Player Matchup

Izanami
Izanami
CrZzL_
Izanami
Level 29
God Stats
4W - 6L
1,253 SR
Queue Stats
35W - 52L
1,238 Elo+
Party 3
Baba Yaga
Baba Yaga
Dani_Boy097
Baba Yaga
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 71L
1,445 Elo+
Party 2
Loki
Loki
Mayar754
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,463 Elo+
Party 2
Cthulhu
Cthulhu
Sobek_Exiled
Cthulhu
Level 108
God Stats
0W - 2L
1,520 SR
Queue Stats
199W - 200L
1,473 Elo+
Solo
Arachne
Arachne
theo_die_zeh
Arachne
Level 37
God Stats
28W - 47L
1,155 SR
Queue Stats
31W - 51L
1,160 Elo+
Party 3
Team Averages
Level 56
1,386 SR
1,356 Elo+

VS

Team Averages
Level 90
1,595 SR
1,413 Elo+
Maui
Maui
BigBoiAIex
Maui
Level 29
God Stats
2W - 2L
1,483 SR
Queue Stats
92W - 108L
1,338 Elo+
Party 1
Ah Puch
Ah Puch
BigBoiBozze
Ah Puch
Level 85
God Stats
12W - 3L
1,765 SR
Queue Stats
246W - 221L
1,438 Elo+
Party 1
King Arthur
King Arthur
Brunoact237
King Arthur
Level 107
God Stats
6W - 0L
1,647 SR
Queue Stats
36W - 34L
1,454 Elo+
Party 4
Sol
Sol
TidusyyunaFFX
Sol
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,404 Elo+
Party 4
Achilles
Achilles
posto_ambiguo162
Achilles
Level 129
God Stats
5W - 3L
1,581 SR
Queue Stats
617W - 608L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CrZzL_
Izanami
8
0 / 4 / 1
4,843
484
3,089
6,188
1,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
Dani_Boy097
Baba Yaga
9
1 / 3 / 1
5,024
502
9,193
7,516
3,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Loki
9
1 / 3 / 0
5,351
535
4,048
7,313
2,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Sobek_Exiled
Cthulhu
5
0 / 3 / 0
4,293
429
1,532
7,023
3,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Arachne
theo_die_zeh
Arachne
6
0 / 3 / 1
4,492
449
429
5,401
1,608
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 7
5,947
595
2,130
7,636
5,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
BigBoiBozze
Ah Puch
10
8 / 1 / 0
6,940
694
6,563
4,686
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Brunoact237
King Arthur
11
3 / 0 / 1
6,321
632
4,567
5,260
2,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
2 / 1 / 4
5,892
589
5,097
8,194
3,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 1 / 0
5,771
577
2,619
8,915
3,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
15
16
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
W
Ah Puch
BigBoiBozze
Ah Puch
8
1
0
8
W
King Arthur
Brunoact237
King Arthur
3
0
1
3.5
L
Izanami
CrZzL_
Izanami
0
4
1
0.13
L
Baba Yaga
Dani_Boy097
Baba Yaga
1
3
1
0.5
L
Loki
1
3
0
0.33
L
Cthulhu
Sobek_Exiled
Cthulhu
0
3
0
0
W
2
1
4
4
W
2
1
0
2
L
Arachne
theo_die_zeh
Arachne
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,291
Damage
20,976
33,441
Taken
34,691
13,009
Mitigated
16,977
7,612
Healing
10,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,130
308
265
2,897
7,636
5,731
224
2,946
4,690
16,229
0
W
Ah Puch
BigBoiBozze
Ah Puch
6,563
317
0
1,861
4,686
1,708
1,726
1,023
3,663
39,432
0
W
King Arthur
Brunoact237
King Arthur
4,567
601
0
863
5,260
2,564
0
0
5,260
0
39,608
L
Izanami
CrZzL_
Izanami
3,089
2,105
204
746
6,188
1,783
0
1,396
4,792
0
33,624
L
Baba Yaga
Dani_Boy097
Baba Yaga
9,193
860
0
1,867
7,516
3,231
0
5,166
2,350
35,855
0
L
Loki
4,048
978
0
2,285
7,313
2,641
0
3,112
4,201
0
35,333
L
Cthulhu
Sobek_Exiled
Cthulhu
1,532
86
558
976
7,023
3,746
0
3,331
3,692
10,139
0
W
5,097
1,749
0
2,663
8,194
3,036
0
5,223
2,971
27,995
0
W
2,619
589
0
2,251
8,915
3,938
0
1,533
7,382
0
43,419
L
Arachne
theo_die_zeh
Arachne
429
429
0
976
5,401
1,608
0
785
4,616
0
15,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,003
Gold Earned
30,871
218
Minions Killed
269
0
Camps Cleared
0
931,793
Distance Traveled
1,009,834
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
5,947
595
19
2
0
200,966
0
W
Ah Puch
6,940
694
63
6
0
196,643
0
W
King Arthur
6,321
632
65
7
0
193,812
0
L
Izanami
4,843
484
69
7
0
184,135
0
L
Baba Yaga
5,024
502
51
5
0
182,795
0
L
Loki
5,351
535
59
6
0
209,866
0
L
Cthulhu
4,293
429
10
1
0
167,419
1
W
Sol
5,892
589
54
5
0
198,338
0
W
Achilles
5,771
577
68
7
0
220,075
0
L
Arachne
4,492
449
29
3
0
187,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role