Player Matchup

Merlin
Merlin
BenseiV
Merlin
Level 24
God Stats
5W - 7L
1,535 SR
Queue Stats
76W - 97L
1,364 Elo+
Solo
Sylvanus
Sylvanus
CDzNutz327
Sylvanus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,316 Elo+
Solo
Ra
Ra
RancidDancer
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Izanami
Izanami
Rynira
Izanami
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,699 Elo+
Party 1
Artemis
Artemis
eyadsama449
Artemis
Level 64
God Stats
39W - 37L
1,448 SR
Queue Stats
127W - 193L
1,353 Elo+
Solo
Team Averages
Level 41
1,497 SR
1,446 Elo+

VS

Team Averages
Level 46
1,526 SR
1,438 Elo+
Jing Wei
Jing Wei
DoDoMcGoo
Jing Wei
Level 26
God Stats
12W - 11L
1,425 SR
Queue Stats
105W - 116L
1,423 Elo+
Solo
Ymir
Ymir
GODxYMIR
Ymir
Level 29
God Stats
47W - 45L
1,503 SR
Queue Stats
64W - 64L
1,437 Elo+
Solo
Olorun
Olorun
Indy44
Olorun
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,377 Elo+
Solo
Hercules
Hercules
SpecterZane
Hercules
Level 21
God Stats
4W - 2L
1,654 SR
Queue Stats
64W - 70L
1,442 Elo+
Solo
Horus
Horus
emblemhero405
Horus
Level 126
God Stats
2W - 1L
1,547 SR
Queue Stats
106W - 91L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BenseiV
Merlin
9
0 / 0 / 0
4,119
824
2,866
1,770
684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
CDzNutz327
Sylvanus
7
0 / 1 / 0
3,739
748
753
2,233
1,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 3 / 1
4,097
819
1,575
3,761
1,431
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
Rynira
Izanami
6
0 / 0 / 0
3,614
723
0
0
0
Artemis
eyadsama449
Artemis
8
0 / 4 / 0
3,971
794
1,133
4,831
1,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DoDoMcGoo
Jing Wei
10
1 / 1 / 5
4,822
964
2,529
2,405
1,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
10
2 / 0 / 2
4,576
915
2,392
2,900
1,499
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
Indy44
Olorun
10
3 / 0 / 0
5,051
1,010
2,995
1,701
697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
SpecterZane
Hercules
10
2 / 0 / 2
4,766
953
1,925
2,461
1,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 0 / 3
4,576
915
548
3,101
1,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
0
Kills
8
8
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
BenseiV
Merlin
0
0
0
0
L
Sylvanus
CDzNutz327
Sylvanus
0
1
0
0
W
Jing Wei
DoDoMcGoo
Jing Wei
1
1
5
3.5
W
Ymir
2
0
2
3
W
Olorun
Indy44
Olorun
3
0
0
3
L
0
3
1
0.17
L
Izanami
Rynira
Izanami
0
0
0
0
W
Hercules
SpecterZane
Hercules
2
0
2
3
W
0
0
3
1.5
L
Artemis
eyadsama449
Artemis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,327
Damage
10,389
12,595
Taken
12,568
5,134
Mitigated
5,986
1,533
Healing
4,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BenseiV
Merlin
2,866
36
0
453
1,770
684
0
1,075
695
10,507
0
L
Sylvanus
CDzNutz327
Sylvanus
753
527
226
608
2,233
1,163
0
1,555
678
1,648
0
W
Jing Wei
DoDoMcGoo
Jing Wei
2,529
2,220
0
0
2,405
1,040
0
167
2,238
0
11,757
W
Ymir
2,392
83
0
380
2,900
1,499
297
2,064
836
7,083
0
W
Olorun
Indy44
Olorun
2,995
1,965
60
798
1,701
697
975
867
834
19,670
0
L
1,575
159
60
186
3,761
1,431
0
2,466
1,295
8,713
0
L
Izanami
Rynira
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
SpecterZane
Hercules
1,925
374
0
263
2,461
1,107
0
482
1,979
0
11,504
W
548
216
1,301
1,567
3,101
1,643
20
1,549
1,487
0
4,062
L
Artemis
eyadsama449
Artemis
1,133
286
0
0
4,831
1,856
36
291
4,540
0
6,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,540
Gold Earned
23,791
48
Minions Killed
108
0
Camps Cleared
0
311,574
Distance Traveled
536,750
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,119
824
16
3
0
110,160
0
L
Sylvanus
3,739
748
1
0
0
40,620
0
W
Jing Wei
4,822
964
24
5
0
106,703
3
W
Ymir
4,576
915
19
4
0
103,936
0
W
Olorun
5,051
1,010
31
6
0
103,444
0
L
Ra
4,097
819
16
3
0
92,993
1
L
Izanami
3,614
723
0
0
0
0
0
W
Hercules
4,766
953
28
6
0
109,403
0
W
Horus
4,576
915
6
1
0
113,264
3
L
Artemis
3,971
794
15
3
0
67,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role