Player Matchup

Neith
Neith
Gold I
Codge-23
Neith
Gold I
Level 159
God Stats
2W - 0L
1,771 SR
Queue Stats
58W - 42L
1,643 MMR
Solo
Thanatos
Thanatos
Gold V
ExtinctZebroid
Thanatos
Gold V
Level 145
God Stats
2W - 0L
1,304 SR
Queue Stats
69W - 58L
1,637 MMR
Solo
Charon
Charon
Gold I
FailedToLoad202
Charon
Gold I
Level 122
God Stats
154W - 117L
1,604 SR
Queue Stats
292W - 279L
1,631 MMR
Solo
Freya
Freya
Silver I
KuninkaanNyrkky
Freya
Silver I
Level 109
God Stats
9W - 2L
1,500 SR
Queue Stats
28W - 16L
1,590 MMR
Party 1
Janus
Janus
Gold II
Rinksah
Janus
Gold II
Level 155
God Stats
5W - 1L
1,585 SR
Queue Stats
147W - 129L
1,676 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 138
1,553 SR
1,635 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 145
1,490 SR
1,578 MMR
Thor
Thor
Gold II
 
Thor
Gold II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Platinum V
 
Bellona
Platinum V
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum V
Headsetgamer
Medusa
Platinum V
Level 171
God Stats
0W - 1L
1,650 SR
Queue Stats
76W - 73L
1,628 MMR
Solo
Anubis
Anubis
Gold I
Renizmi
Anubis
Gold I
Level 160
God Stats
10W - 8L
1,576 SR
Queue Stats
375W - 377L
1,616 MMR
Solo
Poseidon
Poseidon
Gold III
norbix89
Poseidon
Gold III
Level 128
God Stats
0W - 3L
1,224 SR
Queue Stats
125W - 131L
1,647 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Codge-23
Neith
8
0 / 0 / 4
4,023
671
2,172
2,535
960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
8
4 / 1 / 4
5,075
846
4,994
5,497
1,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
2 / 0 / 4
4,602
767
2,763
5,401
3,333
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
2 / 2 / 1
4,439
740
3,832
5,721
1,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
Rinksah
Janus
9
4 / 0 / 2
4,988
831
1,960
2,296
573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
CabrakanKing ArthurAo Kuang

VS

Bans
RaijinKaliChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
6
2 / 3 / 0
4,056
676
1,433
5,354
1,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
 
Bellona
5
0 / 2 / 0
3,722
620
3,370
5,860
4,283
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
6
0 / 2 / 0
3,791
632
1,491
4,149
1,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Renizmi
Anubis
8
1 / 3 / 1
4,516
753
3,620
5,884
2,665
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
norbix89
Poseidon
8
0 / 2 / 0
4,363
727
1,236
3,885
808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
12
Kills
3
3
Deaths
12
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
3
0
0.67
L
Bellona
 
Bellona
0
2
0
0
W
Neith
Codge-23
Neith
0
0
4
2
W
Thanatos
4
1
4
6
W
2
0
4
4
L
Medusa
0
2
0
0
W
2
2
1
1.25
L
Anubis
Renizmi
Anubis
1
3
1
0.5
W
Janus
Rinksah
Janus
4
0
2
5
L
Poseidon
norbix89
Poseidon
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,721
Damage
11,150
21,450
Taken
25,132
8,029
Mitigated
10,557
9,788
Healing
8,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
1,433
660
0
1,884
5,354
1,681
0
2,014
3,224
0
13,758
L
Bellona
 
Bellona
3,370
1,277
0
2,332
5,860
4,283
0
1,522
4,338
0
9,999
W
Neith
Codge-23
Neith
2,172
940
0
1,354
2,535
960
0
0
2,535
0
25,403
W
Thanatos
4,994
2,432
0
3,433
5,497
1,897
0
1,118
4,379
0
28,806
W
2,763
942
0
1,895
5,401
3,333
0
488
4,913
11,579
0
L
Medusa
1,491
749
0
1,490
4,149
1,120
0
280
3,869
0
26,370
W
3,832
1,249
0
2,356
5,721
1,266
0
3,250
2,471
21,419
0
L
Anubis
Renizmi
Anubis
3,620
194
0
2,284
5,884
2,665
0
3,507
2,075
28,879
0
W
Janus
Rinksah
Janus
1,960
134
0
750
2,296
573
0
0
2,296
28,011
0
L
Poseidon
norbix89
Poseidon
1,236
322
0
285
3,885
808
0
788
3,071
32,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,127
Gold Earned
20,448
200
Minions Killed
180
0
Camps Cleared
0
695,590
Distance Traveled
676,841
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,056
676
29
5
0
117,481
0
L
Bellona
3,722
620
11
2
0
150,382
1
W
Neith
4,023
671
43
7
0
121,918
0
W
Thanatos
5,075
846
43
7
0
155,588
0
W
Charon
4,602
767
6
1
0
135,866
1
L
Medusa
3,791
632
41
7
0
132,029
1
W
Freya
4,439
740
40
7
0
139,280
0
L
Anubis
4,516
753
35
6
0
125,364
0
W
Janus
4,988
831
68
11
0
142,938
0
L
Poseidon
4,363
727
64
11
0
151,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role