Player Matchup

Baron Samedi
Baron Samedi
GoatedGmaYt
Baron Samedi
Level 40
God Stats
1W - 0L
1,869 SR
Queue Stats
268W - 254L
1,478 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MultiPass7288
Tsukuyomi
Level 159
God Stats
7W - 8L
1,427 SR
Queue Stats
506W - 514L
1,455 Elo+
Party 2
Freya
Freya
NubiansKarma
Freya
Level 178
God Stats
2W - 1L
1,486 SR
Queue Stats
30W - 34L
1,474 Elo+
Party 2
King Arthur
King Arthur
SRCRaven
King Arthur
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 37L
1,403 Elo+
Party 2
Ao Kuang
Ao Kuang
TORONTO 6 GOD
Ao Kuang
Level 194
God Stats
30W - 14L
1,596 SR
Queue Stats
484W - 503L
1,526 Elo+
Party 2
Team Averages
Level 145
1,575 SR
1,467 Elo+

VS

Team Averages
Level 111
1,420 SR
1,472 Elo+
Sun Wukong
Sun Wukong
BurtGolino
Sun Wukong
Level 94
God Stats
0W - 2L
1,204 SR
Queue Stats
47W - 55L
1,434 Elo+
Party 1
Ganesha
Ganesha
FYSTYSNIPER
Ganesha
Level 87
God Stats
1W - 3L
1,336 SR
Queue Stats
66W - 65L
1,461 Elo+
Party 1
Da Ji
Da Ji
KB24J
Da Ji
Level 140
God Stats
2W - 2L
1,621 SR
Queue Stats
150W - 146L
1,544 Elo+
Party 1
Olorun
Olorun
Norizara
Olorun
Level 129
God Stats
1W - 1L
1,737 SR
Queue Stats
285W - 269L
1,495 Elo+
Solo
Achilles
Achilles
willreyyy
Achilles
Level 107
God Stats
0W - 3L
1,200 SR
Queue Stats
84W - 80L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GoatedGmaYt
Baron Samedi
20
10 / 3 / 17
13,479
842
22,480
13,904
9,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
MultiPass7288
Tsukuyomi
16
2 / 6 / 16
10,459
654
9,728
13,730
11,270
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
5 / 6 / 14
11,837
740
15,718
16,392
8,476
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
SRCRaven
King Arthur
18
6 / 5 / 21
12,091
756
14,676
27,024
32,799
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
TORONTO 6 GOD
Ao Kuang
20
15 / 3 / 15
14,934
933
24,100
24,162
24,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BurtGolino
Sun Wukong
16
1 / 6 / 13
10,669
667
11,026
20,658
22,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
FYSTYSNIPER
Ganesha
19
1 / 7 / 16
10,648
666
11,015
19,445
22,850
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
KB24J
Da Ji
18
5 / 10 / 11
10,924
683
14,442
17,840
10,477
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
Norizara
Olorun
19
9 / 7 / 8
12,454
778
19,239
18,298
10,611
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
willreyyy
Achilles
17
5 / 8 / 6
10,784
674
10,696
21,615
29,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
75
38
Kills
21
23
Deaths
38
83
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BurtGolino
Sun Wukong
1
6
13
1.25
L
Ganesha
FYSTYSNIPER
Ganesha
1
7
16
1.29
W
Baron Samedi
GoatedGmaYt
Baron Samedi
10
3
17
6.17
L
Da Ji
KB24J
Da Ji
5
10
11
1.05
W
Tsukuyomi
MultiPass7288
Tsukuyomi
2
6
16
1.67
L
Olorun
Norizara
Olorun
9
7
8
1.86
W
5
6
14
2
W
King Arthur
SRCRaven
King Arthur
6
5
21
3.3
W
Ao Kuang
TORONTO 6 GOD
Ao Kuang
15
3
15
7.5
L
Achilles
willreyyy
Achilles
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,702
Damage
66,418
95,212
Taken
97,856
85,917
Mitigated
95,595
32,199
Healing
19,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BurtGolino
Sun Wukong
11,026
1,735
1,149
2,466
20,658
22,203
176
13,185
7,045
0
18,996
L
Ganesha
FYSTYSNIPER
Ganesha
11,015
1,024
921
1,131
19,445
22,850
292
12,178
6,940
22,914
0
W
Baron Samedi
GoatedGmaYt
Baron Samedi
22,480
2,390
6,053
4,080
13,904
9,066
816
4,247
9,422
42,979
0
L
Da Ji
KB24J
Da Ji
14,442
3,609
1,307
1,546
17,840
10,477
0
12,607
4,925
0
22,378
W
Tsukuyomi
MultiPass7288
Tsukuyomi
9,728
1,174
324
444
13,730
11,270
1,330
3,648
10,030
1,034
14,824
L
Olorun
Norizara
Olorun
19,239
7,292
3,469
4,150
18,298
10,611
994
10,546
7,352
39,143
0
W
15,718
4,236
303
1,851
16,392
8,476
2,477
5,044
11,173
28,505
0
W
King Arthur
SRCRaven
King Arthur
14,676
917
1,003
4,024
27,024
32,799
87
10,412
16,159
0
29,633
W
Ao Kuang
TORONTO 6 GOD
Ao Kuang
24,100
3,486
3,638
10,479
24,162
24,306
2,716
6,903
16,942
51,097
0
L
Achilles
willreyyy
Achilles
10,696
2,256
1,037
2,763
21,615
29,454
0
12,428
8,732
0
21,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,800
Gold Earned
55,479
159
Minions Killed
123
0
Camps Cleared
0
1,363,002
Distance Traveled
1,171,310
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,669
667
17
1
0
281,747
0
L
Ganesha
10,648
666
5
0
0
234,963
0
W
Baron Samedi
13,479
842
42
3
0
276,474
0
L
Da Ji
10,924
683
22
1
0
194,722
0
W
Tsukuyomi
10,459
654
14
1
0
241,587
0
L
Olorun
12,454
778
56
4
0
226,878
0
W
Freya
11,837
740
15
1
0
298,190
0
W
King Arthur
12,091
756
25
2
0
272,561
0
W
Ao Kuang
14,934
933
63
4
0
274,190
0
L
Achilles
10,784
674
23
1
0
233,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role