Player Matchup

Janus
Janus
I am Billy Lee
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,489 Elo+
Solo
Thoth
Thoth
J0S50l
Thoth
Level 157
God Stats
1W - 3L
1,562 SR
Queue Stats
199W - 211L
1,560 Elo+
Solo
Xbalanque
Xbalanque
Kazekamii
Xbalanque
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,196 Elo+
Party 1
Sol
Sol
eeveekawaii559
Sol
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,196 Elo+
Party 1
Awilix
Awilix
xArmaV2x
Awilix
Level 158
God Stats
14W - 9L
1,642 SR
Queue Stats
394W - 396L
1,511 Elo+
Solo
Team Averages
Level 95
1,541 SR
1,390 Elo+

VS

Team Averages
Level 83
1,530 SR
1,474 Elo+
Cthulhu
Cthulhu
ElMegas
Cthulhu
Level 200
God Stats
5W - 0L
1,791 SR
Queue Stats
524W - 515L
1,497 Elo+
Solo
Hera
Hera
F3AROFDAGGER
Hera
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 123L
1,527 Elo+
Solo
Amaterasu
Amaterasu
Huckleberry1029
Amaterasu
Level 48
God Stats
3W - 1L
1,583 SR
Queue Stats
313W - 296L
1,483 Elo+
Party 2
Anubis
Anubis
JebodiahTSC
Anubis
Level 44
God Stats
3W - 2L
1,278 SR
Queue Stats
221W - 221L
1,511 Elo+
Party 2
Poseidon
Poseidon
SpyTR
Poseidon
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 21L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 4
9,342
667
6,717
13,199
4,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thoth
J0S50l
Thoth
17
4 / 6 / 4
9,951
711
15,653
13,291
4,079
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Kazekamii
Xbalanque
14
2 / 8 / 5
8,773
627
9,342
15,021
4,893
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 8 / 3
9,639
689
10,814
15,750
4,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
xArmaV2x
Awilix
18
5 / 5 / 7
10,441
746
11,001
17,106
21,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ElMegas
Cthulhu
17
4 / 6 / 17
11,364
812
9,542
19,317
24,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
8 / 3 / 23
12,036
860
25,077
10,026
5,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Amaterasu
Huckleberry1029
Amaterasu
18
4 / 1 / 16
11,134
795
7,391
19,447
19,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Anubis
20
7 / 3 / 22
12,304
879
13,974
13,969
9,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
SpyTR
Poseidon
19
12 / 2 / 12
12,494
892
16,255
8,514
3,852
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
125
14
Kills
35
35
Deaths
15
23
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ElMegas
Cthulhu
4
6
17
2.08
W
8
3
23
6.5
W
Amaterasu
Huckleberry1029
Amaterasu
4
1
16
12
L
1
8
4
0.38
L
Thoth
J0S50l
Thoth
4
6
4
1
W
Anubis
7
3
22
6
L
Xbalanque
Kazekamii
Xbalanque
2
8
5
0.56
W
Poseidon
SpyTR
Poseidon
12
2
12
9
L
2
8
3
0.44
L
Awilix
xArmaV2x
Awilix
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,527
Damage
72,239
74,367
Taken
71,273
38,795
Mitigated
62,753
12,819
Healing
31,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ElMegas
Cthulhu
9,542
444
2,517
1,891
19,317
24,483
120
8,265
11,052
17,642
866
W
25,077
5,744
1,693
1,282
10,026
5,330
1,100
4,851
5,175
41,305
0
W
Amaterasu
Huckleberry1029
Amaterasu
7,391
1,624
3,847
10,241
19,447
19,769
617
8,475
10,972
0
16,760
L
6,717
48
393
849
13,199
4,054
0
12,328
789
25,979
0
L
Thoth
J0S50l
Thoth
15,653
303
1,104
2,039
13,291
4,079
0
11,430
1,766
33,616
0
W
Anubis
13,974
616
1,992
5,429
13,969
9,319
1,586
7,460
6,509
38,224
0
L
Xbalanque
Kazekamii
Xbalanque
9,342
4,879
708
1,055
15,021
4,893
0
13,317
1,557
0
11,376
W
Poseidon
SpyTR
Poseidon
16,255
1,666
1,627
728
8,514
3,852
3,738
4,557
3,957
41,844
0
L
10,814
2,465
884
2,448
15,750
4,749
0
13,926
1,728
27,135
0
L
Awilix
xArmaV2x
Awilix
11,001
2,063
733
2,606
17,106
21,020
0
12,981
3,737
587
18,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,146
Gold Earned
59,332
131
Minions Killed
174
0
Camps Cleared
0
1,201,407
Distance Traveled
1,420,281
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,364
812
16
1
0
256,148
0
W
Hera
12,036
860
34
2
0
267,436
0
W
Amaterasu
11,134
795
21
2
0
315,796
0
L
Janus
9,342
667
41
3
0
235,724
0
L
Thoth
9,951
711
36
3
0
242,903
0
W
Anubis
12,304
879
56
4
0
273,688
0
L
Xbalanque
8,773
627
6
0
0
231,779
0
W
Poseidon
12,494
892
47
3
0
307,213
0
L
Sol
9,639
689
38
3
0
237,830
0
L
Awilix
10,441
746
10
1
0
253,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role