Player Matchup

Ganesha
Ganesha
Dorinaa
Ganesha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,700 Elo+
Party 2
Hou Yi
Hou Yi
N1GHTSH4DOWZ1
Hou Yi
Level 127
God Stats
1W - 6L
1,112 SR
Queue Stats
225W - 224L
1,495 Elo+
Solo
Nike
Nike
PenatyDeath
Nike
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,700 Elo+
Party 2
Bakasura
Bakasura
TIGJC
Bakasura
Level 129
God Stats
0W - 2L
1,321 SR
Queue Stats
152W - 163L
1,537 Elo+
Solo
Sylvanus
Sylvanus
máddah
Sylvanus
Level 59
God Stats
1W - 3L
1,500 SR
Queue Stats
289W - 249L
1,510 Elo+
Solo
Team Averages
Level 72
1,387 SR
1,589 Elo+

VS

Team Averages
Level 117
1,399 SR
1,535 Elo+
Ishtar
Ishtar
 
Ishtar
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
RJISHNUD
Ix Chel
Level 139
God Stats
1W - 1L
1,558 SR
Queue Stats
259W - 245L
1,497 Elo+
Party 3
Amaterasu
Amaterasu
VEGETA0801
Amaterasu
Level 126
God Stats
1W - 1L
1,292 SR
Queue Stats
123W - 91L
1,550 Elo+
Party 3
Yu Huang
Yu Huang
desen
Yu Huang
Level 156
God Stats
5W - 9L
1,314 SR
Queue Stats
245W - 236L
1,563 Elo+
Party 1
Anhur
Anhur
wespi
Anhur
Level 146
God Stats
2W - 2L
1,330 SR
Queue Stats
58W - 51L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dorinaa
Ganesha
13
0 / 4 / 9
7,017
780
4,399
11,491
13,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
6 / 2 / 5
8,013
890
10,428
7,959
4,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 3 / 7
6,870
763
7,384
9,160
9,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
TIGJC
Bakasura
5
0 / 0 / 0
5,176
575
0
0
0
Sylvanus
máddah
Sylvanus
15
3 / 1 / 8
7,781
865
5,567
10,752
9,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
2 / 4 / 6
8,253
917
9,786
8,433
3,356
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
RJISHNUD
Ix Chel
11
2 / 3 / 4
7,187
799
5,424
5,602
1,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Amaterasu
VEGETA0801
Amaterasu
13
1 / 3 / 9
7,727
859
4,953
11,611
11,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
desen
Yu Huang
16
2 / 0 / 8
8,885
987
10,221
3,409
2,136
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Anhur
wespi
Anhur
15
3 / 1 / 5
8,322
925
5,909
6,919
2,912
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
42
11
Kills
10
10
Deaths
11
29
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
4
6
1.25
L
Ganesha
Dorinaa
Ganesha
0
4
9
1.13
L
6
2
5
4.25
L
2
3
7
1.83
W
Ix Chel
RJISHNUD
Ix Chel
2
3
4
1.33
L
Bakasura
TIGJC
Bakasura
0
0
0
0
W
Amaterasu
VEGETA0801
Amaterasu
1
3
9
1.83
W
Yu Huang
desen
Yu Huang
2
0
8
6
L
Sylvanus
máddah
Sylvanus
3
1
8
7
W
Anhur
wespi
Anhur
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,778
Damage
36,293
39,362
Taken
35,974
36,625
Mitigated
22,013
15,208
Healing
12,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
9,786
5,375
0
50
8,433
3,356
675
1,453
6,980
0
16,822
L
Ganesha
Dorinaa
Ganesha
4,399
551
571
1,569
11,491
13,304
0
4,255
7,106
10,651
0
L
10,428
5,447
472
512
7,959
4,430
0
3,330
4,591
0
23,760
L
7,384
328
0
0
9,160
9,067
0
4,126
4,920
0
16,012
W
Ix Chel
RJISHNUD
Ix Chel
5,424
609
759
694
5,602
1,931
198
2,504
3,098
10,111
0
L
Bakasura
TIGJC
Bakasura
0
0
0
0
0
0
0
0
0
0
0
W
Amaterasu
VEGETA0801
Amaterasu
4,953
1,487
862
3,716
11,611
11,678
778
3,297
8,314
0
6,436
W
Yu Huang
desen
Yu Huang
10,221
1,461
1,894
897
3,409
2,136
672
807
2,602
24,133
0
L
Sylvanus
máddah
Sylvanus
5,567
656
5,287
6,797
10,752
9,824
0
3,934
6,612
9,375
0
W
Anhur
wespi
Anhur
5,909
1,920
1,548
1,805
6,919
2,912
1,634
1,905
5,014
0
18,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,857
Gold Earned
40,374
77
Minions Killed
102
0
Camps Cleared
0
608,388
Distance Traveled
776,552
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,253
917
21
2
0
147,969
0
L
Ganesha
7,017
780
0
0
0
137,237
0
L
Hou Yi
8,013
890
33
4
0
159,573
0
L
Nike
6,870
763
30
3
0
142,590
0
W
Ix Chel
7,187
799
4
0
0
125,206
0
L
Bakasura
5,176
575
0
0
0
0
0
W
Amaterasu
7,727
859
8
1
0
175,491
0
W
Yu Huang
8,885
987
34
4
0
184,226
0
L
Sylvanus
7,781
865
14
2
0
168,988
0
W
Anhur
8,322
925
35
4
0
143,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role