Player Matchup

Thor
Thor
GigglesTheDummy
Thor
Level 161
God Stats
4W - 1L
1,854 SR
Queue Stats
184W - 110L
1,589 Elo+
Party 1
Chaac
Chaac
Rival This
Chaac
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 289L
1,368 Elo+
Party 1
Ymir
Ymir
Sasukemikoto
Ymir
Level 157
God Stats
22W - 20L
1,647 SR
Queue Stats
114W - 186L
1,454 Elo+
Party 1
Ix Chel
Ix Chel
SolanasTruth
Ix Chel
Level 126
God Stats
6W - 3L
1,665 SR
Queue Stats
81W - 100L
1,481 Elo+
Party 1
Anhur
Anhur
TheSailorDuck
Anhur
Level 72
God Stats
3W - 14L
1,253 SR
Queue Stats
112W - 142L
1,425 Elo+
Party 1
Team Averages
Level 135
1,584 SR
1,463 Elo+

VS

Team Averages
Level 148
1,512 SR
1,522 Elo+
Fafnir
Fafnir
ChexPlease
Fafnir
Level 169
God Stats
31W - 29L
1,596 SR
Queue Stats
372W - 337L
1,585 Elo+
Solo
Danzaburou
Danzaburou
DCM9612
Danzaburou
Level 129
God Stats
21W - 18L
1,489 SR
Queue Stats
248W - 239L
1,480 Elo+
Party 2
Raijin
Raijin
PriorShock
Raijin
Level 148
God Stats
2W - 1L
1,884 SR
Queue Stats
163W - 125L
1,637 Elo+
Solo
Awilix
Awilix
Scorchpelt
Awilix
Level 149
God Stats
2W - 2L
1,206 SR
Queue Stats
218W - 249L
1,430 Elo+
Party 2
Anubis
Anubis
jerboul22
Anubis
Level 147
God Stats
9W - 12L
1,386 SR
Queue Stats
183W - 193L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,412
682
328
3,980
930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
6
0 / 1 / 0
3,341
668
1,354
4,606
2,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

5
0 / 1 / 0
3,214
643
847
3,424
1,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
SolanasTruth
Ix Chel
1
0 / 0 / 0
2,415
483
0
0
0
6
0 / 0 / 0
3,249
650
1,428
829
205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ChexPlease
Fafnir
4
0 / 0 / 1
3,422
684
138
3,709
2,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
DCM9612
Danzaburou
5
0 / 0 / 1
3,179
636
1,306
2,191
549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
PriorShock
Raijin
7
0 / 0 / 1
4,023
805
1,754
2,717
1,018
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
Scorchpelt
Awilix
6
1 / 0 / 1
3,580
716
1,478
2,283
612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
jerboul22
Anubis
6
1 / 0 / 1
3,670
734
1,546
997
369
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
2
2
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fafnir
ChexPlease
Fafnir
0
0
1
0.5
W
Danzaburou
DCM9612
Danzaburou
0
0
1
0.5
L
0
0
0
0
W
Raijin
PriorShock
Raijin
0
0
1
0.5
L
Chaac
0
1
0
0
L
0
1
0
0
W
Awilix
Scorchpelt
Awilix
1
0
1
1.5
L
Ix Chel
SolanasTruth
Ix Chel
0
0
0
0
L
0
0
0
0
W
Anubis
jerboul22
Anubis
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,957
Damage
6,222
12,839
Taken
11,897
5,076
Mitigated
4,832
3,379
Healing
6,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
ChexPlease
Fafnir
138
81
614
1,787
3,709
2,284
0
611
3,098
5,027
0
W
Danzaburou
DCM9612
Danzaburou
1,306
461
0
1,081
2,191
549
0
236
1,955
0
14,503
L
328
65
0
801
3,980
930
0
894
3,086
0
19,622
W
Raijin
PriorShock
Raijin
1,754
410
0
1,525
2,717
1,018
0
0
2,717
27,353
76
L
Chaac
1,354
240
0
1,603
4,606
2,319
0
1,987
2,619
0
18,787
L
847
416
0
753
3,424
1,622
0
481
2,943
9,579
0
W
Awilix
Scorchpelt
Awilix
1,478
743
0
452
2,283
612
0
0
2,283
0
15,240
L
Ix Chel
SolanasTruth
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
L
1,428
1,117
0
222
829
205
0
0
829
0
14,316
W
Anubis
jerboul22
Anubis
1,546
0
0
703
997
369
0
0
997
20,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,631
Gold Earned
17,874
116
Minions Killed
143
0
Camps Cleared
0
380,006
Distance Traveled
512,704
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
3,422
684
5
1
0
95,338
0
W
Danzaburou
3,179
636
25
5
0
99,170
3
L
Thor
3,412
682
40
8
0
100,958
0
W
Raijin
4,023
805
45
9
0
90,332
0
L
Chaac
3,341
668
30
6
0
101,041
0
L
Ymir
3,214
643
9
2
0
89,602
0
W
Awilix
3,580
716
28
6
0
122,090
0
L
Ix Chel
2,415
483
0
0
0
0
0
L
Anhur
3,249
650
37
7
0
88,405
0
W
Anubis
3,670
734
40
8
0
105,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role