Player Matchup

Thanatos
Thanatos
Springgamer89
Thanatos
Level 123
God Stats
2W - 7L
1,187 SR
Queue Stats
401W - 444L
1,472 Elo+
Party 1
Neith
Neith
jacobp96p
Neith
Level 16
God Stats
87W - 77L
1,496 SR
Queue Stats
96W - 101L
1,402 Elo+
Solo
Vamana
Vamana
kikojor
Vamana
Level 68
God Stats
2W - 3L
1,544 SR
Queue Stats
68W - 65L
1,475 Elo+
Party 1
Aphrodite
Aphrodite
orlando10597201
Aphrodite
Level 158
God Stats
5W - 11L
1,293 SR
Queue Stats
393W - 400L
1,430 Elo+
Solo
Ix Chel
Ix Chel
加菲猫的愤怒
Ix Chel
Level 107
God Stats
0W - 1L
1,240 SR
Queue Stats
17W - 24L
1,409 Elo+
Solo
Team Averages
Level 94
1,352 SR
1,438 Elo+

VS

Team Averages
Level 81
1,560 SR
1,454 Elo+
Kuzenbo
Kuzenbo
Esmelopx
Kuzenbo
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,366 Elo+
Solo
King Arthur
King Arthur
Omegatorus
King Arthur
Level 18
God Stats
4W - 5L
1,242 SR
Queue Stats
57W - 74L
1,380 Elo+
Solo
Chronos
Chronos
Sc3wt
Chronos
Level 47
God Stats
10W - 5L
1,835 SR
Queue Stats
143W - 78L
1,680 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
crownedclown123
Ah Muzen Cab
Level 109
God Stats
5W - 3L
1,450 SR
Queue Stats
195W - 228L
1,398 Elo+
Solo
Raijin
Raijin
gamerboy94Cris
Raijin
Level 113
God Stats
23W - 32L
1,773 SR
Queue Stats
286W - 306L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Springgamer89
Thanatos
15
3 / 4 / 1
8,716
726
11,246
12,615
6,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
jacobp96p
Neith
15
0 / 4 / 4
8,176
681
7,019
13,073
5,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
kikojor
Vamana
12
0 / 6 / 2
7,298
608
4,846
13,762
11,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
orlando10597201
Aphrodite
17
0 / 2 / 0
9,207
767
7,919
11,471
6,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 7 / 1
8,097
675
8,535
13,409
5,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Esmelopx
Kuzenbo
15
1 / 2 / 11
8,519
710
5,624
12,108
15,536
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Omegatorus
King Arthur
17
8 / 0 / 10
10,163
847
11,200
14,981
19,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chronos
Sc3wt
Chronos
18
7 / 0 / 9
10,487
874
17,340
7,742
3,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
crownedclown123
Ah Muzen Cab
17
4 / 2 / 5
9,583
799
7,102
11,452
4,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
3 / 0 / 13
9,594
800
11,026
8,245
4,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
71
4
Kills
23
23
Deaths
4
8
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Esmelopx
Kuzenbo
1
2
11
3.25
W
King Arthur
Omegatorus
King Arthur
8
0
10
13
W
Chronos
Sc3wt
Chronos
7
0
9
11.5
L
Thanatos
Springgamer89
Thanatos
3
4
1
0.88
W
Ah Muzen Cab
crownedclown123
Ah Muzen Cab
4
2
5
3.25
W
3
0
13
9.5
L
Neith
jacobp96p
Neith
0
4
4
0.5
L
Vamana
kikojor
Vamana
0
6
2
0.17
L
Aphrodite
orlando10597201
Aphrodite
0
2
0
0
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,565
Damage
52,292
64,330
Taken
54,528
36,132
Mitigated
47,240
17,208
Healing
6,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Esmelopx
Kuzenbo
5,624
1,774
294
1,301
12,108
15,536
182
3,147
8,778
11,530
296
W
King Arthur
Omegatorus
King Arthur
11,200
901
0
510
14,981
19,102
138
1,537
13,393
1,203
35,534
W
Chronos
Sc3wt
Chronos
17,340
4,784
0
2,209
7,742
3,311
2,830
2,397
5,033
56,059
0
L
Thanatos
Springgamer89
Thanatos
11,246
1,168
0
5,086
12,615
6,735
0
5,380
7,235
0
32,039
W
Ah Muzen Cab
crownedclown123
Ah Muzen Cab
7,102
3,074
0
480
11,452
4,315
861
4,806
6,447
0
31,752
W
11,026
851
0
1,794
8,245
4,976
731
3,719
4,423
35,359
0
L
Neith
jacobp96p
Neith
7,019
3,050
0
818
13,073
5,770
456
7,695
5,378
0
33,724
L
Vamana
kikojor
Vamana
4,846
1,656
463
594
13,762
11,244
0
7,641
6,121
0
12,473
L
Aphrodite
orlando10597201
Aphrodite
7,919
807
1,575
6,589
11,471
6,615
671
6,110
5,235
46,645
0
L
8,535
1,132
371
1,712
13,409
5,768
40
7,780
5,629
20,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,494
Gold Earned
48,346
271
Minions Killed
242
0
Camps Cleared
0
1,144,404
Distance Traveled
1,334,101
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,519
710
12
1
0
253,486
4
W
King Arthur
10,163
847
43
4
0
287,792
4
W
Chronos
10,487
874
90
8
0
300,110
0
L
Thanatos
8,716
726
47
4
0
274,612
0
W
Ah Muzen Cab
9,583
799
52
4
0
244,977
0
W
Raijin
9,594
800
45
4
0
247,736
4
L
Neith
8,176
681
72
6
0
216,393
0
L
Vamana
7,298
608
15
1
0
208,961
0
L
Aphrodite
9,207
767
99
8
0
217,010
0
L
Ix Chel
8,097
675
38
3
0
227,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role