Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Kingofthesea2796
Sun Wukong
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 111L
1,408 Elo+
Solo
Aphrodite
Aphrodite
Lezdel
Aphrodite
Level 25
God Stats
2W - 6L
1,124 SR
Queue Stats
15W - 16L
1,373 Elo+
Party 2
Medusa
Medusa
Nikitapobeditel
Medusa
Level 47
God Stats
0W - 4L
1,500 SR
Queue Stats
31W - 38L
1,439 Elo+
Party 2
Poseidon
Poseidon
bysilver49
Poseidon
Level 61
God Stats
10W - 15L
1,448 SR
Queue Stats
41W - 42L
1,416 Elo+
Solo
Team Averages
Level 83
1,415 SR
1,427 Elo+

VS

Team Averages
Level 74
1,560 SR
1,503 Elo+
Anhur
Anhur
 
Anhur
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
POPOPOCOFFICIEL
Thanatos
Level 24
God Stats
5W - 1L
1,664 SR
Queue Stats
13W - 8L
1,576 Elo+
Party 1
Cthulhu
Cthulhu
Ruslan13rus
Cthulhu
Level 121
God Stats
4W - 4L
1,656 SR
Queue Stats
4W - 4L
1,372 Elo+
Solo
Hera
Hera
SwiiTchZz
Hera
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 12L
1,608 Elo+
Party 1
Loki
Loki
mateonome
Loki
Level 63
God Stats
3W - 5L
1,479 SR
Queue Stats
43W - 39L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
1
0 / 0 / 0
4,818
283
0
472
118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Kingofthesea2796
Sun Wukong
11
1 / 3 / 1
7,341
432
7,070
10,579
5,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Lezdel
Aphrodite
10
1 / 5 / 1
6,518
383
5,989
10,218
3,303
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 3 / 1
7,278
428
8,641
14,507
5,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Poseidon
bysilver49
Poseidon
15
1 / 2 / 0
7,951
468
4,709
7,651
2,472
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
4 / 3 / 4
9,291
547
4,508
12,741
4,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thanatos
16
6 / 1 / 1
9,876
581
7,906
17,370
7,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Ruslan13rus
Cthulhu
13
1 / 0 / 9
9,249
544
7,147
14,365
10,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
16
2 / 1 / 2
9,993
588
7,572
6,536
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
16
0 / 1 / 2
10,070
592
3,294
11,545
4,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
5
Kills
13
13
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
0
0
0
W
Anhur
 
Anhur
4
3
4
2
L
Sun Wukong
Kingofthesea2796
Sun Wukong
1
3
1
0.5
L
Aphrodite
Lezdel
Aphrodite
1
5
1
0.3
L
2
3
1
0.83
W
Thanatos
6
1
1
6.5
W
Cthulhu
Ruslan13rus
Cthulhu
1
0
9
5.5
W
Hera
2
1
2
3
L
Poseidon
bysilver49
Poseidon
1
2
0
0.5
W
Loki
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,409
Damage
30,427
43,427
Taken
62,557
16,745
Mitigated
30,599
11,745
Healing
29,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
0
0
0
11
472
118
0
0
472
0
1,196
W
Anhur
 
Anhur
4,508
1,954
0
4,273
12,741
4,817
1,609
2,025
10,716
0
55,829
L
Sun Wukong
Kingofthesea2796
Sun Wukong
7,070
1,346
0
1,648
10,579
5,650
0
1,438
9,141
0
43,726
L
Aphrodite
Lezdel
Aphrodite
5,989
1,893
1,678
2,025
10,218
3,303
0
3,967
6,251
29,742
0
L
8,641
4,379
0
4,209
14,507
5,202
0
5,469
9,038
0
44,248
W
Thanatos
7,906
2,243
0
13,478
17,370
7,828
598
3,226
14,144
0
112,316
W
Cthulhu
Ruslan13rus
Cthulhu
7,147
412
2,404
3,555
14,365
10,523
331
5,203
9,162
33,885
34
W
Hera
7,572
1,047
0
1,408
6,536
2,861
160
1,528
5,008
85,649
0
L
Poseidon
bysilver49
Poseidon
4,709
241
0
2,174
7,651
2,472
0
3,811
3,840
73,740
0
W
Loki
3,294
787
0
4,584
11,545
4,570
3,203
0
11,545
0
77,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,906
Gold Earned
48,479
277
Minions Killed
564
0
Camps Cleared
0
1,134,650
Distance Traveled
1,671,587
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,818
283
3
0
0
12,843
0
W
Anhur
9,291
547
91
5
0
303,536
0
L
Sun Wukong
7,341
432
61
4
0
195,115
1
L
Aphrodite
6,518
383
54
3
0
298,734
0
L
Medusa
7,278
428
57
3
0
321,572
0
W
Thanatos
9,876
581
149
9
0
369,748
0
W
Cthulhu
9,249
544
43
3
0
344,635
0
W
Hera
9,993
588
156
9
0
325,525
0
L
Poseidon
7,951
468
102
6
0
306,386
0
W
Loki
10,070
592
125
7
0
328,143
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role