Player Matchup

Freya
Freya
Cloaut tvh
Freya
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,324 Elo+
Solo
Chaac
Chaac
DragonPC
Chaac
Level 149
God Stats
8W - 6L
1,814 SR
Queue Stats
359W - 371L
1,487 Elo+
Party 2
Neith
Neith
MikroAtom
Neith
Level 45
God Stats
4W - 1L
1,238 SR
Queue Stats
263W - 279L
1,493 Elo+
Solo
Anubis
Anubis
Reck By OnIX
Anubis
Level 58
God Stats
1W - 0L
1,313 SR
Queue Stats
18W - 18L
1,560 Elo+
Solo
Amaterasu
Amaterasu
TOOXYCC
Amaterasu
Level 59
God Stats
2W - 4L
1,113 SR
Queue Stats
298W - 300L
1,502 Elo+
Party 2
Team Averages
Level 66
1,396 SR
1,473 Elo+

VS

Team Averages
Level 90
1,423 SR
1,434 Elo+
He Bo
He Bo
Baderghanem86
He Bo
Level 104
God Stats
0W - 4L
1,183 SR
Queue Stats
67W - 79L
1,473 Elo+
Solo
Hun Batz
Hun Batz
D4rk11_Ru_96
Hun Batz
Level 126
God Stats
2W - 4L
1,272 SR
Queue Stats
280W - 266L
1,434 Elo+
Party 1
Bastet
Bastet
DonMonzal
Bastet
Level 127
God Stats
7W - 1L
1,902 SR
Queue Stats
209W - 197L
1,454 Elo+
Party 1
Fenrir
Fenrir
Ratasod
Fenrir
Level 69
God Stats
2W - 4L
1,258 SR
Queue Stats
198W - 172L
1,482 Elo+
Solo
Chiron
Chiron
Sunchous
Chiron
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 38L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
15
6 / 7 / 11
9,533
794
9,873
12,732
4,696
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
DragonPC
Chaac
15
5 / 6 / 19
9,931
828
12,261
16,510
19,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
MikroAtom
Neith
18
4 / 1 / 21
10,746
896
16,383
9,430
4,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
17
9 / 3 / 12
10,734
895
15,118
9,412
4,189
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
TOOXYCC
Amaterasu
18
6 / 3 / 21
10,561
880
9,188
17,171
16,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 10
8,816
735
10,605
10,387
3,613
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
D4rk11_Ru_96
Hun Batz
15
4 / 6 / 6
8,657
721
10,103
13,009
7,320
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bastet
DonMonzal
Bastet
15
5 / 5 / 8
9,243
770
13,585
13,101
5,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
Ratasod
Fenrir
16
6 / 6 / 9
9,125
760
9,822
18,159
19,692
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
Sunchous
Chiron
13
2 / 8 / 6
8,108
676
7,460
13,845
4,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
59
30
Kills
20
20
Deaths
30
84
Assists
39
Player
Kills
Deaths
Assists
KDA
L
3
5
10
1.6
W
Freya
6
7
11
1.64
L
Hun Batz
D4rk11_Ru_96
Hun Batz
4
6
6
1.17
L
Bastet
DonMonzal
Bastet
5
5
8
1.8
W
Chaac
DragonPC
Chaac
5
6
19
2.42
W
Neith
MikroAtom
Neith
4
1
21
14.5
L
Fenrir
Ratasod
Fenrir
6
6
9
1.75
W
Anubis
9
3
12
5
L
Chiron
Sunchous
Chiron
2
8
6
0.63
W
Amaterasu
TOOXYCC
Amaterasu
6
3
21
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,823
Damage
51,575
65,255
Taken
68,501
49,059
Mitigated
40,775
20,043
Healing
12,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,605
193
827
1,423
10,387
3,613
0
3,449
6,894
26,227
0
W
Freya
9,873
3,428
0
1,313
12,732
4,696
909
2,435
10,297
16,774
0
L
Hun Batz
D4rk11_Ru_96
Hun Batz
10,103
905
1,298
856
13,009
7,320
0
3,676
9,129
0
16,618
L
Bastet
DonMonzal
Bastet
13,585
1,762
595
1,516
13,101
5,630
0
4,586
8,241
0
23,113
W
Chaac
DragonPC
Chaac
12,261
1,152
1,128
2,923
16,510
19,374
0
1,724
14,786
0
19,262
W
Neith
MikroAtom
Neith
16,383
2,676
559
3,291
9,430
4,155
814
2,200
7,230
0
38,132
L
Fenrir
Ratasod
Fenrir
9,822
1,749
414
2,188
18,159
19,692
0
7,174
10,693
0
15,360
W
Anubis
15,118
589
1,108
2,372
9,412
4,189
1,338
1,091
8,321
31,019
0
L
Chiron
Sunchous
Chiron
7,460
1,408
2,006
1,170
13,845
4,520
0
6,106
7,607
0
11,020
W
Amaterasu
TOOXYCC
Amaterasu
9,188
3,532
1,383
5,966
17,171
16,645
1,417
3,155
14,016
0
12,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,505
Gold Earned
43,949
144
Minions Killed
83
0
Camps Cleared
0
1,065,033
Distance Traveled
1,031,313
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,816
735
36
3
0
206,527
0
W
Freya
9,533
794
23
2
0
186,881
0
L
Hun Batz
8,657
721
9
1
0
191,827
0
L
Bastet
9,243
770
26
2
0
234,118
0
W
Chaac
9,931
828
16
1
0
215,398
0
W
Neith
10,746
896
51
4
0
222,548
0
L
Fenrir
9,125
760
9
1
0
195,203
0
W
Anubis
10,734
895
39
3
0
205,201
0
L
Chiron
8,108
676
3
0
0
203,638
0
W
Amaterasu
10,561
880
15
1
0
235,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role