Player Matchup

Ganesha
Ganesha
MonsterFrob
Ganesha
Level 95
God Stats
31W - 33L
1,497 SR
Queue Stats
402W - 469L
1,450 Elo+
Party 2
Raijin
Raijin
SnousDog
Raijin
Level 142
God Stats
15W - 7L
1,734 SR
Queue Stats
383W - 380L
1,452 Elo+
Solo
Arachne
Arachne
TurboKarsten23
Arachne
Level 114
God Stats
101W - 88L
1,560 SR
Queue Stats
442W - 509L
1,384 Elo+
Party 2
Sol
Sol
Uren-urin
Sol
Level 105
God Stats
38W - 36L
1,477 SR
Queue Stats
437W - 485L
1,406 Elo+
Party 2
Hera
Hera
j_luimessi
Hera
Level 69
God Stats
24W - 24L
1,480 SR
Queue Stats
225W - 263L
1,351 Elo+
Party 2
Team Averages
Level 105
1,550 SR
1,409 Elo+

VS

Team Averages
Level 72
1,421 SR
1,479 Elo+
Neith
Neith
 
Neith
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
AIGAKILL
Amaterasu
Level 42
God Stats
5W - 4L
1,281 SR
Queue Stats
63W - 55L
1,528 Elo+
Party 3
Thoth
Thoth
Foxytoo_Dva
Thoth
Level 29
God Stats
6W - 8L
1,329 SR
Queue Stats
304W - 318L
1,374 Elo+
Party 1
Ares
Ares
Furgo_ow
Ares
Level 48
God Stats
2W - 5L
1,221 SR
Queue Stats
108W - 158L
1,439 Elo+
Party 1
Arachne
Arachne
lhlSONDER
Arachne
Level 108
God Stats
4W - 2L
1,773 SR
Queue Stats
115W - 95L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
MonsterFrob
Ganesha
7
0 / 1 / 2
5,062
633
519
3,807
2,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
SnousDog
Raijin
10
3 / 1 / 0
6,063
758
4,948
5,486
3,067
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
2 / 1 / 2
4,908
614
3,257
5,857
1,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
0 / 0 / 1
5,085
636
2,637
2,466
674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
1 / 1 / 0
5,640
705
2,884
3,399
965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
0 / 1 / 0
3,516
440
1,076
2,888
927
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
AIGAKILL
Amaterasu
8
0 / 3 / 1
4,435
554
2,949
8,937
3,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 1 / 0
4,650
581
1,771
3,392
928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ares
6
0 / 1 / 1
4,036
505
678
5,531
2,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
lhlSONDER
Arachne
10
3 / 0 / 0
5,459
682
3,370
5,695
1,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
6
Kills
4
4
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
L
Amaterasu
AIGAKILL
Amaterasu
0
3
1
0.17
L
1
1
0
1
L
Ares
0
1
1
0.5
W
Ganesha
MonsterFrob
Ganesha
0
1
2
1
W
Raijin
SnousDog
Raijin
3
1
0
3
W
2
1
2
3
W
0
0
1
0.5
W
1
1
0
1
L
Arachne
lhlSONDER
Arachne
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,245
Damage
9,844
21,015
Taken
26,443
9,368
Mitigated
9,861
6,935
Healing
6,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,076
77
0
535
2,888
927
0
1,343
1,545
0
17,933
L
Amaterasu
AIGAKILL
Amaterasu
2,949
1,451
0
2,109
8,937
3,716
0
4,719
4,218
0
23,258
L
1,771
139
0
750
3,392
928
0
1,207
2,185
35,093
0
L
Ares
678
152
702
1,038
5,531
2,415
0
2,483
3,048
5,183
0
W
Ganesha
MonsterFrob
Ganesha
519
0
931
972
3,807
2,725
0
343
3,464
11,931
0
W
Raijin
SnousDog
Raijin
4,948
1,248
0
2,005
5,486
3,067
180
0
5,486
38,466
229
W
3,257
2,336
0
1,830
5,857
1,937
0
1,163
4,694
0
26,550
W
2,637
1,379
0
721
2,466
674
1,101
47
2,419
41,008
0
W
2,884
514
0
476
3,399
965
0
896
2,503
43,189
0
L
Arachne
lhlSONDER
Arachne
3,370
2,905
0
1,017
5,695
1,875
9
1,007
4,688
0
34,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,758
Gold Earned
22,096
299
Minions Killed
190
0
Camps Cleared
0
812,983
Distance Traveled
767,053
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,516
440
14
2
0
112,622
0
L
Amaterasu
4,435
554
43
5
0
191,584
0
L
Thoth
4,650
581
59
7
0
152,718
1
L
Ares
4,036
505
10
1
0
103,843
0
W
Ganesha
5,062
633
3
0
0
182,471
2
W
Raijin
6,063
758
56
7
0
122,220
0
W
Arachne
4,908
614
42
5
0
182,299
0
W
Sol
5,085
636
99
12
0
157,535
0
W
Hera
5,640
705
99
12
0
168,458
2
L
Arachne
5,459
682
64
8
0
206,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role