Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DarkMagik15
Loki
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 94L
1,457 Elo+
Solo
Aphrodite
Aphrodite
KingKroniq
Aphrodite
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 62L
1,339 Elo+
Solo
Izanami
Izanami
ZonkedCape49
Izanami
Level 106
God Stats
0W - 2L
1,159 SR
Queue Stats
129W - 135L
1,394 Elo+
Solo
Anhur
Anhur
toxicc-OP
Anhur
Level 83
God Stats
0W - 6L
1,090 SR
Queue Stats
281W - 286L
1,434 Elo+
Solo
Team Averages
Level 88
1,350 SR
1,425 Elo+

VS

Team Averages
Level 96
1,566 SR
1,386 Elo+
Xbalanque
Xbalanque
AUS JEFE
Xbalanque
Level 102
God Stats
6W - 1L
1,737 SR
Queue Stats
380W - 398L
1,357 Elo+
Solo
Janus
Janus
Kuruk_24
Janus
Level 126
God Stats
8W - 5L
1,718 SR
Queue Stats
287W - 281L
1,477 Elo+
Solo
Aphrodite
Aphrodite
MagicWires
Aphrodite
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,246 Elo+
Party 1
Sobek
Sobek
MicrobicFool79
Sobek
Level 89
God Stats
3W - 3L
1,253 SR
Queue Stats
353W - 356L
1,430 Elo+
Party 1
Ares
Ares
immersedsnake
Ares
Level 134
God Stats
6W - 3L
1,623 SR
Queue Stats
229W - 246L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
3 / 2 / 1
7,502
1,072
7,101
8,171
7,997
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 3 / 2
6,121
874
7,887
7,197
3,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
KingKroniq
Aphrodite
12
0 / 2 / 2
6,121
874
5,075
6,185
3,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ZonkedCape49
Izanami
12
0 / 3 / 1
6,044
863
4,563
6,250
2,668
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
toxicc-OP
Anhur
5
0 / 1 / 0
4,934
705
44
1,069
377
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AUS JEFE
Xbalanque
12
2 / 2 / 8
6,659
951
7,384
6,745
3,136
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Kuruk_24
Janus
12
4 / 1 / 7
6,893
985
4,995
4,743
2,139
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Aphrodite
MagicWires
Aphrodite
13
2 / 1 / 6
7,011
1,002
3,702
6,301
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
2 / 2 / 7
6,593
942
5,941
7,953
8,109
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 1 / 7
6,663
952
4,109
10,745
10,859
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
3
Kills
11
11
Deaths
7
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
2
1
1.75
W
Xbalanque
AUS JEFE
Xbalanque
2
2
8
3
L
0
3
2
0.33
L
Aphrodite
KingKroniq
Aphrodite
0
2
2
0.5
W
Janus
Kuruk_24
Janus
4
1
7
7.5
W
Aphrodite
MagicWires
Aphrodite
2
1
6
5
W
2
2
7
2.75
L
Izanami
ZonkedCape49
Izanami
0
3
1
0.17
W
1
1
7
4.5
L
Anhur
toxicc-OP
Anhur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,670
Damage
26,131
28,872
Taken
36,487
17,729
Mitigated
27,902
9,504
Healing
13,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
7,101
2,486
193
1,018
8,171
7,997
0
4,394
3,759
17,954
0
W
Xbalanque
AUS JEFE
Xbalanque
7,384
2,689
176
713
6,745
3,136
369
2,926
3,819
0
13,610
L
7,887
897
97
1,131
7,197
3,253
0
4,678
2,519
0
15,768
L
Aphrodite
KingKroniq
Aphrodite
5,075
355
2,889
2,958
6,185
3,434
0
4,112
2,033
11,665
0
W
Janus
Kuruk_24
Janus
4,995
293
1,319
1,145
4,743
2,139
975
511
4,232
13,234
0
W
Aphrodite
MagicWires
Aphrodite
3,702
322
2,718
2,627
6,301
3,659
163
1,091
5,210
14,025
0
W
5,941
205
165
1,349
7,953
8,109
0
3,446
4,507
8,772
783
L
Izanami
ZonkedCape49
Izanami
4,563
1,964
215
1,003
6,250
2,668
0
3,742
2,508
0
10,046
W
4,109
390
528
3,098
10,745
10,859
179
4,202
6,543
9,350
0
L
Anhur
toxicc-OP
Anhur
44
44
0
0
1,069
377
0
980
89
0
44

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,722
Gold Earned
33,819
71
Minions Killed
77
0
Camps Cleared
0
578,069
Distance Traveled
713,510
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,502
1,072
16
2
0
132,257
0
W
Xbalanque
6,659
951
13
2
0
137,628
0
L
Loki
6,121
874
15
2
0
153,535
0
L
Aphrodite
6,121
874
22
3
0
145,368
0
W
Janus
6,893
985
24
3
0
160,805
0
W
Aphrodite
7,011
1,002
27
4
0
146,020
0
W
Sobek
6,593
942
4
1
0
136,133
0
L
Izanami
6,044
863
18
3
0
125,176
0
W
Ares
6,663
952
9
1
0
132,924
0
L
Anhur
4,934
705
0
0
0
21,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role