Player Matchup

Scylla
Scylla
Fantasmita_nvn
Scylla
Level 89
God Stats
2W - 3L
1,489 SR
Queue Stats
45W - 27L
1,609 Elo+
Solo
Bacchus
Bacchus
WeptGoblin36467
Bacchus
Level 69
God Stats
23W - 20L
1,428 SR
Queue Stats
59W - 66L
1,348 Elo+
Solo
Apollo
Apollo
madmanQ2323
Apollo
Level 87
God Stats
11W - 9L
1,574 SR
Queue Stats
71W - 76L
1,414 Elo+
Solo
Team Averages
Level 82
1,497 SR
1,457 Elo+

VS

Team Averages
Level 129
1,550 SR
1,389 Elo+
Kali
Kali
BlackGuyPeas
Kali
Level 107
God Stats
3W - 0L
1,816 SR
Queue Stats
413W - 413L
1,413 Elo+
Solo
Ix Chel
Ix Chel
HERO_D21_FUNNIE
Ix Chel
Level 193
God Stats
6W - 5L
1,436 SR
Queue Stats
239W - 252L
1,428 Elo+
Solo
Izanami
Izanami
deluxetiger
Izanami
Level 88
God Stats
3W - 4L
1,397 SR
Queue Stats
33W - 40L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
6,714
671
6,393
3,532
1,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 3 / 0
6,452
645
2,084
7,879
7,497
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
8
0 / 3 / 0
6,503
650
2,087
7,725
2,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 1
8,636
864
7,476
9,485
3,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 0 / 8
7,855
786
4,332
3,862
1,388
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
deluxetiger
Izanami
11
2 / 0 / 6
8,196
820
3,513
2,707
1,056
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
8
8
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
0
1
6.5
L
0
2
0
0
W
0
0
8
4
L
0
3
0
0
W
Izanami
deluxetiger
Izanami
2
0
6
5
L
Apollo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,564
Damage
15,321
19,136
Taken
16,054
11,281
Mitigated
6,203
2,069
Healing
6,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,476
3,011
0
2,584
9,485
3,759
0
4,909
4,576
0
28,247
L
6,393
505
0
250
3,532
1,048
0
645
2,887
30,880
0
W
4,332
313
662
2,744
3,862
1,388
1,189
2,358
1,504
34,556
0
L
2,084
297
71
537
7,879
7,497
0
1,507
6,372
8,376
0
W
Izanami
deluxetiger
Izanami
3,513
2,038
0
660
2,707
1,056
1,504
1,859
848
0
27,849
L
Apollo
2,087
1,166
0
1,211
7,725
2,736
0
2,443
5,282
0
17,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,669
Gold Earned
24,687
87
Minions Killed
134
0
Camps Cleared
0
440,781
Distance Traveled
530,934
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,636
864
41
4
0
193,390
0
L
Scylla
6,714
671
42
4
0
156,681
0
W
Ix Chel
7,855
786
53
5
0
177,858
0
L
Bacchus
6,452
645
10
1
0
170,296
2
W
Izanami
8,196
820
40
4
0
159,686
8
L
Apollo
6,503
650
35
4
0
113,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role