon_Rese
Olorun
Level 6
God Stats
0W - 2L
1,328 SR
Queue Stats
2W - 10L
1,440 Elo+
Party 2
Artemis
Artemis
kingmark453
Artemis
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,445 Elo+
Party 2
Poseidon
Poseidon
zarelich10
Poseidon
Level 145
God Stats
29W - 15L
1,566 SR
Queue Stats
218W - 217L
1,458 Elo+
Solo
Team Averages
Level 100
1,425 SR
1,459 Elo+

VS

Team Averages
Level 80
1,497 SR
1,346 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
AIarieIIe
Ah Puch
Level 106
God Stats
4W - 4L
1,487 SR
Queue Stats
112W - 133L
1,492 Elo+
Solo
Ao Kuang
Ao Kuang
AddenS_Wrath
Ao Kuang
Level 37
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 6L
1,158 Elo+
Party 1
Arachne
Arachne
KarmaStudio_
Arachne
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 21L
1,104 Elo+
Party 1
Thor
Thor
KillerProdigyXD
Thor
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 81L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
0 / 3 / 5
8,881
987
7,082
15,792
17,752
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ix Chel
Blessed Code
Ix Chel
15
4 / 1 / 2
9,896
1,100
7,083
10,193
4,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 1 / 0
7,667
852
0
1,019
364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
kingmark453
Artemis
15
2 / 2 / 2
9,531
1,059
8,709
12,095
5,492
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
zarelich10
Poseidon
14
0 / 2 / 5
8,693
966
8,254
7,295
2,749
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

237

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
2 / 1 / 6
10,187
1,132
9,211
6,984
2,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Puch
AIarieIIe
Ah Puch
15
2 / 0 / 5
9,937
1,104
20,691
3,221
1,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
AddenS_Wrath
Ao Kuang
14
2 / 2 / 3
9,067
1,007
5,958
10,271
5,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
KarmaStudio_
Arachne
15
2 / 1 / 5
9,529
1,059
3,332
7,334
3,541
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 2 / 2
8,872
986
2,766
9,094
3,663
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
6
Kills
9
9
Deaths
6
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
3
5
0.83
W
Ah Muzen Cab
 
Ah Muzen Cab
2
1
6
5
W
Ah Puch
AIarieIIe
Ah Puch
2
0
5
4.5
W
Ao Kuang
AddenS_Wrath
Ao Kuang
2
2
3
1.75
L
Ix Chel
Blessed Code
Ix Chel
4
1
2
5
W
Arachne
KarmaStudio_
Arachne
2
1
5
4.5
W
1
2
2
1
L
0
1
0
0
L
Artemis
kingmark453
Artemis
2
2
2
1.5
L
Poseidon
zarelich10
Poseidon
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,128
Damage
41,958
46,394
Taken
36,904
30,802
Mitigated
16,562
2,427
Healing
5,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,082
113
0
158
15,792
17,752
0
8,678
6,220
22,193
0
W
Ah Muzen Cab
 
Ah Muzen Cab
9,211
2,723
0
1,216
6,984
2,744
0
4,747
1,937
0
38,466
W
Ah Puch
AIarieIIe
Ah Puch
20,691
137
0
801
3,221
1,290
0
1,768
1,453
39,189
0
W
Ao Kuang
AddenS_Wrath
Ao Kuang
5,958
722
0
2,127
10,271
5,324
0
6,623
3,648
12,883
0
L
Ix Chel
Blessed Code
Ix Chel
7,083
288
784
586
10,193
4,445
0
7,742
1,859
22,361
0
W
Arachne
KarmaStudio_
Arachne
3,332
2,044
0
1,093
7,334
3,541
0
4,104
3,230
0
8,428
W
2,766
109
0
480
9,094
3,663
0
6,228
2,716
0
13,835
L
0
0
0
0
1,019
364
0
666
353
61
0
L
Artemis
kingmark453
Artemis
8,709
3,272
0
896
12,095
5,492
0
6,789
5,069
0
32,530
L
Poseidon
zarelich10
Poseidon
8,254
461
0
3
7,295
2,749
0
3,217
3,887
22,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,668
Gold Earned
47,592
224
Minions Killed
216
3
Camps Cleared
9
669,503
Distance Traveled
833,991
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,881
987
49
5
1
175,761
0
W
Ah Muzen Cab
10,187
1,132
81
9
1
163,561
0
W
Ah Puch
9,937
1,104
73
8
3
179,335
0
W
Ao Kuang
9,067
1,007
10
1
2
169,119
0
L
Ix Chel
9,896
1,100
45
5
2
185,214
0
W
Arachne
9,529
1,059
24
3
2
183,131
0
W
Thor
8,872
986
28
3
1
138,845
0
L
Olorun
7,667
852
1
0
0
11,313
0
L
Artemis
9,531
1,059
71
8
0
159,544
0
L
Poseidon
8,693
966
58
6
0
137,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role