Player Matchup

Bakasura
Bakasura
Fantastic775
Bakasura
Level 104
God Stats
4W - 7L
1,580 SR
Queue Stats
25W - 36L
1,449 Elo+
Solo
Baron Samedi
Baron Samedi
Gervaseman
Baron Samedi
Level 105
God Stats
3W - 2L
1,890 SR
Queue Stats
66W - 59L
1,488 Elo+
Solo
Nu Wa
Nu Wa
Ranger_Bella_TTV
Nu Wa
Level 126
God Stats
1W - 4L
1,318 SR
Queue Stats
2W - 12L
1,083 Elo+
Party 1
Bellona
Bellona
Ranger_EnigmaTTV
Bellona
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,320 Elo+
Party 1
Heimdallr
Heimdallr
Ranger_Hauk_TTV
Heimdallr
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,195 Elo+
Party 1
Team Averages
Level 119
1,558 SR
1,307 Elo+

VS

Team Averages
Level 106
1,488 SR
1,417 Elo+
Ravana
Ravana
Death by Oni
Ravana
Level 118
God Stats
8W - 15L
1,311 SR
Queue Stats
638W - 623L
1,451 Elo+
Solo
Athena
Athena
Kekidama
Athena
Level 68
God Stats
8W - 10L
1,614 SR
Queue Stats
22W - 39L
1,320 Elo+
Solo
Achilles
Achilles
Ricco13
Achilles
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,441 Elo+
Solo
Zhong Kui
Zhong Kui
SuperSticky3080
Zhong Kui
Level 133
God Stats
2W - 1L
1,517 SR
Queue Stats
95W - 106L
1,382 Elo+
Solo
Apollo
Apollo
Thy Bjones
Apollo
Level 143
God Stats
7W - 10L
1,501 SR
Queue Stats
331W - 324L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Fantastic775
Bakasura
18
3 / 2 / 1
11,163
532
10,315
22,372
11,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Gervaseman
Baron Samedi
11
0 / 0 / 1
8,350
398
6,586
9,416
8,310
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 4 / 0
8,626
411
8,959
11,032
3,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 6 / 2
10,073
480
5,900
18,198
13,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Ranger_Hauk_TTV
Heimdallr
15
2 / 4 / 0
9,065
432
8,844
14,479
6,692
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
18
3 / 0 / 5
11,257
536
10,865
17,786
8,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
Kekidama
Athena
16
3 / 1 / 3
10,203
486
6,689
17,399
15,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Achilles
Ricco13
Achilles
17
5 / 2 / 4
11,318
539
12,608
17,581
16,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
SuperSticky3080
Zhong Kui
17
2 / 1 / 2
10,866
517
6,728
11,572
8,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
Thy Bjones
Apollo
18
3 / 1 / 2
10,972
522
11,298
16,274
9,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
16
16
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ravana
3
0
5
5.5
L
Bakasura
Fantastic775
Bakasura
3
2
1
1.75
L
Baron Samedi
Gervaseman
Baron Samedi
0
0
1
0.5
W
Athena
Kekidama
Athena
3
1
3
4.5
L
0
4
0
0
L
0
6
2
0.17
L
Heimdallr
Ranger_Hauk_TTV
Heimdallr
2
4
0
0.5
W
Achilles
Ricco13
Achilles
5
2
4
3.5
W
Zhong Kui
SuperSticky3080
Zhong Kui
2
1
2
3
W
Apollo
Thy Bjones
Apollo
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,604
Damage
48,188
75,497
Taken
80,612
44,253
Mitigated
58,464
22,574
Healing
28,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
10,865
3,862
0
4,879
17,786
8,853
612
3,025
14,112
0
122,356
L
Bakasura
Fantastic775
Bakasura
10,315
6,823
0
10,115
22,372
11,906
0
5,334
17,038
0
88,897
L
Baron Samedi
Gervaseman
Baron Samedi
6,586
732
620
3,526
9,416
8,310
58
1,795
7,621
32,479
0
W
Athena
Kekidama
Athena
6,689
702
3,151
4,018
17,399
15,480
219
5,025
12,010
31,230
0
L
8,959
1,777
0
1,772
11,032
3,894
48
3,753
7,279
57,499
0
L
5,900
2,169
0
3,391
18,198
13,451
501
0
18,198
690
74,027
L
Heimdallr
Ranger_Hauk_TTV
Heimdallr
8,844
5,686
0
3,150
14,479
6,692
581
2,521
11,958
0
68,424
W
Achilles
Ricco13
Achilles
12,608
3,736
0
4,654
17,581
16,196
197
1,234
15,912
0
83,081
W
Zhong Kui
SuperSticky3080
Zhong Kui
6,728
1,658
0
3,751
11,572
8,483
616
3,493
7,338
77,163
4,877
W
Apollo
Thy Bjones
Apollo
11,298
6,709
0
8,023
16,274
9,452
835
3,618
12,472
0
118,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,277
Gold Earned
54,616
523
Minions Killed
636
0
Camps Cleared
0
1,803,193
Distance Traveled
2,137,855
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,257
536
142
7
0
442,689
0
L
Bakasura
11,163
532
155
7
0
503,106
0
L
Baron Samedi
8,350
398
35
2
0
325,181
0
W
Athena
10,203
486
39
2
0
468,289
5
L
Nu Wa
8,626
411
82
4
0
328,404
2
L
Bellona
10,073
480
125
6
0
349,756
0
L
Heimdallr
9,065
432
126
6
0
296,746
3
W
Achilles
11,318
539
124
6
0
407,150
0
W
Zhong Kui
10,866
517
157
7
0
372,130
0
W
Apollo
10,972
522
174
8
0
447,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role