Player Matchup

Athena
Athena
Alohatacobar
Athena
Level 44
God Stats
1W - 1L
1,242 SR
Queue Stats
10W - 17L
1,475 Elo+
Party 1
Baron Samedi
Baron Samedi
ExiledTheKing
Baron Samedi
Level 86
God Stats
1W - 1L
1,678 SR
Queue Stats
40W - 33L
1,595 Elo+
Party 1
Danzaburou
Danzaburou
Holydarkx
Danzaburou
Level 124
God Stats
1W - 1L
1,286 SR
Queue Stats
18W - 30L
1,489 Elo+
Party 1
Vamana
Vamana
KingFisher7
Vamana
Level 72
God Stats
1W - 1L
1,285 SR
Queue Stats
4W - 10L
1,579 Elo+
Party 1
Amaterasu
Amaterasu
WiLdChAoS05
Amaterasu
Level 44
God Stats
3W - 2L
1,309 SR
Queue Stats
15W - 24L
1,366 Elo+
Solo
Team Averages
Level 74
1,360 SR
1,501 Elo+

VS

Team Averages
Level 22
1,521 SR
1,445 Elo+
Tiamat
Tiamat
Enderiumthus
Tiamat
Level 25
God Stats
1W - 2L
1,184 SR
Queue Stats
2W - 6L
1,273 Elo+
Solo
Cu Chulainn
Cu Chulainn
EternalSylph
Cu Chulainn
Level 24
God Stats
4W - 7L
1,431 SR
Queue Stats
49W - 43L
1,513 Elo+
Solo
Bellona
Bellona
Hp4race
Bellona
Level 12
God Stats
3W - 3L
1,629 SR
Queue Stats
21W - 21L
1,503 Elo+
Solo
Artemis
Artemis
Joncur
Artemis
Level 22
God Stats
3W - 1L
1,792 SR
Queue Stats
19W - 23L
1,431 Elo+
Solo
Thor
Thor
nikesweatshop
Thor
Level 25
God Stats
37W - 30L
1,571 SR
Queue Stats
142W - 140L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
0 / 0 / 11
7,557
756
5,400
10,209
9,958
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
ExiledTheKing
Baron Samedi
15
6 / 0 / 9
8,420
842
13,375
5,933
3,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
Holydarkx
Danzaburou
15
3 / 1 / 8
8,386
839
12,160
10,180
4,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
13
5 / 1 / 5
7,743
774
9,463
10,317
11,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
WiLdChAoS05
Amaterasu
12
1 / 4 / 4
6,764
676
2,788
8,836
5,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
1 / 2 / 2
6,908
691
5,995
5,569
3,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
EternalSylph
Cu Chulainn
13
2 / 4 / 2
7,255
726
7,614
10,908
9,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Hp4race
Bellona
13
2 / 2 / 3
6,937
694
8,441
11,397
13,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Joncur
Artemis
13
1 / 5 / 4
6,761
676
7,371
10,800
4,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 2 / 3
7,105
711
3,043
9,133
4,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
15
Kills
6
6
Deaths
15
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Athena
0
0
11
5.5
L
Tiamat
1
2
2
1
L
Cu Chulainn
EternalSylph
Cu Chulainn
2
4
2
0.75
W
Baron Samedi
ExiledTheKing
Baron Samedi
6
0
9
10.5
W
Danzaburou
Holydarkx
Danzaburou
3
1
8
7
L
Bellona
Hp4race
Bellona
2
2
3
1.75
L
Artemis
Joncur
Artemis
1
5
4
0.6
W
Vamana
5
1
5
7.5
W
Amaterasu
WiLdChAoS05
Amaterasu
1
4
4
0.75
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,186
Damage
32,464
45,475
Taken
47,807
35,269
Mitigated
35,050
13,090
Healing
5,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
5,400
1,377
305
2,061
10,209
9,958
175
963
8,889
9,509
0
L
Tiamat
5,995
412
0
556
5,569
3,091
0
1,541
4,028
16,131
0
L
Cu Chulainn
EternalSylph
Cu Chulainn
7,614
1,110
0
1,030
10,908
9,268
0
4,637
6,134
0
14,252
W
Baron Samedi
ExiledTheKing
Baron Samedi
13,375
778
2,367
2,276
5,933
3,876
0
674
5,175
29,603
0
W
Danzaburou
Holydarkx
Danzaburou
12,160
6,396
0
3,130
10,180
4,682
422
1,659
8,074
0
36,384
L
Bellona
Hp4race
Bellona
8,441
1,844
4
448
11,397
13,888
0
3,409
7,600
0
19,357
L
Artemis
Joncur
Artemis
7,371
2,236
0
1,238
10,800
4,644
0
5,838
4,734
0
17,501
W
Vamana
9,463
4,547
332
2,421
10,317
11,665
0
1,402
8,533
0
20,881
W
Amaterasu
WiLdChAoS05
Amaterasu
2,788
990
0
198
8,836
5,088
29
348
8,220
0
12,482
L
3,043
765
0
1,942
9,133
4,159
0
3,350
5,628
0
19,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,870
Gold Earned
34,966
160
Minions Killed
164
0
Camps Cleared
0
1,073,210
Distance Traveled
882,304
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,557
756
10
1
0
223,499
0
L
Tiamat
6,908
691
40
4
0
187,214
0
L
Cu Chulainn
7,255
726
21
2
0
150,258
0
W
Baron Samedi
8,420
842
44
4
0
216,619
0
W
Danzaburou
8,386
839
63
6
0
216,886
0
L
Bellona
6,937
694
24
2
0
204,441
0
L
Artemis
6,761
676
21
2
0
182,147
0
W
Vamana
7,743
774
20
2
0
232,101
2
W
Amaterasu
6,764
676
23
2
0
184,105
0
L
Thor
7,105
711
58
6
0
158,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role