Player Matchup

Sol
Sol
 
Sol
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Gocman-777
Khepri
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 36L
1,267 Elo+
Solo
Osiris
Osiris
Oтец
Osiris
Level 184
God Stats
6W - 10L
1,406 SR
Queue Stats
746W - 635L
1,561 Elo+
Party 1
He Bo
He Bo
lasygf
He Bo
Level 140
God Stats
1W - 0L
1,705 SR
Queue Stats
18W - 19L
1,503 Elo+
Solo
Team Averages
Level 125
1,522 SR
1,466 Elo+

VS

Team Averages
Level 121
1,557 SR
1,524 Elo+
Thoth
Thoth
 
Thoth
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
 
Camazotz
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Gribbish
Cthulhu
Level 111
God Stats
10W - 7L
1,566 SR
Queue Stats
481W - 472L
1,517 Elo+
Solo
Hou Yi
Hou Yi
freesty1erin
Hou Yi
Level 157
God Stats
2W - 1L
1,733 SR
Queue Stats
143W - 111L
1,601 Elo+
Solo
Da Ji
Da Ji
huteflut
Da Ji
Level 100
God Stats
2W - 4L
1,488 SR
Queue Stats
305W - 286L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
6 / 4 / 8
8,886
808
10,256
12,136
5,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baba Yaga
 
Baba Yaga
15
0 / 0 / 10
8,168
743
10,535
5,354
2,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
Gocman-777
Khepri
14
1 / 1 / 6
8,121
738
2,936
7,509
7,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
Oтец
Osiris
16
7 / 3 / 7
9,108
828
17,693
14,205
19,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
lasygf
He Bo
15
4 / 3 / 3
8,575
780
8,910
6,757
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
0 / 3 / 5
8,099
736
4,836
8,122
3,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Camazotz
 
Camazotz
14
2 / 4 / 5
7,883
717
7,674
13,370
10,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Gribbish
Cthulhu
15
1 / 3 / 5
8,022
729
7,772
11,424
14,211
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
13
2 / 4 / 5
7,582
689
7,471
10,743
5,654
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Da Ji
huteflut
Da Ji
14
6 / 4 / 3
8,328
757
8,457
10,007
7,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
34
18
Kills
11
11
Deaths
18
34
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
4
8
2.5
W
Baba Yaga
 
Baba Yaga
0
0
10
5
L
Thoth
 
Thoth
0
3
5
0.83
L
Camazotz
 
Camazotz
2
4
5
1.13
W
Khepri
Gocman-777
Khepri
1
1
6
4
L
Cthulhu
Gribbish
Cthulhu
1
3
5
1.17
W
Osiris
Oтец
Osiris
7
3
7
3.5
L
Hou Yi
2
4
5
1.13
L
Da Ji
huteflut
Da Ji
6
4
3
1.88
W
He Bo
lasygf
He Bo
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,330
Damage
36,210
45,961
Taken
53,666
38,569
Mitigated
41,839
17,480
Healing
16,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,256
2,809
903
4,810
12,136
5,673
134
3,431
8,705
19,931
0
W
Baba Yaga
 
Baba Yaga
10,535
289
508
2,487
5,354
2,753
183
1,511
3,843
20,998
0
L
Thoth
 
Thoth
4,836
215
2,096
1,323
8,122
3,934
0
4,580
3,328
23,648
0
L
Camazotz
 
Camazotz
7,674
814
538
3,691
13,370
10,812
0
9,372
3,847
0
13,083
W
Khepri
Gocman-777
Khepri
2,936
237
306
2,662
7,509
7,151
0
2,289
5,220
8,688
0
L
Cthulhu
Gribbish
Cthulhu
7,772
594
1,089
1,626
11,424
14,211
0
7,167
3,824
19,614
0
W
Osiris
Oтец
Osiris
17,693
3,428
554
3,710
14,205
19,939
0
3,680
10,525
0
27,262
L
Hou Yi
7,471
4,496
464
2,276
10,743
5,654
0
5,621
4,701
0
13,442
L
Da Ji
huteflut
Da Ji
8,457
1,420
1,832
1,362
10,007
7,228
0
5,897
3,807
0
10,986
W
He Bo
lasygf
He Bo
8,910
237
1,009
531
6,757
3,053
230
1,697
5,060
19,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,858
Gold Earned
39,914
115
Minions Killed
105
0
Camps Cleared
0
1,075,042
Distance Traveled
1,028,676
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,886
808
29
3
0
205,196
0
W
Baba Yaga
8,168
743
32
3
0
237,405
0
L
Thoth
8,099
736
49
4
0
198,858
0
L
Camazotz
7,883
717
15
1
0
225,671
0
W
Khepri
8,121
738
9
1
0
209,392
0
L
Cthulhu
8,022
729
22
2
0
216,836
0
W
Osiris
9,108
828
17
2
0
221,431
0
L
Hou Yi
7,582
689
13
1
0
179,921
0
L
Da Ji
8,328
757
6
1
0
207,390
0
W
He Bo
8,575
780
28
3
0
201,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role