Player Matchup

Pele
Pele
Fabiandoo
Pele
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 6L
1,658 Elo+
Party 2
Neith
Neith
Keetherr
Neith
Level 140
God Stats
0W - 2L
1,118 SR
Queue Stats
44W - 34L
1,585 Elo+
Party 2
Jing Wei
Jing Wei
adrz1n
Jing Wei
Level 83
God Stats
1W - 3L
1,497 SR
Queue Stats
167W - 160L
1,506 Elo+
Party 2
Fafnir
Fafnir
yBoymikael
Fafnir
Level 126
God Stats
1W - 3L
1,383 SR
Queue Stats
50W - 40L
1,569 Elo+
Party 2
Agni
Agni
Αηjο
Agni
Level 154
God Stats
6W - 9L
1,477 SR
Queue Stats
309W - 325L
1,510 Elo+
Solo
Team Averages
Level 130
1,395 SR
1,566 Elo+

VS

Team Averages
Level 119
1,524 SR
1,510 Elo+
Hades
Hades
 
Hades
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
 
Bastet
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Biiduka
Kukulkan
Level 56
God Stats
4W - 3L
1,559 SR
Queue Stats
21W - 23L
1,541 Elo+
Party 1
Baron Samedi
Baron Samedi
Hypnin
Baron Samedi
Level 29
God Stats
15W - 15L
1,560 SR
Queue Stats
18W - 21L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
9
1 / 1 / 0
5,060
506
2,626
7,598
2,450
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Keetherr
Neith
10
0 / 2 / 1
5,796
580
4,847
7,816
2,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
adrz1n
Jing Wei
9
0 / 3 / 0
4,841
484
1,726
7,594
2,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
yBoymikael
Fafnir
6
0 / 2 / 0
4,755
476
2,218
7,958
6,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Agni
Αηjο
Agni
10
0 / 0 / 0
5,591
559
3,011
4,369
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
1 / 1 / 1
6,661
666
7,255
9,328
6,963
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
 
Izanami
11
3 / 0 / 2
6,562
656
6,282
6,368
2,285
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bastet
 
Bastet
10
2 / 0 / 2
5,729
573
4,652
8,163
2,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
Biiduka
Kukulkan
10
0 / 0 / 2
5,766
577
3,503
2,420
880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Hypnin
Baron Samedi
8
2 / 0 / 1
5,812
581
2,174
3,009
2,005
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
8
8
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
1
1
1.5
W
Izanami
 
Izanami
3
0
2
4
W
Bastet
 
Bastet
2
0
2
3
W
Kukulkan
Biiduka
Kukulkan
0
0
2
1
L
Pele
1
1
0
1
W
Baron Samedi
Hypnin
Baron Samedi
2
0
1
2.5
L
Neith
Keetherr
Neith
0
2
1
0.25
L
Jing Wei
adrz1n
Jing Wei
0
3
0
0
L
Fafnir
yBoymikael
Fafnir
0
2
0
0
L
Agni
Αηjο
Agni
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,428
Damage
23,866
35,335
Taken
29,288
16,114
Mitigated
15,050
9,523
Healing
17,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
7,255
1,272
20
6,515
9,328
6,963
0
0
9,328
54,838
0
W
Izanami
 
Izanami
6,282
4,564
0
2,501
6,368
2,285
519
1,978
4,390
0
55,812
W
Bastet
 
Bastet
4,652
805
0
5,856
8,163
2,917
0
1,370
6,793
0
42,386
W
Kukulkan
Biiduka
Kukulkan
3,503
371
0
575
2,420
880
0
1,139
1,281
38,738
0
L
Pele
2,626
742
0
585
7,598
2,450
0
3,324
4,274
0
24,041
W
Baron Samedi
Hypnin
Baron Samedi
2,174
419
264
1,505
3,009
2,005
0
742
2,267
14,582
0
L
Neith
Keetherr
Neith
4,847
2,148
0
2,828
7,816
2,893
0
5,407
2,409
0
44,377
L
Jing Wei
adrz1n
Jing Wei
1,726
1,240
0
2,056
7,594
2,384
0
520
7,074
0
31,065
L
Fafnir
yBoymikael
Fafnir
2,218
479
0
3,554
7,958
6,985
0
2,500
5,458
9,581
0
L
Agni
Αηjο
Agni
3,011
191
0
500
4,369
1,402
0
1,181
3,188
44,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,043
Gold Earned
30,530
284
Minions Killed
345
0
Camps Cleared
0
1,020,356
Distance Traveled
1,055,511
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,661
666
95
10
0
187,192
2
W
Izanami
6,562
656
92
9
0
198,205
3
W
Bastet
5,729
573
60
6
0
271,589
0
W
Kukulkan
5,766
577
77
8
0
199,925
0
L
Pele
5,060
506
48
5
0
217,958
0
W
Baron Samedi
5,812
581
21
2
0
198,600
2
L
Neith
5,796
580
78
8
0
195,300
3
L
Jing Wei
4,841
484
62
6
0
202,156
0
L
Fafnir
4,755
476
8
1
0
190,188
0
L
Agni
5,591
559
88
9
0
214,754
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role