Player Matchup

Hera
Hera
 
Hera
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ADuNpHy09
Danzaburou
Level 59
God Stats
6W - 13L
1,383 SR
Queue Stats
34W - 45L
1,264 Elo+
Party 2
Fenrir
Fenrir
GluttonyFMAB
Fenrir
Level 69
God Stats
15W - 12L
1,485 SR
Queue Stats
127W - 118L
1,375 Elo+
Party 2
Shiva
Shiva
TFL_foot_kind301
Shiva
Level 59
God Stats
9W - 6L
1,941 SR
Queue Stats
260W - 267L
1,444 Elo+
Party 1
Surtr
Surtr
renanboy637
Surtr
Level 39
God Stats
10W - 9L
1,577 SR
Queue Stats
117W - 151L
1,338 Elo+
Party 1
Team Averages
Level 74
1,577 SR
1,384 Elo+

VS

Team Averages
Level 87
1,520 SR
1,408 Elo+
Arachne
Arachne
Galaseca69
Arachne
Level 45
God Stats
4W - 5L
1,730 SR
Queue Stats
53W - 64L
1,400 Elo+
Solo
Charybdis
Charybdis
Momentum917
Charybdis
Level 64
God Stats
6W - 3L
1,500 SR
Queue Stats
96W - 97L
1,382 Elo+
Solo
King Arthur
King Arthur
Muchiedelux
King Arthur
Level 84
God Stats
2W - 4L
1,358 SR
Queue Stats
63W - 68L
1,415 Elo+
Solo
Poseidon
Poseidon
Taters n Steak
Poseidon
Level 128
God Stats
203W - 177L
1,628 SR
Queue Stats
428W - 424L
1,525 Elo+
Solo
Discordia
Discordia
linternaverde11
Discordia
Level 116
God Stats
3W - 4L
1,383 SR
Queue Stats
1,103W - 1,138L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
4 / 0 / 1
9,222
659
8,383
6,258
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ADuNpHy09
Danzaburou
11
4 / 2 / 6
7,435
531
6,704
9,691
3,488
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
14
5 / 2 / 1
8,440
603
3,134
10,498
4,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
5 / 3 / 2
8,480
606
11,480
13,866
8,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
4 / 4 / 5
6,945
496
8,304
12,230
7,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Galaseca69
Arachne
12
6 / 3 / 2
8,112
579
8,010
12,283
4,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Momentum917
Charybdis
8
0 / 7 / 3
5,798
414
4,032
10,445
4,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Muchiedelux
King Arthur
10
1 / 5 / 2
6,650
475
5,900
15,505
13,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Poseidon
16
2 / 3 / 1
8,912
637
4,250
10,845
4,136
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Discordia
linternaverde11
Discordia
10
2 / 4 / 0
6,426
459
7,623
7,970
2,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
22
Kills
11
11
Deaths
22
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
0
1
4.5
W
Danzaburou
ADuNpHy09
Danzaburou
4
2
6
3.5
L
Arachne
Galaseca69
Arachne
6
3
2
2.33
W
Fenrir
5
2
1
2.75
L
Charybdis
Momentum917
Charybdis
0
7
3
0.21
L
King Arthur
Muchiedelux
King Arthur
1
5
2
0.4
W
5
3
2
2
L
Poseidon
2
3
1
0.83
L
Discordia
linternaverde11
Discordia
2
4
0
0.5
W
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,005
Damage
29,815
52,543
Taken
57,048
27,402
Mitigated
28,088
8,814
Healing
9,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
8,383
1,450
0
1,180
6,258
2,483
279
1,920
4,338
81,166
0
W
Danzaburou
ADuNpHy09
Danzaburou
6,704
3,058
110
1,348
9,691
3,488
770
2,723
6,968
0
32,545
L
Arachne
Galaseca69
Arachne
8,010
7,250
0
3,091
12,283
4,179
372
2,292
9,991
0
37,815
W
Fenrir
3,134
736
0
1,797
10,498
4,900
0
3,016
7,482
0
62,567
L
Charybdis
Momentum917
Charybdis
4,032
2,210
0
52
10,445
4,108
404
115
10,330
0
20,794
L
King Arthur
Muchiedelux
King Arthur
5,900
978
0
200
15,505
13,489
0
24
15,481
137
31,702
W
11,480
2,551
0
3,312
13,866
8,713
421
683
13,183
0
59,453
L
Poseidon
4,250
976
0
4,763
10,845
4,136
0
5,229
5,616
98,759
1,467
L
Discordia
linternaverde11
Discordia
7,623
467
137
1,047
7,970
2,176
329
967
7,003
45,396
0
W
8,304
4,054
0
1,067
12,230
7,818
320
3,518
8,712
458
24,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,522
Gold Earned
35,898
385
Minions Killed
370
0
Camps Cleared
0
1,468,976
Distance Traveled
1,452,688
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,222
659
131
9
0
289,672
5
W
Danzaburou
7,435
531
37
3
0
297,703
1
L
Arachne
8,112
579
65
5
0
322,186
0
W
Fenrir
8,440
603
103
7
0
314,635
0
L
Charybdis
5,798
414
49
4
0
254,549
0
L
King Arthur
6,650
475
54
4
0
287,296
0
W
Shiva
8,480
606
80
6
0
279,293
1
L
Poseidon
8,912
637
156
11
0
327,009
0
L
Discordia
6,426
459
46
3
0
261,648
0
W
Surtr
6,945
496
34
2
0
287,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role