Player Matchup

Kukulkan
Kukulkan
HollowedOut
Kukulkan
Level 251
God Stats
13W - 8L
1,673 SR
Queue Stats
793W - 771L
1,473 Elo+
Solo
Artemis
Artemis
Olazaba
Artemis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 51L
1,350 Elo+
Party 1
Terra
Terra
REDxDARROW
Terra
Level 144
God Stats
6W - 3L
1,479 SR
Queue Stats
271W - 266L
1,534 Elo+
Party 1
Cernunnos
Cernunnos
RubMyGrenades03
Cernunnos
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 145L
1,503 Elo+
Party 1
Kuzenbo
Kuzenbo
xxxchase2
Kuzenbo
Level 143
God Stats
4W - 4L
1,394 SR
Queue Stats
146W - 136L
1,452 Elo+
Party 1
Team Averages
Level 141
1,509 SR
1,463 Elo+

VS

Team Averages
Level 125
1,529 SR
1,497 Elo+
Hera
Hera
 
Hera
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
JBtheGREEN14
Izanami
Level 83
God Stats
0W - 1L
1,638 SR
Queue Stats
29W - 25L
1,519 Elo+
Solo
Terra
Terra
Lansky187
Terra
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 253L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SiegfriedGaboIx
Danzaburou
Level 127
God Stats
4W - 5L
1,509 SR
Queue Stats
238W - 244L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HollowedOut
Kukulkan
19
13 / 1 / 10
11,414
1,038
19,506
7,924
4,592
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Olazaba
Artemis
15
5 / 3 / 16
9,351
850
11,529
8,755
4,878
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
16
3 / 2 / 21
10,295
936
6,503
14,432
12,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cernunnos
RubMyGrenades03
Cernunnos
15
4 / 3 / 13
8,929
812
13,741
9,428
6,095
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
xxxchase2
Kuzenbo
16
3 / 2 / 18
9,024
820
7,424
14,721
22,900
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
3 / 6 / 6
9,757
887
13,650
11,820
5,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
 
Arachne
13
1 / 9 / 3
7,688
699
4,855
16,800
15,445
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
JBtheGREEN14
Izanami
15
1 / 5 / 3
9,137
831
4,626
10,772
4,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Terra
Lansky187
Terra
15
2 / 3 / 4
8,067
733
3,190
12,860
15,455
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
SiegfriedGaboIx
Danzaburou
14
3 / 5 / 3
8,485
771
8,895
9,891
5,112
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
29
28
Kills
10
11
Deaths
28
78
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
6
6
1
L
Arachne
 
Arachne
1
9
3
0.28
W
Kukulkan
HollowedOut
Kukulkan
13
1
10
18
L
Izanami
JBtheGREEN14
Izanami
1
5
3
0.5
L
Terra
Lansky187
Terra
2
3
4
1.33
W
Artemis
Olazaba
Artemis
5
3
16
4.33
W
Terra
3
2
21
6.75
W
Cernunnos
RubMyGrenades03
Cernunnos
4
3
13
3.5
L
Danzaburou
SiegfriedGaboIx
Danzaburou
3
5
3
0.9
W
Kuzenbo
xxxchase2
Kuzenbo
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,703
Damage
35,216
55,260
Taken
62,143
50,746
Mitigated
46,887
24,540
Healing
15,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
13,650
2,008
1,010
1,971
11,820
5,913
360
6,272
5,437
32,529
0
L
Arachne
 
Arachne
4,855
2,856
0
1,898
16,800
15,445
0
9,261
7,097
0
9,391
W
Kukulkan
HollowedOut
Kukulkan
19,506
697
593
1,342
7,924
4,592
1,526
2,411
5,513
48,913
0
L
Izanami
JBtheGREEN14
Izanami
4,626
3,047
289
773
10,772
4,962
947
4,356
6,202
0
22,823
L
Terra
Lansky187
Terra
3,190
684
2,966
4,124
12,860
15,455
396
8,089
4,415
5,378
0
W
Artemis
Olazaba
Artemis
11,529
3,059
523
1,429
8,755
4,878
345
2,771
5,984
0
26,615
W
Terra
6,503
322
8,238
6,044
14,432
12,281
522
4,020
10,412
14,871
0
W
Cernunnos
RubMyGrenades03
Cernunnos
13,741
7,318
1,108
1,489
9,428
6,095
2,748
4,407
5,021
0
28,301
L
Danzaburou
SiegfriedGaboIx
Danzaburou
8,895
2,891
1,277
1,273
9,891
5,112
0
5,455
4,338
0
15,995
W
Kuzenbo
xxxchase2
Kuzenbo
7,424
2,281
954
2,820
14,721
22,900
941
3,231
11,490
13,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,013
Gold Earned
43,134
174
Minions Killed
127
0
Camps Cleared
0
1,037,036
Distance Traveled
833,354
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,757
887
44
4
0
180,031
0
L
Arachne
7,688
699
6
1
0
154,291
0
W
Kukulkan
11,414
1,038
69
6
0
212,931
0
L
Izanami
9,137
831
49
4
0
175,808
0
L
Terra
8,067
733
5
0
0
192,782
0
W
Artemis
9,351
850
34
3
0
191,583
0
W
Terra
10,295
936
14
1
0
244,449
0
W
Cernunnos
8,929
812
43
4
0
171,628
0
L
Danzaburou
8,485
771
23
2
0
130,442
0
W
Kuzenbo
9,024
820
14
1
0
216,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role