Player Matchup

Sol
Sol
BugsBunny_290119
Sol
Level 13
God Stats
0W - 3L
1,221 SR
Queue Stats
3W - 8L
1,277 Elo+
Party 2
Hachiman
Hachiman
Chiri_OG
Hachiman
Level 68
God Stats
0W - 2L
1,225 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
tatjeeez
Neith
Level 40
God Stats
4W - 10L
1,326 SR
Queue Stats
4W - 12L
1,187 Elo+
Party 2
Team Averages
Level 40
1,257 SR
1,321 Elo+

VS

Team Averages
Level 63
1,380 SR
1,401 Elo+
Skadi
Skadi
CaptainKitty740
Skadi
Level 80
God Stats
3W - 4L
1,248 SR
Queue Stats
44W - 45L
1,364 Elo+
Party 1
Olorun
Olorun
Kufu5467
Olorun
Level 35
God Stats
1W - 0L
1,393 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Chronos
Chronos
PoeticRaven1227
Chronos
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 87L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
9,152
610
9,985
8,847
3,718
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
Chiri_OG
Hachiman
12
0 / 5 / 0
9,434
629
8,350
13,960
5,857
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
tatjeeez
Neith
12
0 / 7 / 0
9,326
622
8,334
12,632
5,260
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 7
11,492
766
7,336
10,129
4,021
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
Kufu5467
Olorun
15
1 / 0 / 13
11,790
786
8,706
13,235
6,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

16
9 / 0 / 6
12,613
841
15,769
12,971
5,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
41
0
Kills
15
15
Deaths
1
0
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
5
1
7
8.5
L
Hachiman
Chiri_OG
Hachiman
0
5
0
0
W
Olorun
Kufu5467
Olorun
1
0
13
7.5
W
9
0
6
12
L
Neith
tatjeeez
Neith
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,669
Damage
31,811
35,439
Taken
36,335
14,835
Mitigated
15,764
5,284
Healing
14,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,985
843
0
2,128
8,847
3,718
0
6,411
2,436
27,946
0
W
7,336
1,731
435
2,223
10,129
4,021
564
2,362
7,767
0
38,991
L
Hachiman
Chiri_OG
Hachiman
8,350
4,415
292
1,389
13,960
5,857
0
10,603
3,357
0
34,929
W
Olorun
Kufu5467
Olorun
8,706
2,498
3,355
4,644
13,235
6,113
410
4,251
8,984
41,555
6,214
W
15,769
5,907
496
3,171
12,971
5,630
2,127
3,705
9,266
60,408
0
L
Neith
tatjeeez
Neith
8,334
2,988
0
1,475
12,632
5,260
0
7,565
5,067
0
32,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,912
Gold Earned
35,895
109
Minions Killed
182
0
Camps Cleared
0
697,787
Distance Traveled
797,869
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,152
610
32
2
0
232,408
0
W
Skadi
11,492
766
47
3
0
260,404
0
L
Hachiman
9,434
629
46
3
0
232,185
0
W
Olorun
11,790
786
69
5
0
260,277
0
W
Chronos
12,613
841
66
4
0
277,188
0
L
Neith
9,326
622
31
2
0
233,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role