Player Matchup

Ravana
Ravana
 
Ravana
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Jazzy Pazazzy
Cthulhu
Level 156
God Stats
2W - 1L
1,189 SR
Queue Stats
147W - 138L
1,487 Elo+
Party 1
Discordia
Discordia
MrDrProfeser
Discordia
Level 153
God Stats
5W - 9L
1,398 SR
Queue Stats
536W - 503L
1,512 Elo+
Solo
Ratatoskr
Ratatoskr
Nagakure
Ratatoskr
Level 148
God Stats
2W - 2L
1,467 SR
Queue Stats
102W - 117L
1,480 Elo+
Party 1
Xbalanque
Xbalanque
xRomeRocksx
Xbalanque
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 10L
1,845 Elo+
Solo
Team Averages
Level 133
1,411 SR
1,565 Elo+

VS

Team Averages
Level 120
1,560 SR
1,489 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Chase1029
Chaac
Level 108
God Stats
2W - 1L
1,739 SR
Queue Stats
96W - 99L
1,495 Elo+
Solo
Bastet
Bastet
ShadesOfGreg-
Bastet
Level 147
God Stats
1W - 2L
1,737 SR
Queue Stats
345W - 313L
1,522 Elo+
Solo
Merlin
Merlin
carpio2o
Merlin
Level 180
God Stats
2W - 2L
1,352 SR
Queue Stats
403W - 378L
1,536 Elo+
Solo
Olorun
Olorun
mayhemturdshot64
Olorun
Level 36
God Stats
5W - 4L
1,474 SR
Queue Stats
111W - 135L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
0 / 1 / 0
5,950
595
4,569
6,775
5,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
8
0 / 1 / 2
5,549
555
2,093
6,743
3,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Discordia
MrDrProfeser
Discordia
9
0 / 2 / 0
5,353
535
1,376
5,172
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
Nagakure
Ratatoskr
11
2 / 1 / 0
6,129
613
4,202
7,582
2,596
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
xRomeRocksx
Xbalanque
11
2 / 2 / 0
6,393
639
3,818
6,772
2,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
3
0 / 1 / 1
3,661
366
866
1,837
700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
Chase1029
Chaac
11
0 / 0 / 1
6,097
610
4,122
8,090
4,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
6 / 1 / 0
6,315
632
6,186
8,435
2,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Merlin
carpio2o
Merlin
10
0 / 1 / 0
5,848
585
2,708
4,054
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
0 / 2 / 2
5,346
535
3,223
7,350
2,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
4
Kills
6
7
Deaths
5
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
0
1
0
0
L
Danzaburou
 
Danzaburou
0
1
1
0.5
L
Chaac
Chase1029
Chaac
0
0
1
0.5
W
Cthulhu
0
1
2
1
W
Discordia
MrDrProfeser
Discordia
0
2
0
0
W
Ratatoskr
Nagakure
Ratatoskr
2
1
0
2
L
6
1
0
6
L
Merlin
carpio2o
Merlin
0
1
0
0
L
0
2
2
0.5
W
Xbalanque
xRomeRocksx
Xbalanque
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,058
Damage
17,105
33,044
Taken
29,766
15,578
Mitigated
11,573
11,924
Healing
13,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
4,569
1,371
0
1,271
6,775
5,354
0
0
6,775
0
41,139
L
Danzaburou
 
Danzaburou
866
601
0
713
1,837
700
0
888
949
0
4,606
L
Chaac
Chase1029
Chaac
4,122
1,074
0
3,652
8,090
4,343
0
0
8,090
0
44,322
W
Cthulhu
2,093
609
1,170
1,760
6,743
3,838
0
2,229
4,514
19,356
0
W
Discordia
MrDrProfeser
Discordia
1,376
0
0
982
5,172
1,504
0
822
4,350
38,004
0
W
Ratatoskr
Nagakure
Ratatoskr
4,202
1,915
0
3,634
7,582
2,596
0
1,277
6,305
0
41,273
L
6,186
2,060
0
4,707
8,435
2,879
0
1,190
7,245
0
34,720
L
Merlin
carpio2o
Merlin
2,708
62
0
880
4,054
1,394
0
493
3,561
42,707
0
L
3,223
2,029
12
3,659
7,350
2,257
0
898
6,452
33,248
0
W
Xbalanque
xRomeRocksx
Xbalanque
3,818
1,503
0
3,107
6,772
2,286
0
2,331
4,441
0
44,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,374
Gold Earned
27,267
317
Minions Killed
293
0
Camps Cleared
0
1,006,700
Distance Traveled
848,259
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,950
595
71
7
0
192,750
0
L
Danzaburou
3,661
366
9
1
0
37,616
0
L
Chaac
6,097
610
82
8
0
211,625
0
W
Cthulhu
5,549
555
21
2
0
194,182
1
W
Discordia
5,353
535
76
8
0
184,386
2
W
Ratatoskr
6,129
613
69
7
0
234,123
0
L
Bastet
6,315
632
66
7
0
231,100
0
L
Merlin
5,848
585
79
8
0
191,591
3
L
Olorun
5,346
535
57
6
0
176,327
1
W
Xbalanque
6,393
639
80
8
0
201,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role