Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Iantern
Nox
Level 23
God Stats
8W - 7L
1,500 SR
Queue Stats
67W - 69L
1,407 Elo+
Party 2
Bacchus
Bacchus
Kempzilla
Bacchus
Level 108
God Stats
20W - 18L
1,502 SR
Queue Stats
126W - 157L
1,460 Elo+
Party 1
Ne Zha
Ne Zha
MosiForLifez
Ne Zha
Level 88
God Stats
8W - 4L
1,825 SR
Queue Stats
144W - 143L
1,438 Elo+
Party 2
Danzaburou
Danzaburou
grimz9
Danzaburou
Level 88
God Stats
2W - 3L
1,516 SR
Queue Stats
52W - 59L
1,448 Elo+
Party 1
Team Averages
Level 86
1,569 SR
1,451 Elo+

VS

Team Averages
Level 101
1,551 SR
1,556 Elo+
King Arthur
King Arthur
 
King Arthur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Nord92
Jing Wei
Level 107
God Stats
2W - 0L
1,727 SR
Queue Stats
12W - 5L
1,613 Elo+
Party 3
Olorun
Olorun
Shezy92
Olorun
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,603 Elo+
Party 3
Thanatos
Thanatos
guwien
Thanatos
Level 97
God Stats
4W - 2L
1,530 SR
Queue Stats
10W - 6L
1,564 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
8
0 / 2 / 0
5,090
463
6,651
9,077
3,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
12
1 / 2 / 0
6,279
571
3,872
6,194
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Kempzilla
Bacchus
9
2 / 2 / 0
6,092
554
4,720
10,976
8,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
5
0 / 0 / 0
4,082
371
153
2,350
652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Danzaburou
grimz9
Danzaburou
11
0 / 0 / 0
6,114
556
3,530
7,619
3,874
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 0 / 0
6,821
620
4,130
9,101
7,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
 
Ah Puch
9
0 / 1 / 2
5,939
540
4,948
9,541
5,651
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Nord92
Jing Wei
9
3 / 0 / 0
6,017
547
5,807
6,764
2,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
Shezy92
Olorun
11
1 / 2 / 1
6,294
572
3,158
6,532
2,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
guwien
Thanatos
11
2 / 0 / 2
6,227
566
3,527
7,878
2,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
3
Kills
6
6
Deaths
3
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
2
0
0
W
King Arthur
 
King Arthur
0
0
0
0
W
Ah Puch
 
Ah Puch
0
1
2
1
L
Nox
1
2
0
0.5
L
Bacchus
Kempzilla
Bacchus
2
2
0
1
L
Ne Zha
0
0
0
0
W
Jing Wei
Nord92
Jing Wei
3
0
0
3
W
Olorun
Shezy92
Olorun
1
2
1
0.75
L
Danzaburou
grimz9
Danzaburou
0
0
0
0
W
Thanatos
guwien
Thanatos
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,926
Damage
21,570
36,216
Taken
39,816
18,647
Mitigated
20,540
13,863
Healing
16,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
6,651
2,151
0
4,483
9,077
3,088
166
2,684
6,393
0
38,005
W
King Arthur
 
King Arthur
4,130
351
0
2,594
9,101
7,080
0
0
9,101
0
47,857
W
Ah Puch
 
Ah Puch
4,948
817
0
3,738
9,541
5,651
0
1,845
7,696
25,191
0
L
Nox
3,872
215
0
1,090
6,194
2,610
0
2,394
3,800
51,486
0
L
Bacchus
Kempzilla
Bacchus
4,720
583
185
4,677
10,976
8,423
0
2,264
8,712
16,390
0
L
Ne Zha
153
0
0
608
2,350
652
0
764
1,586
0
7,671
W
Jing Wei
Nord92
Jing Wei
5,807
4,168
0
2,641
6,764
2,529
930
2,022
4,742
0
31,401
W
Olorun
Shezy92
Olorun
3,158
1,753
60
1,971
6,532
2,464
26
3,985
2,547
40,907
0
L
Danzaburou
grimz9
Danzaburou
3,530
1,706
0
2,820
7,619
3,874
0
0
7,619
0
49,700
W
Thanatos
guwien
Thanatos
3,527
1,439
0
5,199
7,878
2,816
0
740
7,138
0
41,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,657
Gold Earned
31,298
296
Minions Killed
295
0
Camps Cleared
0
970,815
Distance Traveled
1,113,233
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,090
463
85
8
0
189,068
0
W
King Arthur
6,821
620
88
8
0
244,060
0
W
Ah Puch
5,939
540
27
2
0
200,891
4
L
Nox
6,279
571
98
9
0
226,905
0
L
Bacchus
6,092
554
12
1
0
234,926
0
L
Ne Zha
4,082
371
12
1
0
101,346
0
W
Jing Wei
6,017
547
50
5
0
206,570
2
W
Olorun
6,294
572
59
5
0
195,584
0
L
Danzaburou
6,114
556
89
8
0
218,570
0
W
Thanatos
6,227
566
71
6
0
266,128
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role