Player Matchup

King Arthur
King Arthur
BakedKodama
King Arthur
Level 104
God Stats
1W - 1L
1,269 SR
Queue Stats
7W - 16L
1,273 Elo+
Solo
Hades
Hades
ChronicWaste420
Hades
Level 84
God Stats
2W - 0L
1,375 SR
Queue Stats
43W - 40L
1,434 Elo+
Solo
Nu Wa
Nu Wa
RugbyGod640
Nu Wa
Level 107
God Stats
13W - 5L
1,836 SR
Queue Stats
411W - 413L
1,384 Elo+
Solo
Ra
Ra
SkiddyRhyme
Ra
Level 58
God Stats
1W - 1L
1,297 SR
Queue Stats
41W - 43L
1,464 Elo+
Solo
Shiva
Shiva
squith97
Shiva
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 64L
1,406 Elo+
Solo
Team Averages
Level 86
1,455 SR
1,392 Elo+

VS

Team Averages
Level 148
1,421 SR
1,429 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Chino971170
Terra
Level 148
God Stats
0W - 2L
1,267 SR
Queue Stats
136W - 135L
1,441 Elo+
Party 1
Heimdallr
Heimdallr
bru2u
Heimdallr
Level 143
God Stats
2W - 2L
1,523 SR
Queue Stats
254W - 321L
1,388 Elo+
Solo
Fafnir
Fafnir
hoody220
Fafnir
Level 157
God Stats
3W - 5L
1,404 SR
Queue Stats
521W - 554L
1,430 Elo+
Solo
Rama
Rama
xXitachiXx90
Rama
Level 135
God Stats
2W - 4L
1,413 SR
Queue Stats
334W - 343L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BakedKodama
King Arthur
16
3 / 5 / 11
10,000
769
8,590
18,238
26,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
9 / 5 / 5
11,188
861
11,595
15,026
10,553
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 1 / 15
10,641
819
15,844
7,979
4,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
1 / 1 / 10
10,583
814
6,090
10,914
6,582
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Shiva
squith97
Shiva
18
8 / 5 / 10
11,295
869
14,240
19,262
29,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
4 / 6 / 7
9,250
712
12,880
13,740
7,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
0 / 4 / 8
8,754
673
4,762
17,110
16,439
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Heimdallr
bru2u
Heimdallr
16
4 / 8 / 10
9,839
757
7,380
15,497
7,509
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
hoody220
Fafnir
1
0 / 1 / 0
3,320
255
0
1,720
396
19
7 / 4 / 2
10,146
780
12,201
12,054
6,822
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
42
23
Kills
15
17
Deaths
23
51
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
4
6
7
1.25
W
King Arthur
BakedKodama
King Arthur
3
5
11
1.7
L
0
4
8
1
W
9
5
5
2.3
W
2
1
15
9.5
W
1
1
10
6
L
Heimdallr
bru2u
Heimdallr
4
8
10
1.13
L
Fafnir
hoody220
Fafnir
0
1
0
0
W
Shiva
squith97
Shiva
8
5
10
2.6
L
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,359
Damage
37,223
71,419
Taken
60,121
76,567
Mitigated
38,709
26,172
Healing
15,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
12,880
9,392
597
561
13,740
7,543
0
7,643
5,648
0
33,156
W
King Arthur
BakedKodama
King Arthur
8,590
142
792
788
18,238
26,243
346
1,024
17,214
2,276
13,021
L
4,762
296
4,989
6,701
17,110
16,439
0
9,633
6,817
13,450
0
W
11,595
249
1,612
2,391
15,026
10,553
2,162
1,054
13,432
16,460
0
W
15,844
3,020
1,025
1,199
7,979
4,159
1,897
458
7,521
41,067
0
W
6,090
660
8,305
5,581
10,914
6,582
1,491
1,106
9,808
26,754
0
L
Heimdallr
bru2u
Heimdallr
7,380
2,601
337
1,573
15,497
7,509
0
9,525
5,390
0
19,622
L
Fafnir
hoody220
Fafnir
0
0
0
0
1,720
396
0
1,720
0
0
0
W
Shiva
squith97
Shiva
14,240
1,231
1,643
2,836
19,262
29,030
379
1,120
18,142
740
24,231
L
12,201
6,632
0
417
12,054
6,822
0
6,550
5,279
0
43,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,707
Gold Earned
41,309
147
Minions Killed
140
0
Camps Cleared
0
1,216,297
Distance Traveled
705,845
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,250
712
35
3
0
189,087
0
W
King Arthur
10,000
769
5
0
0
229,614
0
L
Terra
8,754
673
11
1
0
198,322
0
W
Hades
11,188
861
12
1
0
245,212
0
W
Nu Wa
10,641
819
43
3
0
239,495
0
W
Ra
10,583
814
66
5
0
228,518
0
L
Heimdallr
9,839
757
22
2
0
139,644
0
L
Fafnir
3,320
255
0
0
0
0
0
W
Shiva
11,295
869
21
2
0
273,458
2
L
Rama
10,146
780
72
6
0
178,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role