Player Matchup

Cliodhna
Cliodhna
CSPinchPoet
Cliodhna
Level 84
God Stats
3W - 2L
1,529 SR
Queue Stats
89W - 112L
1,437 Elo+
Party 1
Zhong Kui
Zhong Kui
Leverox
Zhong Kui
Level 108
God Stats
2W - 3L
1,323 SR
Queue Stats
383W - 360L
1,573 Elo+
Solo
Khepri
Khepri
Sammakkomakkonen
Khepri
Level 69
God Stats
7W - 5L
1,626 SR
Queue Stats
85W - 59L
1,598 Elo+
Solo
Chang'e
Chang'e
SoftieSenpai1
Chang'e
Level 88
God Stats
4W - 8L
1,466 SR
Queue Stats
97W - 123L
1,485 Elo+
Party 1
Medusa
Medusa
qbgaminggg
Medusa
Level 97
God Stats
5W - 3L
1,707 SR
Queue Stats
188W - 183L
1,566 Elo+
Solo
Team Averages
Level 89
1,530 SR
1,532 Elo+

VS

Team Averages
Level 141
1,335 SR
1,480 Elo+
Charybdis
Charybdis
 
Charybdis
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 233
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Crimzon89
Thor
Level 105
God Stats
1W - 6L
1,110 SR
Queue Stats
422W - 392L
1,544 Elo+
Solo
Ne Zha
Ne Zha
Kezwrld-
Ne Zha
Level 63
God Stats
2W - 3L
1,426 SR
Queue Stats
29W - 36L
1,334 Elo+
Solo
Zhong Kui
Zhong Kui
Quick981
Zhong Kui
Level 155
God Stats
5W - 5L
1,139 SR
Queue Stats
199W - 200L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CSPinchPoet
Cliodhna
14
3 / 3 / 5
7,748
596
8,289
13,033
5,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Leverox
Zhong Kui
13
3 / 1 / 3
8,277
637
7,197
6,182
5,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 0 / 6
6,453
496
2,614
8,347
7,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
11
3 / 2 / 2
6,949
535
8,882
8,712
3,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
qbgaminggg
Medusa
12
2 / 2 / 1
6,947
534
4,352
6,295
2,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
1 / 1 / 1
6,940
534
8,133
8,659
3,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
 
Jormungandr
9
1 / 0 / 2
6,378
491
3,631
8,708
6,627
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
15
3 / 3 / 1
7,878
606
3,225
14,180
5,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
Kezwrld-
Ne Zha
8
0 / 2 / 2
5,430
418
2,214
7,054
3,434
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
Quick981
Zhong Kui
11
3 / 6 / 0
6,759
520
8,017
13,361
8,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
11
Kills
8
8
Deaths
12
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
1
1
1.5
L
Jormungandr
 
Jormungandr
1
0
2
2
W
Cliodhna
CSPinchPoet
Cliodhna
3
3
5
1.83
L
Thor
3
3
1
1.17
L
Ne Zha
Kezwrld-
Ne Zha
0
2
2
0.5
W
Zhong Kui
Leverox
Zhong Kui
3
1
3
4.5
L
Zhong Kui
Quick981
Zhong Kui
3
6
0
0.5
W
0
0
6
3
W
Chang'e
3
2
2
2
W
Medusa
qbgaminggg
Medusa
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,334
Damage
25,220
42,569
Taken
51,962
24,052
Mitigated
27,434
14,657
Healing
15,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
8,133
4,127
0
4,759
8,659
3,360
804
2,394
6,265
0
65,441
L
Jormungandr
 
Jormungandr
3,631
1,535
0
2,415
8,708
6,627
0
3,936
4,772
24,065
0
W
Cliodhna
CSPinchPoet
Cliodhna
8,289
1,011
0
2,678
13,033
5,544
0
2,784
10,249
0
69,482
L
Thor
3,225
1,274
0
3,175
14,180
5,390
0
2,008
12,172
0
68,527
L
Ne Zha
Kezwrld-
Ne Zha
2,214
715
0
2,714
7,054
3,434
0
3,995
3,059
0
21,896
W
Zhong Kui
Leverox
Zhong Kui
7,197
1,581
0
2,840
6,182
5,260
328
649
5,533
54,523
9,352
L
Zhong Kui
Quick981
Zhong Kui
8,017
673
0
2,601
13,361
8,623
0
6,025
7,336
44,581
0
W
2,614
268
0
2,630
8,347
7,476
80
3,473
4,874
18,867
0
W
Chang'e
8,882
402
1,786
3,533
8,712
3,412
350
4,507
4,205
45,209
0
W
Medusa
qbgaminggg
Medusa
4,352
1,679
0
1,190
6,295
2,360
248
235
6,060
0
44,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,374
Gold Earned
33,385
392
Minions Killed
346
0
Camps Cleared
0
1,352,296
Distance Traveled
1,135,919
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,940
534
100
8
0
231,016
0
L
Jormungandr
6,378
491
36
3
0
209,111
2
W
Cliodhna
7,748
596
103
8
0
301,897
0
L
Thor
7,878
606
97
7
0
271,797
5
L
Ne Zha
5,430
418
30
2
0
176,793
1
W
Zhong Kui
8,277
637
108
8
0
248,395
2
L
Zhong Kui
6,759
520
83
6
0
247,202
2
W
Khepri
6,453
496
28
2
0
261,037
0
W
Chang'e
6,949
535
76
6
0
276,949
0
W
Medusa
6,947
534
77
6
0
264,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role