Player Matchup

Ganesha
Ganesha
Damaniiak
Ganesha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sobek
Sobek
LaughOFRespect
Sobek
Level 67
God Stats
0W - 2L
1,303 SR
Queue Stats
139W - 148L
1,465 Elo+
Solo
Lancelot
Lancelot
PinchoMolin
Lancelot
Level 129
God Stats
1W - 4L
1,472 SR
Queue Stats
534W - 531L
1,550 Elo+
Solo
Medusa
Medusa
inkipavinn971
Medusa
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Raijin
Raijin
lilreivax971_93
Raijin
Level 15
God Stats
0W - 1L
1,193 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 54
1,394 SR
1,503 Elo+

VS

Team Averages
Level 100
1,509 SR
1,514 Elo+
Ne Zha
Ne Zha
CutesyGoddess
Ne Zha
Level 178
God Stats
2W - 2L
1,167 SR
Queue Stats
162W - 160L
1,610 Elo+
Solo
Ishtar
Ishtar
Dan22
Ishtar
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 62L
1,597 Elo+
Solo
Jing Wei
Jing Wei
IliutaDk
Jing Wei
Level 39
God Stats
3W - 2L
1,510 SR
Queue Stats
39W - 69L
1,392 Elo+
Solo
Ah Puch
Ah Puch
LeFence26
Ah Puch
Level 123
God Stats
6W - 0L
1,869 SR
Queue Stats
175W - 190L
1,438 Elo+
Solo
Susano
Susano
mrtoto57
Susano
Level 123
God Stats
4W - 1L
1,500 SR
Queue Stats
233W - 250L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Damaniiak
Ganesha
13
0 / 7 / 5
7,115
712
3,620
13,225
11,419
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
4 / 4 / 3
9,154
915
9,634
16,051
19,348
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
PinchoMolin
Lancelot
9
2 / 4 / 2
6,747
675
3,497
8,116
6,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 6 / 4
8,070
807
5,700
11,739
5,388
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 8 / 5
8,224
822
6,686
11,433
4,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 15
9,293
929
9,001
12,629
8,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
Dan22
Ishtar
15
3 / 2 / 21
9,234
923
10,970
7,935
3,486
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
IliutaDk
Jing Wei
16
9 / 2 / 13
9,807
981
14,922
8,335
3,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
LeFence26
Ah Puch
14
4 / 1 / 13
8,893
889
10,472
5,130
2,322
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Susano
mrtoto57
Susano
15
9 / 3 / 9
9,573
957
10,846
10,046
5,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
100
10
Kills
29
29
Deaths
11
19
Assists
71
Player
Kills
Deaths
Assists
KDA
W
4
3
15
3.83
L
Ganesha
Damaniiak
Ganesha
0
7
5
0.36
W
Ishtar
Dan22
Ishtar
3
2
21
6.75
W
Jing Wei
IliutaDk
Jing Wei
9
2
13
7.75
L
4
4
3
1.38
W
Ah Puch
LeFence26
Ah Puch
4
1
13
10.5
L
Lancelot
PinchoMolin
Lancelot
2
4
2
0.75
L
2
6
4
0.67
L
2
8
5
0.56
W
Susano
mrtoto57
Susano
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,137
Damage
56,211
60,564
Taken
44,075
48,074
Mitigated
22,570
7,817
Healing
16,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,001
2,658
3,224
4,986
12,629
8,071
1,700
5,133
7,362
0
23,959
L
Ganesha
Damaniiak
Ganesha
3,620
686
0
0
13,225
11,419
0
1,514
11,481
12,674
0
W
Ishtar
Dan22
Ishtar
10,970
6,735
638
674
7,935
3,486
2,219
3,126
4,711
0
19,823
W
Jing Wei
IliutaDk
Jing Wei
14,922
11,240
662
1,779
8,335
3,642
3,121
3,032
5,145
0
23,270
L
9,634
1,270
115
4,448
16,051
19,348
0
2,475
13,223
17,235
0
W
Ah Puch
LeFence26
Ah Puch
10,472
463
753
1,547
5,130
2,322
826
1,630
3,474
19,225
0
L
Lancelot
PinchoMolin
Lancelot
3,497
616
634
778
8,116
6,939
0
1,786
6,291
0
4,132
L
5,700
2,554
30
1,690
11,739
5,388
0
3,273
8,384
0
14,174
L
6,686
1,352
0
122
11,433
4,980
0
1,424
9,841
10,199
0
W
Susano
mrtoto57
Susano
10,846
2,028
1,143
1,371
10,046
5,049
552
6,399
3,443
0
16,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,310
Gold Earned
46,800
63
Minions Killed
109
0
Camps Cleared
0
705,181
Distance Traveled
826,535
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,293
929
14
1
0
190,547
0
L
Ganesha
7,115
712
0
0
0
138,113
0
W
Ishtar
9,234
923
20
2
0
158,527
0
W
Jing Wei
9,807
981
28
3
0
167,983
0
L
Sobek
9,154
915
16
2
0
166,282
0
W
Ah Puch
8,893
889
26
3
0
120,627
0
L
Lancelot
6,747
675
4
0
0
113,035
0
L
Medusa
8,070
807
31
3
0
159,929
0
L
Raijin
8,224
822
12
1
0
127,822
0
W
Susano
9,573
957
21
2
0
188,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role