Player Matchup

Bacchus
Bacchus
ILostMyAcct
Bacchus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,721 Elo+
Party 2
Ah Puch
Ah Puch
VänillaGørillα
Ah Puch
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 21L
1,819 Elo+
Party 2
Neith
Neith
namechanged8907
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 3L
1,979 Elo+
Party 2
Team Averages
Level 72
1,500 SR
1,840 Elo+

VS

Team Averages
Level 59
1,572 SR
1,495 Elo+
King Arthur
King Arthur
BlaBl
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,499 Elo+
Party 1
Janus
Janus
GRlSLY
Janus
Level 103
God Stats
6W - 1L
1,699 SR
Queue Stats
43W - 44L
1,514 Elo+
Party 1
Rama
Rama
МИТИРЁВ
Rama
Level 58
God Stats
19W - 22L
1,517 SR
Queue Stats
43W - 53L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ILostMyAcct
Bacchus
11
6 / 0 / 14
8,508
1,064
6,438
7,088
6,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
5 / 3 / 14
8,555
1,069
11,250
8,803
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
12 / 0 / 11
9,590
1,199
12,100
6,827
2,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlaBl
King Arthur
8
0 / 8 / 2
6,057
757
2,487
12,292
7,418
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Janus
GRlSLY
Janus
9
2 / 9 / 1
6,740
843
5,768
10,608
3,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 6 / 1
5,652
707
3,225
9,528
2,993
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
6
23
Kills
2
3
Deaths
23
39
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BlaBl
King Arthur
0
8
2
0.13
L
Janus
GRlSLY
Janus
2
9
1
0.28
W
Bacchus
ILostMyAcct
Bacchus
6
0
14
13
W
5
3
14
4
W
12
0
11
17.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,788
Damage
11,480
22,718
Taken
32,428
11,981
Mitigated
13,746
8,459
Healing
396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BlaBl
King Arthur
2,487
165
0
388
12,292
7,418
0
7,018
4,966
0
8,344
L
Janus
GRlSLY
Janus
5,768
145
0
8
10,608
3,335
0
5,190
5,213
19,393
0
W
Bacchus
ILostMyAcct
Bacchus
6,438
851
0
3,308
7,088
6,490
225
1,170
5,759
12,570
0
W
11,250
784
0
3,411
8,803
3,029
348
2,676
5,966
37,094
0
W
12,100
4,468
0
1,740
6,827
2,462
1,573
1,893
4,742
0
37,028
L
3,225
1,824
0
0
9,528
2,993
0
4,799
4,561
0
9,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,653
Gold Earned
18,449
108
Minions Killed
51
0
Camps Cleared
0
518,730
Distance Traveled
398,930
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,057
757
7
1
0
147,459
0
L
Janus
6,740
843
32
4
0
134,023
0
W
Bacchus
8,508
1,064
12
2
0
182,108
0
W
Ah Puch
8,555
1,069
48
6
0
162,853
0
W
Neith
9,590
1,199
48
6
0
173,769
0
L
Rama
5,652
707
12
2
0
117,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role