Player Matchup

Anhur
Anhur
 
Anhur
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
dannymartmart
Ra
Level 149
God Stats
51W - 54L
1,518 SR
Queue Stats
334W - 327L
1,465 Elo+
Solo
Nemesis
Nemesis
elusiivefps
Nemesis
Level 58
God Stats
102W - 96L
1,569 SR
Queue Stats
129W - 123L
1,520 Elo+
Solo
Sun Wukong
Sun Wukong
flacons
Sun Wukong
Level 32
God Stats
6W - 4L
1,594 SR
Queue Stats
117W - 111L
1,433 Elo+
Party 2
Ares
Ares
xemppa
Ares
Level 78
God Stats
7W - 7L
1,523 SR
Queue Stats
323W - 311L
1,435 Elo+
Party 2
Team Averages
Level 88
1,541 SR
1,471 Elo+

VS

Team Averages
Level 83
1,568 SR
1,477 Elo+
Persephone
Persephone
B1gNastyBas-tard
Persephone
Level 106
God Stats
3W - 1L
1,259 SR
Queue Stats
97W - 104L
1,448 Elo+
Solo
Ares
Ares
DerProktologe
Ares
Level 148
God Stats
9W - 8L
1,740 SR
Queue Stats
483W - 463L
1,496 Elo+
Solo
Set
Set
RSondors2
Set
Level 47
God Stats
0W - 4L
1,313 SR
Queue Stats
100W - 109L
1,421 Elo+
Solo
Hachiman
Hachiman
Rekovo
Hachiman
Level 47
God Stats
7W - 3L
1,680 SR
Queue Stats
43W - 40L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
iSYNeolix
Sun Wukong
Level 69
God Stats
2W - 4L
1,848 SR
Queue Stats
76W - 57L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
0 / 1 / 1
4,873
541
3,905
6,190
2,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 1
5,926
658
2,668
3,459
1,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
elusiivefps
Nemesis
11
2 / 1 / 1
5,647
627
2,986
6,993
2,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
flacons
Sun Wukong
10
0 / 2 / 0
5,581
620
3,878
7,718
4,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
xemppa
Ares
9
2 / 1 / 3
5,774
642
2,346
7,346
5,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
B1gNastyBas-tard
Persephone
9
0 / 1 / 0
4,911
546
2,226
3,669
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 3 / 2
4,253
473
2,907
6,370
2,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 1 / 0
4,567
507
823
6,415
2,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
Rekovo
Hachiman
10
3 / 0 / 0
5,580
620
6,028
6,098
1,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
iSYNeolix
Sun Wukong
11
2 / 1 / 0
5,944
660
4,804
7,808
3,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
6
Kills
5
5
Deaths
6
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
1
1
0.5
L
Persephone
B1gNastyBas-tard
Persephone
0
1
0
0
L
0
3
2
0.33
L
0
1
0
0
L
Hachiman
Rekovo
Hachiman
3
0
0
3
W
2
0
1
2.5
W
Nemesis
elusiivefps
Nemesis
2
1
1
2.5
W
Sun Wukong
flacons
Sun Wukong
0
2
0
0
L
Sun Wukong
iSYNeolix
Sun Wukong
2
1
0
2
W
Ares
xemppa
Ares
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,783
Damage
16,788
31,706
Taken
30,360
15,622
Mitigated
12,028
13,953
Healing
10,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,905
2,238
0
2,122
6,190
2,251
276
1,108
5,082
0
28,824
L
Persephone
B1gNastyBas-tard
Persephone
2,226
45
0
1,072
3,669
1,141
0
1,642
1,964
33,128
0
L
2,907
423
0
1,134
6,370
2,945
9
1,312
5,022
11,468
0
L
823
249
0
1,022
6,415
2,478
0
957
5,384
0
30,017
L
Hachiman
Rekovo
Hachiman
6,028
3,225
0
3,982
6,098
1,573
0
920
5,168
0
36,813
W
2,668
200
756
2,177
3,459
1,344
98
1,049
2,410
50,789
0
W
Nemesis
elusiivefps
Nemesis
2,986
1,277
0
3,999
6,993
2,431
0
421
6,572
0
33,273
W
Sun Wukong
flacons
Sun Wukong
3,878
752
0
2,327
7,718
4,145
0
0
7,718
0
44,419
L
Sun Wukong
iSYNeolix
Sun Wukong
4,804
1,747
0
2,860
7,808
3,891
0
0
7,808
0
46,411
W
Ares
xemppa
Ares
2,346
178
0
2,572
7,346
5,451
121
2,555
4,791
19,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,801
Gold Earned
25,255
330
Minions Killed
260
0
Camps Cleared
0
929,706
Distance Traveled
818,555
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,873
541
57
6
0
165,814
0
L
Persephone
4,911
546
53
6
0
176,891
2
L
Ares
4,253
473
14
2
0
128,726
0
L
Set
4,567
507
50
6
0
176,952
0
L
Hachiman
5,580
620
64
7
0
165,461
1
W
Ra
5,926
658
104
12
0
196,859
0
W
Nemesis
5,647
627
62
7
0
206,788
1
W
Sun Wukong
5,581
620
83
9
0
184,677
0
L
Sun Wukong
5,944
660
79
9
0
170,525
1
W
Ares
5,774
642
24
3
0
175,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role