Player Matchup

Rama
Rama
ArturDerDritte3
Rama
Level 69
God Stats
3W - 4L
1,650 SR
Queue Stats
59W - 46L
1,346 Elo+
Solo
Cerberus
Cerberus
Kumsi83
Cerberus
Level 67
God Stats
15W - 15L
1,488 SR
Queue Stats
354W - 366L
1,425 Elo+
Solo
Thanatos
Thanatos
Super_Raptor2001
Thanatos
Level 124
God Stats
7W - 7L
1,366 SR
Queue Stats
170W - 171L
1,409 Elo+
Solo
Lancelot
Lancelot
leo_Nidas19
Lancelot
Level 67
God Stats
7W - 7L
1,500 SR
Queue Stats
116W - 135L
1,386 Elo+
Solo
Cabrakan
Cabrakan
qlq460
Cabrakan
Level 125
God Stats
11W - 3L
1,859 SR
Queue Stats
125W - 140L
1,398 Elo+
Solo
Team Averages
Level 90
1,573 SR
1,393 Elo+

VS

Team Averages
Level 39
1,431 SR
1,335 Elo+
Achilles
Achilles
CryZz_matfix
Achilles
Level 29
God Stats
1W - 2L
1,410 SR
Queue Stats
31W - 70L
1,280 Elo+
Party 2
Surtr
Surtr
Hype_fast2
Surtr
Level 41
God Stats
3W - 6L
1,431 SR
Queue Stats
21W - 57L
1,222 Elo+
Party 2
Chang'e
Chang'e
InGrohh
Chang'e
Level 42
God Stats
9W - 12L
1,451 SR
Queue Stats
18W - 20L
1,453 Elo+
Party 1
Ares
Ares
Khalaider
Ares
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,449 Elo+
Party 1
Baron Samedi
Baron Samedi
MuskioSoniko
Baron Samedi
Level 43
God Stats
30W - 56L
1,365 SR
Queue Stats
38W - 89L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 7
8,943
497
13,984
16,797
7,921
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Kumsi83
Cerberus
14
3 / 0 / 11
9,428
524
11,431
17,768
17,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
7 / 6 / 4
8,667
482
14,597
19,082
8,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
leo_Nidas19
Lancelot
14
0 / 2 / 7
8,320
462
5,622
12,292
5,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
qlq460
Cabrakan
17
5 / 1 / 2
11,683
649
10,780
14,131
14,313
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CryZz_matfix
Achilles
14
1 / 2 / 0
7,648
425
4,443
11,094
7,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Surtr
13
4 / 4 / 3
8,191
455
9,718
13,277
6,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
InGrohh
Chang'e
14
5 / 3 / 2
9,083
505
17,656
16,886
6,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
11
1 / 5 / 3
7,457
414
8,661
19,266
18,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
MuskioSoniko
Baron Samedi
13
1 / 7 / 4
7,662
426
12,323
15,073
10,582
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
21
Kills
12
12
Deaths
21
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
3
7
3.17
L
Achilles
CryZz_matfix
Achilles
1
2
0
0.5
L
Surtr
4
4
3
1.38
L
Chang'e
InGrohh
Chang'e
5
3
2
2
L
Ares
1
5
3
0.5
W
Cerberus
Kumsi83
Cerberus
3
0
11
8.5
L
Baron Samedi
MuskioSoniko
Baron Samedi
1
7
4
0.43
W
7
6
4
1.5
W
Lancelot
leo_Nidas19
Lancelot
0
2
7
1.75
W
Cabrakan
qlq460
Cabrakan
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,414
Damage
52,801
80,070
Taken
75,596
53,550
Mitigated
48,975
35,011
Healing
22,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,984
12,126
0
8,132
16,797
7,921
1,074
11,290
5,507
0
61,074
L
Achilles
CryZz_matfix
Achilles
4,443
931
0
2,064
11,094
7,396
372
5,970
5,124
0
48,648
L
Surtr
9,718
4,347
0
1,193
13,277
6,047
0
3,185
10,092
760
43,320
L
Chang'e
InGrohh
Chang'e
17,656
2,474
1,544
8,431
16,886
6,433
377
2,753
14,133
65,935
0
L
Ares
8,661
1,301
258
2,734
19,266
18,517
132
4,369
14,897
26,513
0
W
Cerberus
Kumsi83
Cerberus
11,431
663
152
8,179
17,768
17,163
0
11,631
6,137
43,833
0
L
Baron Samedi
MuskioSoniko
Baron Samedi
12,323
470
1,891
4,124
15,073
10,582
42
5,587
9,486
51,206
0
W
14,597
1,750
0
10,460
19,082
8,441
0
8,423
10,659
0
47,958
W
Lancelot
leo_Nidas19
Lancelot
5,622
1,649
0
420
12,292
5,712
1,151
6,556
5,736
0
50,319
W
Cabrakan
qlq460
Cabrakan
10,780
1,518
0
7,668
14,131
14,313
0
1,151
12,980
101,859
347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,041
Gold Earned
40,041
487
Minions Killed
310
0
Camps Cleared
0
1,693,913
Distance Traveled
1,686,800
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,943
497
70
4
0
308,778
0
L
Achilles
7,648
425
64
4
0
352,243
0
L
Surtr
8,191
455
51
3
0
384,251
0
L
Chang'e
9,083
505
102
6
0
310,703
0
L
Ares
7,457
414
27
2
0
301,806
1
W
Cerberus
9,428
524
109
6
0
339,007
0
L
Baron Samedi
7,662
426
66
4
0
337,797
0
W
Thanatos
8,667
482
46
3
0
384,081
0
W
Lancelot
8,320
462
81
5
0
391,349
0
W
Cabrakan
11,683
649
181
10
0
270,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role