Player Matchup

King Arthur
King Arthur
BrittxThexBrottv
King Arthur
Level 129
God Stats
50W - 47L
1,279 SR
Queue Stats
229W - 234L
1,432 Elo+
Party 1
Bastet
Bastet
ItsMicko19588
Bastet
Level 143
God Stats
0W - 1L
1,315 SR
Queue Stats
506W - 518L
1,383 Elo+
Party 1
Ra
Ra
ZeRoXiC
Ra
Level 104
God Stats
0W - 2L
1,607 SR
Queue Stats
85W - 94L
1,407 Elo+
Party 1
Team Averages
Level 125
1,401 SR
1,407 Elo+

VS

Team Averages
Level 111
1,321 SR
1,371 Elo+
Geb
Geb
TurtleHurdle987
Geb
Level 85
God Stats
32W - 26L
1,500 SR
Queue Stats
169W - 163L
1,453 Elo+
Solo
Nox
Nox
cody1152
Nox
Level 59
God Stats
1W - 2L
1,154 SR
Queue Stats
15W - 17L
1,238 Elo+
Party 2
Da Ji
Da Ji
djhero257
Da Ji
Level 188
God Stats
1W - 0L
1,308 SR
Queue Stats
94W - 100L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BrittxThexBrottv
King Arthur
9
1 / 4 / 1
7,090
709
5,381
11,441
8,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

8
0 / 3 / 1
6,620
662
3,435
6,000
1,675
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 5 / 1
7,298
730
6,001
6,629
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 9
7,116
712
2,248
11,126
9,804
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 1 / 8
7,553
755
3,883
4,926
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Da Ji
djhero257
Da Ji
12
10 / 1 / 2
8,723
872
10,551
6,638
4,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
12
12
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BrittxThexBrottv
King Arthur
1
4
1
0.38
L
0
3
1
0.17
W
0
1
9
4.5
L
2
5
1
0.5
W
2
1
8
6
W
Da Ji
djhero257
Da Ji
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,817
Damage
16,682
24,070
Taken
22,690
11,752
Mitigated
15,912
3,132
Healing
2,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BrittxThexBrottv
King Arthur
5,381
364
0
917
11,441
8,630
0
3,824
6,997
0
13,972
L
3,435
1,171
0
883
6,000
1,675
0
826
4,917
0
14,636
W
2,248
613
0
750
11,126
9,804
75
2,725
8,401
9,541
0
L
6,001
631
662
670
6,629
1,447
0
1,514
4,815
35,713
0
W
3,883
394
0
0
4,926
2,098
385
1,767
3,159
16,006
0
W
Da Ji
djhero257
Da Ji
10,551
2,353
0
1,728
6,638
4,010
0
1,572
5,066
0
32,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,008
Gold Earned
23,392
81
Minions Killed
75
0
Camps Cleared
0
543,477
Distance Traveled
537,530
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,090
709
14
1
0
164,634
0
L
Bastet
6,620
662
19
2
0
195,892
0
W
Geb
7,116
712
15
2
0
176,727
0
L
Ra
7,298
730
48
5
0
182,951
0
W
Nox
7,553
755
30
3
0
177,608
2
W
Da Ji
8,723
872
30
3
0
183,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role