Player Matchup

Charon
Charon
 
Charon
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Kulmir501
Medusa
Level 23
God Stats
5W - 6L
1,205 SR
Queue Stats
142W - 117L
1,527 Elo+
Solo
Atlas
Atlas
OverseerOfSalt
Atlas
Level 141
God Stats
5W - 3L
1,637 SR
Queue Stats
86W - 81L
1,545 Elo+
Party 1
Ne Zha
Ne Zha
QueenBraker
Ne Zha
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,550 Elo+
Party 1
Sol
Sol
TTVrighteousj
Sol
Level 28
God Stats
11W - 12L
1,639 SR
Queue Stats
14W - 15L
1,475 Elo+
Party 1
Team Averages
Level 82
1,496 SR
1,520 Elo+

VS

Team Averages
Level 49
1,616 SR
1,457 Elo+
Gilgamesh
Gilgamesh
ItsAlwaysMeWhy
Gilgamesh
Level 29
God Stats
6W - 6L
1,732 SR
Queue Stats
259W - 310L
1,414 Elo+
Solo
Nu Wa
Nu Wa
ItsJustRyan4706
Nu Wa
Level 38
God Stats
47W - 77L
1,366 SR
Queue Stats
90W - 127L
1,387 Elo+
Solo
Cernunnos
Cernunnos
MikeyFresh72
Cernunnos
Level 27
God Stats
22W - 19L
1,777 SR
Queue Stats
134W - 92L
1,642 Elo+
Solo
Yemoja
Yemoja
MrCSCP
Yemoja
Level 108
God Stats
328W - 331L
1,498 SR
Queue Stats
360W - 382L
1,429 Elo+
Solo
Izanami
Izanami
ddayron118
Izanami
Level 43
God Stats
1W - 1L
1,709 SR
Queue Stats
21W - 31L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
13
2 / 0 / 14
7,980
798
6,106
6,791
5,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
Kulmir501
Medusa
14
6 / 3 / 9
8,134
813
8,512
7,398
3,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 1 / 14
8,145
815
7,527
11,810
12,231
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
16
6 / 2 / 9
9,153
915
10,990
12,244
8,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
4 / 0 / 11
7,692
769
11,346
7,449
3,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ItsAlwaysMeWhy
Gilgamesh
13
2 / 6 / 3
7,459
746
5,739
13,660
10,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 4 / 2
6,423
642
4,399
7,076
2,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
MikeyFresh72
Cernunnos
14
2 / 3 / 0
7,507
751
8,136
12,814
5,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
MrCSCP
Yemoja
12
0 / 5 / 1
6,259
626
2,415
9,452
4,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
ddayron118
Izanami
13
2 / 4 / 1
7,330
733
3,882
6,703
2,418
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
13
22
Kills
6
6
Deaths
22
57
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
2
0
14
9
L
Gilgamesh
ItsAlwaysMeWhy
Gilgamesh
2
6
3
0.58
L
0
4
2
0.25
W
Medusa
Kulmir501
Medusa
6
3
9
3.5
L
Cernunnos
MikeyFresh72
Cernunnos
2
3
0
0.67
L
Yemoja
MrCSCP
Yemoja
0
5
1
0.1
W
4
1
14
11
W
Ne Zha
6
2
9
5.25
W
4
0
11
9.5
L
Izanami
ddayron118
Izanami
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,481
Damage
24,571
45,692
Taken
49,705
33,421
Mitigated
25,676
10,991
Healing
4,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
6,106
931
782
1,561
6,791
5,954
886
1,560
5,154
14,503
0
L
Gilgamesh
ItsAlwaysMeWhy
Gilgamesh
5,739
1,335
0
725
13,660
10,719
0
5,418
8,242
0
10,932
L
4,399
1,457
0
2
7,076
2,638
14
3,782
3,294
16,425
425
W
Medusa
Kulmir501
Medusa
8,512
3,244
0
360
7,398
3,008
331
608
6,621
0
20,010
L
Cernunnos
MikeyFresh72
Cernunnos
8,136
3,975
0
2,651
12,814
5,351
47
7,519
5,295
0
25,110
L
Yemoja
MrCSCP
Yemoja
2,415
249
610
890
9,452
4,550
0
5,321
4,131
4,009
0
W
7,527
3,232
441
1,630
11,810
12,231
478
1,380
10,303
19,507
0
W
Ne Zha
10,990
2,950
0
4,124
12,244
8,635
81
1,545
10,453
390
40,096
W
11,346
3,715
0
2,093
7,449
3,593
4,425
1,643
5,768
23,144
1,760
L
Izanami
ddayron118
Izanami
3,882
2,835
0
102
6,703
2,418
0
2,368
4,335
0
18,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,104
Gold Earned
34,978
173
Minions Killed
116
0
Camps Cleared
0
1,027,702
Distance Traveled
843,633
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,980
798
21
2
0
207,828
3
L
Gilgamesh
7,459
746
13
1
0
173,944
5
L
Nu Wa
6,423
642
25
3
0
154,875
0
W
Medusa
8,134
813
29
3
0
210,570
0
L
Cernunnos
7,507
751
38
4
0
193,625
0
L
Yemoja
6,259
626
0
0
0
177,294
0
W
Atlas
8,145
815
21
2
0
191,753
0
W
Ne Zha
9,153
915
68
7
0
228,054
0
W
Sol
7,692
769
34
3
0
189,497
0
L
Izanami
7,330
733
40
4
0
143,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role