Player Matchup

Atlas
Atlas
Fille2468
Atlas
Level 144
God Stats
0W - 2L
1,551 SR
Queue Stats
35W - 47L
1,489 Elo+
Party 2
Artemis
Artemis
GeniusThomsen
Artemis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 83L
1,515 Elo+
Party 2
Geb
Geb
SenPai__Wedel
Geb
Level 157
God Stats
1W - 1L
1,643 SR
Queue Stats
67W - 77L
1,494 Elo+
Party 2
Cliodhna
Cliodhna
XanderFar69
Cliodhna
Level 58
God Stats
2W - 6L
1,366 SR
Queue Stats
28W - 38L
1,427 Elo+
Party 2
Thoth
Thoth
Zerpic
Thoth
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 87L
1,482 Elo+
Party 2
Team Averages
Level 112
1,512 SR
1,481 Elo+

VS

Team Averages
Level 150
1,604 SR
1,513 Elo+
Bacchus
Bacchus
 
Bacchus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
JabbaHawk
Jing Wei
Level 119
God Stats
1W - 0L
1,890 SR
Queue Stats
57W - 45L
1,506 Elo+
Solo
Ravana
Ravana
Katastrotic
Ravana
Level 147
God Stats
2W - 0L
1,443 SR
Queue Stats
132W - 128L
1,514 Elo+
Solo
Heimdallr
Heimdallr
明日之神
Heimdallr
Level 140
God Stats
28W - 25L
1,587 SR
Queue Stats
490W - 527L
1,525 Elo+
Party 1
Anubis
Anubis
贱贱的楚门
Anubis
Level 187
God Stats
24W - 25L
1,598 SR
Queue Stats
423W - 424L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Fille2468
Atlas
11
1 / 4 / 0
6,298
573
4,307
12,895
5,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
10
1 / 3 / 0
5,540
504
5,176
7,351
2,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 2 / 1
5,519
502
1,958
9,721
5,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
XanderFar69
Cliodhna
8
0 / 2 / 0
5,110
465
2,501
8,624
2,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Zerpic
Thoth
12
0 / 2 / 0
6,656
605
2,400
6,776
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
3 / 1 / 1
7,561
687
6,988
8,058
5,088
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
JabbaHawk
Jing Wei
12
3 / 1 / 2
7,019
638
5,603
6,893
2,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
12
2 / 0 / 2
7,015
638
5,376
5,679
2,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
明日之神
Heimdallr
12
1 / 0 / 5
6,370
579
4,842
8,490
3,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 0 / 2
7,127
648
7,013
6,690
3,078
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
13
13
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
1
1
3.5
L
Atlas
Fille2468
Atlas
1
4
0
0.25
L
Artemis
1
3
0
0.33
W
Jing Wei
JabbaHawk
Jing Wei
3
1
2
4
W
Ravana
2
0
2
3
L
0
2
1
0.25
L
Cliodhna
XanderFar69
Cliodhna
0
2
0
0
L
Thoth
Zerpic
Thoth
0
2
0
0
W
Heimdallr
明日之神
Heimdallr
1
0
5
3.5
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,342
Damage
29,822
45,367
Taken
35,810
17,024
Mitigated
17,284
9,617
Healing
13,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,988
1,383
0
2,892
8,058
5,088
0
3,739
4,319
55,880
0
L
Atlas
Fille2468
Atlas
4,307
1,957
0
4,039
12,895
5,378
0
9,743
3,152
42,939
0
L
Artemis
5,176
1,774
0
1,646
7,351
2,414
0
1,101
6,250
0
36,287
W
Jing Wei
JabbaHawk
Jing Wei
5,603
4,203
0
2,052
6,893
2,996
244
1,386
5,507
0
43,487
W
Ravana
5,376
914
0
1,446
5,679
2,433
85
1,695
3,984
0
48,865
L
1,958
259
0
2,372
9,721
5,092
0
1,484
8,237
17,681
0
L
Cliodhna
XanderFar69
Cliodhna
2,501
570
0
0
8,624
2,276
0
1,526
7,098
0
29,799
L
Thoth
Zerpic
Thoth
2,400
129
0
1,560
6,776
1,864
0
147
6,629
54,556
0
W
Heimdallr
明日之神
Heimdallr
4,842
2,159
0
2,450
8,490
3,689
818
910
7,580
0
49,290
W
7,013
775
0
4,643
6,690
3,078
0
935
5,755
53,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,123
Gold Earned
35,092
284
Minions Killed
438
0
Camps Cleared
0
1,190,894
Distance Traveled
1,162,526
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,561
687
98
9
0
211,947
0
L
Atlas
6,298
573
62
6
0
230,162
1
L
Artemis
5,540
504
56
5
0
205,500
0
W
Jing Wei
7,019
638
85
8
0
236,305
1
W
Ravana
7,015
638
97
9
0
256,754
2
L
Geb
5,519
502
20
2
0
206,028
2
L
Cliodhna
5,110
465
50
5
0
277,362
0
L
Thoth
6,656
605
96
9
0
271,842
1
W
Heimdallr
6,370
579
72
7
0
246,941
0
W
Anubis
7,127
648
86
8
0
210,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role