Player Matchup

Nike
Nike
Anttigen
Nike
Level 175
God Stats
5W - 2L
1,587 SR
Queue Stats
46W - 52L
1,439 Elo+
Party 2
Zhong Kui
Zhong Kui
Girtruide
Zhong Kui
Level 76
God Stats
0W - 2L
1,283 SR
Queue Stats
227W - 311L
1,428 Elo+
Party 2
Ra
Ra
R3dRum1408
Ra
Level 149
God Stats
2W - 3L
1,530 SR
Queue Stats
65W - 176L
1,361 Elo+
Party 2
Artio
Artio
Szyza
Artio
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 222L
1,451 Elo+
Party 2
Rama
Rama
l Peniaphobia l
Rama
Level 168
God Stats
1W - 3L
1,634 SR
Queue Stats
168W - 240L
1,459 Elo+
Party 2
Team Averages
Level 145
1,507 SR
1,428 Elo+

VS

Team Averages
Level 114
1,588 SR
1,492 Elo+
Rama
Rama
D33n_17
Rama
Level 148
God Stats
9W - 7L
1,610 SR
Queue Stats
27W - 31L
1,450 Elo+
Solo
Chang'e
Chang'e
Sannysmay
Chang'e
Level 67
God Stats
1W - 1L
1,440 SR
Queue Stats
10W - 11L
1,494 Elo+
Party 1
Anhur
Anhur
TPAROR
Anhur
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,521 Elo+
Party 1
Anubis
Anubis
iPaustarkov28
Anubis
Level 159
God Stats
3W - 0L
1,876 SR
Queue Stats
36W - 31L
1,530 Elo+
Party 1
He Bo
He Bo
theniler
He Bo
Level 117
God Stats
2W - 1L
1,513 SR
Queue Stats
22W - 23L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
8
0 / 4 / 2
4,800
480
5,694
8,509
2,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
Girtruide
Zhong Kui
8
0 / 5 / 0
4,511
451
2,328
8,843
4,832
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
1 / 4 / 0
5,331
533
2,076
6,266
2,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artio
Szyza
Artio
7
0 / 4 / 1
4,689
469
2,147
10,240
7,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 2 / 0
5,649
565
4,717
6,690
3,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
D33n_17
Rama
10
1 / 1 / 3
6,087
609
4,364
6,257
2,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Sannysmay
Chang'e
8
3 / 0 / 2
5,683
568
4,666
5,946
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
TPAROR
Anhur
11
3 / 0 / 5
6,586
659
4,179
6,438
2,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 0 / 4
7,707
771
7,909
6,736
3,118
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

He Bo
theniler
He Bo
12
8 / 1 / 2
7,242
724
7,965
9,714
2,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
2
Kills
19
19
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nike
0
4
2
0.25
W
Rama
D33n_17
Rama
1
1
3
2.5
L
Zhong Kui
Girtruide
Zhong Kui
0
5
0
0
L
1
4
0
0.25
W
Chang'e
Sannysmay
Chang'e
3
0
2
4
L
Artio
Szyza
Artio
0
4
1
0.13
W
Anhur
TPAROR
Anhur
3
0
5
5.5
W
4
0
4
6
L
1
2
0
0.5
W
He Bo
theniler
He Bo
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,962
Damage
29,083
40,548
Taken
35,091
20,631
Mitigated
13,429
9,286
Healing
18,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
5,694
658
0
914
8,509
2,842
0
3,761
4,748
0
30,007
W
Rama
D33n_17
Rama
4,364
4,162
0
1,973
6,257
2,138
216
1,230
5,027
0
38,908
L
Zhong Kui
Girtruide
Zhong Kui
2,328
34
0
1,632
8,843
4,832
0
6,349
2,494
24,947
0
L
2,076
188
288
1,678
6,266
2,183
0
3,598
2,668
37,547
0
W
Chang'e
Sannysmay
Chang'e
4,666
1,512
1,560
2,504
5,946
2,980
265
1,050
4,884
19,064
0
L
Artio
Szyza
Artio
2,147
552
80
1,847
10,240
7,563
0
5,429
4,811
7,507
0
W
Anhur
TPAROR
Anhur
4,179
2,392
0
1,812
6,438
2,278
0
1,588
4,780
0
32,812
W
7,909
590
0
5,108
6,736
3,118
123
1,568
5,168
60,993
0
L
4,717
3,106
0
2,847
6,690
3,211
0
1,403
5,287
0
49,639
W
He Bo
theniler
He Bo
7,965
816
0
5,423
9,714
2,915
38
1,258
8,324
55,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,980
Gold Earned
33,305
241
Minions Killed
346
0
Camps Cleared
0
992,586
Distance Traveled
979,245
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
4,800
480
38
4
0
238,737
0
W
Rama
6,087
609
73
7
0
168,751
0
L
Zhong Kui
4,511
451
37
4
0
195,809
0
L
Ra
5,331
533
77
8
0
178,032
1
W
Chang'e
5,683
568
24
2
0
197,048
0
L
Artio
4,689
469
12
1
0
197,179
0
W
Anhur
6,586
659
68
7
0
199,073
1
W
Anubis
7,707
771
94
9
0
196,248
1
L
Rama
5,649
565
77
8
0
182,829
0
W
He Bo
7,242
724
87
9
0
218,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role