Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CasperD6707
Nu Wa
Level 97
God Stats
19W - 19L
1,526 SR
Queue Stats
100W - 107L
1,384 Elo+
Solo
Loki
Loki
MattyIce88
Loki
Level 89
God Stats
12W - 10L
1,569 SR
Queue Stats
148W - 128L
1,491 Elo+
Solo
Anhur
Anhur
draiino
Anhur
Level 140
God Stats
1W - 4L
1,352 SR
Queue Stats
38W - 49L
1,365 Elo+
Solo
Bacchus
Bacchus
sloopyfloofy
Bacchus
Level 83
God Stats
26W - 15L
1,649 SR
Queue Stats
265W - 247L
1,520 Elo+
Solo
Team Averages
Level 118
1,519 SR
1,452 Elo+

VS

Team Averages
Level 102
1,461 SR
1,395 Elo+
Jormungandr
Jormungandr
DrBogus121
Jormungandr
Level 117
God Stats
11W - 11L
1,596 SR
Queue Stats
117W - 122L
1,464 Elo+
Solo
Sol
Sol
Dwreckless421
Sol
Level 153
God Stats
142W - 111L
1,582 SR
Queue Stats
497W - 508L
1,488 Elo+
Solo
Baron Samedi
Baron Samedi
FoxEqualsDeath
Baron Samedi
Level 95
God Stats
8W - 4L
1,519 SR
Queue Stats
119W - 120L
1,495 Elo+
Party 1
Fenrir
Fenrir
Gigann
Fenrir
Level 122
God Stats
2W - 1L
1,553 SR
Queue Stats
126W - 124L
1,498 Elo+
Party 1
Bellona
Bellona
TheMaster74
Bellona
Level 25
God Stats
4W - 15L
1,053 SR
Queue Stats
45W - 50L
1,029 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
2 / 4 / 1
6,785
522
8,309
8,797
3,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

11
0 / 1 / 0
6,577
506
5,418
5,255
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 3
6,843
526
5,066
10,399
4,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
draiino
Anhur
11
0 / 1 / 0
7,317
563
3,559
10,430
6,233
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
sloopyfloofy
Bacchus
11
3 / 2 / 2
6,349
488
4,002
11,273
10,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DrBogus121
Jormungandr
12
4 / 0 / 3
7,971
613
5,941
8,659
7,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
4 / 3 / 2
7,555
581
11,447
10,614
3,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
FoxEqualsDeath
Baron Samedi
13
1 / 0 / 0
7,068
544
4,118
5,031
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Gigann
Fenrir
12
2 / 2 / 2
6,755
520
3,137
10,863
4,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
TheMaster74
Bellona
11
0 / 0 / 0
6,695
515
3,362
11,362
7,971
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
5
Kills
11
11
Deaths
5
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
4
1
0.63
L
0
1
0
0
W
Jormungandr
DrBogus121
Jormungandr
4
0
3
5.5
W
4
3
2
1.67
W
Baron Samedi
FoxEqualsDeath
Baron Samedi
1
0
0
1
W
Fenrir
Gigann
Fenrir
2
2
2
1.5
L
0
3
3
0.5
W
Bellona
TheMaster74
Bellona
0
0
0
0
L
Anhur
draiino
Anhur
0
1
0
0
L
Bacchus
sloopyfloofy
Bacchus
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,354
Damage
28,005
46,154
Taken
46,529
26,182
Mitigated
26,058
9,628
Healing
14,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
8,309
2,181
0
2,973
8,797
3,533
897
5,020
3,777
45,228
1,095
L
5,418
1,240
0
750
5,255
1,905
0
3,963
1,292
43,703
0
W
Jormungandr
DrBogus121
Jormungandr
5,941
1,556
0
2,725
8,659
7,606
112
3,506
5,153
34,521
0
W
11,447
5,164
0
6,184
10,614
3,868
3,349
6,255
4,359
60,956
0
W
Baron Samedi
FoxEqualsDeath
Baron Samedi
4,118
227
161
2,476
5,031
2,069
0
2,961
2,070
56,235
0
W
Fenrir
Gigann
Fenrir
3,137
784
0
1,529
10,863
4,544
13
2,295
8,568
0
49,064
L
5,066
1,164
0
400
10,399
4,015
143
2,851
7,548
0
57,298
W
Bellona
TheMaster74
Bellona
3,362
1,438
0
1,912
11,362
7,971
478
2,666
8,696
0
42,638
L
Anhur
draiino
Anhur
3,559
1,877
0
3,019
10,430
6,233
0
2,055
8,375
0
40,626
L
Bacchus
sloopyfloofy
Bacchus
4,002
840
0
2,486
11,273
10,496
0
7,617
3,656
21,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,871
Gold Earned
36,044
323
Minions Killed
369
0
Camps Cleared
0
1,143,785
Distance Traveled
1,307,010
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,785
522
62
5
0
197,464
0
L
Nu Wa
6,577
506
92
7
0
232,076
4
W
Jormungandr
7,971
613
32
2
0
273,211
0
W
Sol
7,555
581
87
7
0
232,136
0
W
Baron Samedi
7,068
544
102
8
0
237,885
0
W
Fenrir
6,755
520
72
6
0
306,098
0
L
Loki
6,843
526
84
6
0
241,335
0
W
Bellona
6,695
515
76
6
0
257,680
0
L
Anhur
7,317
563
52
4
0
204,420
4
L
Bacchus
6,349
488
33
3
0
268,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role