Player Matchup

Hera
Hera
Aqua_124XD
Hera
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,556 Elo+
Party 1
Thanatos
Thanatos
Damontej143
Thanatos
Level 29
God Stats
0W - 1L
1,263 SR
Queue Stats
2W - 10L
1,259 Elo+
Party 1
Sobek
Sobek
LunaFamilia123
Sobek
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,487 Elo+
Party 1
Team Averages
Level 60
1,421 SR
1,434 Elo+

VS

Team Averages
Level 86
1,427 SR
1,464 Elo+
Arachne
Arachne
Ackerman003
Arachne
Level 44
God Stats
4W - 3L
1,558 SR
Queue Stats
42W - 46L
1,472 Elo+
Solo
Hercules
Hercules
BeardForceOne
Hercules
Level 125
God Stats
93W - 80L
1,540 SR
Queue Stats
624W - 636L
1,410 Elo+
Solo
Hel
Hel
xXHolyDivinityXx
Hel
Level 90
God Stats
16W - 35L
1,181 SR
Queue Stats
341W - 317L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 2
11,850
741
11,160
11,749
4,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Damontej143
Thanatos
12
0 / 8 / 2
10,047
628
7,147
13,912
5,373
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 3 / 1
11,193
700
5,973
18,797
16,780
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ackerman003
Arachne
16
8 / 2 / 7
13,544
847
19,270
17,061
8,200
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
BeardForceOne
Hercules
16
4 / 1 / 12
12,547
784
9,995
18,948
19,473
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 0 / 11
12,883
805
10,000
5,329
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
3
Kills
16
16
Deaths
3
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Arachne
Ackerman003
Arachne
8
2
7
5.75
L
1
5
2
0.4
W
Hercules
BeardForceOne
Hercules
4
1
12
10
L
Thanatos
Damontej143
Thanatos
0
8
2
0.13
L
2
3
1
0.83
W
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,280
Damage
39,265
44,458
Taken
41,338
26,748
Mitigated
29,963
7,472
Healing
23,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Ackerman003
Arachne
19,270
15,056
0
7,411
17,061
8,200
891
7,600
9,461
0
82,438
L
11,160
3,533
115
1,531
11,749
4,595
0
4,136
7,613
68,685
0
W
Hercules
BeardForceOne
Hercules
9,995
1,702
0
8,589
18,948
19,473
234
7,241
10,955
0
25,399
L
Thanatos
Damontej143
Thanatos
7,147
1,138
0
2,617
13,912
5,373
0
2,890
11,022
0
23,710
L
5,973
143
293
2,916
18,797
16,780
0
3,499
15,298
18,277
0
W
10,000
496
4,385
3,272
5,329
2,290
821
3,216
2,113
56,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,090
Gold Earned
38,974
169
Minions Killed
176
0
Camps Cleared
0
779,291
Distance Traveled
999,666
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,544
847
85
5
0
328,303
0
L
Hera
11,850
741
108
7
0
230,116
0
W
Hercules
12,547
784
20
1
0
351,716
0
L
Thanatos
10,047
628
39
2
0
272,167
0
L
Sobek
11,193
700
22
1
0
277,008
0
W
Hel
12,883
805
71
4
0
319,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role