Player Matchup

Hercules
Hercules
 
Hercules
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
MetaCypherX
Ix Chel
Level 109
God Stats
2W - 1L
1,476 SR
Queue Stats
33W - 33L
1,476 Elo+
Solo
Ymir
Ymir
Raving Darkness
Ymir
Level 99
God Stats
17W - 14L
1,591 SR
Queue Stats
313W - 351L
1,476 Elo+
Party 1
Arachne
Arachne
YourDelivery
Arachne
Level 145
God Stats
42W - 14L
1,789 SR
Queue Stats
579W - 386L
1,631 Elo+
Solo
Charybdis
Charybdis
xBootGodx
Charybdis
Level 86
God Stats
7W - 4L
1,418 SR
Queue Stats
754W - 761L
1,470 Elo+
Solo
Team Averages
Level 117
1,555 SR
1,511 Elo+

VS

Team Averages
Level 126
1,523 SR
1,480 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
OriOutside
Hachiman
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
263W - 238L
1,494 Elo+
Solo
Nemesis
Nemesis
TackDawg18
Nemesis
Level 144
God Stats
5W - 4L
1,551 SR
Queue Stats
109W - 110L
1,467 Elo+
Solo
Ganesha
Ganesha
foofooo
Ganesha
Level 155
God Stats
28W - 31L
1,521 SR
Queue Stats
1,057W - 1,080L
1,482 Elo+
Solo
Sol
Sol
jaybreslin
Sol
Level 91
God Stats
41W - 38L
1,543 SR
Queue Stats
540W - 584L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
2 / 0 / 4
6,179
1,236
2,539
3,455
2,388
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ix Chel
MetaCypherX
Ix Chel
12
1 / 0 / 8
6,546
1,309
3,204
2,707
988
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 7
6,897
1,379
2,927
6,444
4,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
YourDelivery
Arachne
12
5 / 0 / 4
7,771
1,554
7,844
5,001
2,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
xBootGodx
Charybdis
12
1 / 0 / 9
6,804
1,361
4,039
1,721
697
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

417

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 1 / 0
5,490
1,098
1,106
1,288
412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
OriOutside
Hachiman
10
0 / 0 / 1
5,596
1,119
3,977
2,573
941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
TackDawg18
Nemesis
10
1 / 1 / 0
5,861
1,172
1,901
3,256
1,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
foofooo
Ganesha
10
0 / 3 / 1
5,639
1,128
4,614
8,561
6,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 5 / 1
5,819
1,164
4,126
6,742
2,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
10
Kills
1
1
Deaths
10
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
4
4
L
Kukulkan
 
Kukulkan
0
1
0
0
W
Ix Chel
MetaCypherX
Ix Chel
1
0
8
5
L
Hachiman
OriOutside
Hachiman
0
0
1
0.5
W
1
1
7
4.5
L
Nemesis
TackDawg18
Nemesis
1
1
0
1
W
Arachne
YourDelivery
Arachne
5
0
4
7
L
Ganesha
foofooo
Ganesha
0
3
1
0.17
L
0
5
1
0.1
W
Charybdis
xBootGodx
Charybdis
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,553
Damage
15,724
19,328
Taken
22,420
11,044
Mitigated
12,129
6,141
Healing
1,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,539
813
0
1,362
3,455
2,388
0
1,168
2,248
0
3,848
L
Kukulkan
 
Kukulkan
1,106
172
0
38
1,288
412
0
493
795
7,746
0
W
Ix Chel
MetaCypherX
Ix Chel
3,204
181
848
977
2,707
988
0
1,199
1,316
16,187
0
L
Hachiman
OriOutside
Hachiman
3,977
2,542
0
0
2,573
941
0
468
1,955
0
10,746
W
2,927
602
0
1,038
6,444
4,367
0
3,925
2,167
5,312
0
L
Nemesis
TackDawg18
Nemesis
1,901
712
0
157
3,256
1,377
0
448
2,808
0
6,566
W
Arachne
YourDelivery
Arachne
7,844
7,009
0
1,348
5,001
2,604
0
2,087
2,839
0
17,632
L
Ganesha
foofooo
Ganesha
4,614
772
0
233
8,561
6,787
0
2,724
5,687
8,046
0
L
4,126
1,289
0
707
6,742
2,612
0
1,848
4,744
17,409
1,655
W
Charybdis
xBootGodx
Charybdis
4,039
2,568
0
568
1,721
697
0
618
1,103
0
17,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,197
Gold Earned
28,405
121
Minions Killed
96
10
Camps Cleared
1
518,035
Distance Traveled
321,340
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,179
1,236
4
1
0
60,739
0
L
Kukulkan
5,490
1,098
24
5
0
31,904
0
W
Ix Chel
6,546
1,309
25
5
3
112,902
3
L
Hachiman
5,596
1,119
16
3
0
86,656
0
W
Ymir
6,897
1,379
16
3
0
102,818
0
L
Nemesis
5,861
1,172
12
2
0
60,029
0
W
Arachne
7,771
1,554
32
6
6
133,506
0
L
Ganesha
5,639
1,128
1
0
0
73,362
0
L
Sol
5,819
1,164
43
9
1
69,389
0
W
Charybdis
6,804
1,361
44
9
1
108,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role