Player Matchup

Danzaburou
Danzaburou
Flanders2002
Danzaburou
Level 67
God Stats
2W - 1L
1,288 SR
Queue Stats
90W - 106L
1,377 Elo+
Party 1
Xing Tian
Xing Tian
Sebas1825
Xing Tian
Level 113
God Stats
2W - 1L
1,687 SR
Queue Stats
361W - 337L
1,485 Elo+
Solo
Merlin
Merlin
km44477
Merlin
Level 68
God Stats
3W - 1L
1,564 SR
Queue Stats
15W - 14L
1,422 Elo+
Solo
Maui
Maui
shark_ju7
Maui
Level 29
God Stats
30W - 36L
1,397 SR
Queue Stats
62W - 91L
1,369 Elo+
Party 1
Lancelot
Lancelot
snob8
Lancelot
Level 102
God Stats
22W - 17L
1,612 SR
Queue Stats
439W - 433L
1,455 Elo+
Solo
Team Averages
Level 76
1,510 SR
1,421 Elo+

VS

Team Averages
Level 60
1,431 SR
1,375 Elo+
Khepri
Khepri
 
Khepri
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
lendva98
Ravana
Level 41
God Stats
1W - 2L
1,249 SR
Queue Stats
56W - 74L
1,306 Elo+
Solo
Susano
Susano
mohasamy
Susano
Level 41
God Stats
7W - 5L
1,562 SR
Queue Stats
170W - 184L
1,317 Elo+
Solo
The Morrigan
The Morrigan
xdRory_ninja
The Morrigan
Level 45
God Stats
3W - 7L
1,252 SR
Queue Stats
68W - 79L
1,419 Elo+
Solo
Rama
Rama
zzzkillnF4
Rama
Level 66
God Stats
2W - 4L
1,589 SR
Queue Stats
108W - 142L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Flanders2002
Danzaburou
10
1 / 0 / 1
5,584
508
2,820
2,995
984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Sebas1825
Xing Tian
12
4 / 0 / 2
7,118
647
6,977
11,546
6,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
km44477
Merlin
11
2 / 0 / 2
6,771
616
4,086
3,925
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Maui
10
0 / 0 / 1
5,905
537
970
4,423
3,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
snob8
Lancelot
13
7 / 1 / 3
7,536
685
6,591
7,112
2,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
0 / 1 / 0
4,948
450
1,723
5,982
4,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
lendva98
Ravana
10
1 / 3 / 0
5,657
514
3,530
6,871
2,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Susano
mohasamy
Susano
9
0 / 5 / 0
5,036
458
2,831
10,542
3,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Morrigan
xdRory_ninja
The Morrigan
9
0 / 3 / 1
5,034
458
2,416
5,381
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 2 / 0
5,248
477
2,801
5,890
2,143
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
14
Kills
1
1
Deaths
14
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
1
0
0
W
Danzaburou
Flanders2002
Danzaburou
1
0
1
1.5
W
Xing Tian
Sebas1825
Xing Tian
4
0
2
5
W
Merlin
km44477
Merlin
2
0
2
3
L
Ravana
lendva98
Ravana
1
3
0
0.33
L
Susano
mohasamy
Susano
0
5
0
0
W
Maui
0
0
1
0.5
W
Lancelot
snob8
Lancelot
7
1
3
8.5
L
The Morrigan
xdRory_ninja
The Morrigan
0
3
1
0.17
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,444
Damage
13,301
30,001
Taken
34,666
15,555
Mitigated
15,410
8,343
Healing
7,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
1,723
174
0
1,915
5,982
4,776
0
1,364
4,618
13,860
0
W
Danzaburou
Flanders2002
Danzaburou
2,820
1,140
0
1,060
2,995
984
638
706
2,289
0
34,918
W
Xing Tian
Sebas1825
Xing Tian
6,977
716
0
3,768
11,546
6,921
322
0
11,546
37,730
0
W
Merlin
km44477
Merlin
4,086
479
0
279
3,925
1,411
0
1,851
2,060
44,232
0
L
Ravana
lendva98
Ravana
3,530
1,329
0
1,129
6,871
2,727
0
2,574
4,212
0
37,676
L
Susano
mohasamy
Susano
2,831
672
0
2,918
10,542
3,882
0
5,090
5,068
0
25,117
W
Maui
970
131
0
2,004
4,423
3,258
234
748
3,675
18,052
0
W
Lancelot
snob8
Lancelot
6,591
1,509
0
1,232
7,112
2,981
0
820
6,292
0
50,427
L
The Morrigan
xdRory_ninja
The Morrigan
2,416
326
0
0
5,381
1,882
0
1,351
3,986
26,148
0
L
2,801
2,372
0
1,654
5,890
2,143
0
1,141
4,749
0
30,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,914
Gold Earned
25,923
306
Minions Killed
235
0
Camps Cleared
0
1,080,999
Distance Traveled
1,086,363
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,948
450
20
2
0
216,031
2
W
Danzaburou
5,584
508
60
5
0
192,250
0
W
Xing Tian
7,118
647
66
6
0
195,216
0
W
Merlin
6,771
616
71
6
0
214,515
4
L
Ravana
5,657
514
67
6
0
256,828
0
L
Susano
5,036
458
36
3
0
223,177
2
W
Maui
5,905
537
33
3
0
187,548
0
W
Lancelot
7,536
685
76
7
0
291,470
0
L
The Morrigan
5,034
458
53
5
0
190,439
0
L
Rama
5,248
477
59
5
0
199,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role