Player Matchup

Jing Wei
Jing Wei
Norbiiiiiii
Jing Wei
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,307 Elo+
Solo
Discordia
Discordia
wuaki1996
Discordia
Level 46
God Stats
22W - 23L
1,411 SR
Queue Stats
450W - 443L
1,329 Elo+
Solo
Charon
Charon
Вэтсанэксперт
Charon
Level 59
God Stats
14W - 16L
1,399 SR
Queue Stats
233W - 315L
1,256 Elo+
Solo
Team Averages
Level 57
1,437 SR
1,297 Elo+

VS

Team Averages
Level 74
1,492 SR
1,369 Elo+
Danzaburou
Danzaburou
MaTriX GuNner22
Danzaburou
Level 87
God Stats
2W - 3L
1,438 SR
Queue Stats
79W - 83L
1,376 Elo+
Solo
Artio
Artio
RB Renamon
Artio
Level 75
God Stats
59W - 59L
1,517 SR
Queue Stats
158W - 174L
1,357 Elo+
Solo
Nu Wa
Nu Wa
Sascha_Fighter
Nu Wa
Level 59
God Stats
73W - 59L
1,519 SR
Queue Stats
83W - 89L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Norbiiiiiii
Jing Wei
13
1 / 0 / 4
10,488
699
6,920
10,160
3,658
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
wuaki1996
Discordia
15
5 / 0 / 1
11,573
772
13,597
5,584
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 0 / 6
10,277
685
8,903
16,363
12,371
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MaTriX GuNner22
Danzaburou
14
0 / 4 / 0
10,204
680
11,596
16,161
6,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
9
0 / 1 / 0
8,929
595
2,179
10,049
6,784
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 1 / 0
10,141
676
12,597
9,115
3,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
6
Kills
0
0
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
MaTriX GuNner22
Danzaburou
0
4
0
0
W
Jing Wei
Norbiiiiiii
Jing Wei
1
0
4
3
L
Artio
0
1
0
0
L
0
1
0
0
W
Discordia
wuaki1996
Discordia
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,420
Damage
26,372
32,107
Taken
35,325
17,967
Mitigated
16,961
5,297
Healing
9,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
MaTriX GuNner22
Danzaburou
11,596
4,380
0
6,922
16,161
6,672
265
10,551
5,610
0
49,770
W
Jing Wei
Norbiiiiiii
Jing Wei
6,920
3,735
0
790
10,160
3,658
0
4,188
5,972
0
50,557
L
Artio
2,179
437
0
827
10,049
6,784
0
6,249
3,800
6,097
116
L
12,597
5,606
416
1,199
9,115
3,505
0
5,456
3,659
57,430
0
W
Discordia
wuaki1996
Discordia
13,597
529
0
1,833
5,584
1,938
0
1,802
3,782
69,004
0
W
8,903
1,124
0
2,674
16,363
12,371
24
8,987
7,376
33,586
599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,338
Gold Earned
29,274
223
Minions Killed
156
0
Camps Cleared
0
787,328
Distance Traveled
710,629
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,204
680
75
5
0
269,762
0
W
Jing Wei
10,488
699
87
6
0
272,105
5
L
Artio
8,929
595
8
1
0
169,869
0
L
Nu Wa
10,141
676
73
5
0
270,998
0
W
Discordia
11,573
772
109
7
0
261,330
0
W
Charon
10,277
685
27
2
0
253,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role