Player Matchup

Cernunnos
Cernunnos
HollowedOut
Cernunnos
Level 251
God Stats
4W - 11L
1,530 SR
Queue Stats
793W - 771L
1,525 Elo+
Solo
Odin
Odin
Houssem-Labbenne
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,702 Elo+
Solo
Erlang Shen
Erlang Shen
Jitzunator
Erlang Shen
Level 25
God Stats
6W - 8L
1,715 SR
Queue Stats
458W - 483L
1,426 Elo+
Solo
Baron Samedi
Baron Samedi
Le Sambo Qc
Baron Samedi
Level 142
God Stats
4W - 2L
1,643 SR
Queue Stats
187W - 167L
1,521 Elo+
Solo
Freya
Freya
Meduimist
Freya
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 75L
1,502 Elo+
Solo
Team Averages
Level 104
1,578 SR
1,535 Elo+

VS

Team Averages
Level 114
1,458 SR
1,501 Elo+
Persephone
Persephone
 
Persephone
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
DaffodilFern901
Eset
Level 125
God Stats
6W - 1L
1,284 SR
Queue Stats
606W - 614L
1,530 Elo+
Solo
Hera
Hera
UpsetAve
Hera
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 51L
1,431 Elo+
Solo
Cernunnos
Cernunnos
donley111
Cernunnos
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
141W - 93L
1,582 Elo+
Solo
Janus
Janus
虾仁猪心略略略
Janus
Level 124
God Stats
7W - 5L
1,504 SR
Queue Stats
265W - 279L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HollowedOut
Cernunnos
13
1 / 5 / 2
7,370
737
5,841
10,362
4,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 8 / 1
6,228
623
2,714
13,647
12,373
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
Jitzunator
Erlang Shen
11
0 / 5 / 0
6,309
631
5,699
10,045
12,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Le Sambo Qc
Baron Samedi
15
3 / 4 / 0
7,888
789
8,592
10,622
5,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Freya
Meduimist
Freya
12
0 / 7 / 3
6,618
662
4,507
10,870
4,321
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
8 / 1 / 18
9,927
993
13,796
8,847
5,636
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
5 / 2 / 17
9,368
937
10,230
7,843
3,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
14
2 / 1 / 15
9,126
913
6,185
5,510
4,941
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
donley111
Cernunnos
16
6 / 0 / 20
9,473
947
9,779
7,797
4,112
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

16
8 / 1 / 15
9,732
973
11,182
7,138
3,593
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
114
4
Kills
29
29
Deaths
5
6
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
8
1
18
17
W
5
2
17
6.75
L
Cernunnos
HollowedOut
Cernunnos
1
5
2
0.4
L
0
8
1
0.06
L
Erlang Shen
Jitzunator
Erlang Shen
0
5
0
0
L
Baron Samedi
Le Sambo Qc
Baron Samedi
3
4
0
0.75
L
Freya
Meduimist
Freya
0
7
3
0.21
W
Hera
2
1
15
9.5
W
Cernunnos
donley111
Cernunnos
6
0
20
16
W
8
1
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,353
Damage
51,172
55,546
Taken
37,135
38,279
Mitigated
22,015
8,985
Healing
17,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
13,796
1,247
0
2,896
8,847
5,636
1,502
2,785
5,843
24,204
0
W
10,230
717
1,824
1,278
7,843
3,733
1,571
3,500
4,305
20,541
0
L
Cernunnos
HollowedOut
Cernunnos
5,841
2,168
237
1,470
10,362
4,122
0
8,416
1,834
0
14,792
L
2,714
168
140
591
13,647
12,373
0
8,771
4,638
3,518
3,871
L
Erlang Shen
Jitzunator
Erlang Shen
5,699
1,244
313
1,028
10,045
12,112
0
7,407
2,517
0
10,314
L
Baron Samedi
Le Sambo Qc
Baron Samedi
8,592
287
887
3,358
10,622
5,351
0
8,455
2,065
26,538
0
L
Freya
Meduimist
Freya
4,507
1,242
182
779
10,870
4,321
0
7,639
3,099
8,259
0
W
Hera
6,185
1,039
1,502
1,427
5,510
4,941
387
2,238
3,192
11,021
0
W
Cernunnos
donley111
Cernunnos
9,779
5,764
2,387
2,026
7,797
4,112
2,715
2,636
4,858
0
16,569
W
11,182
448
2,551
1,576
7,138
3,593
1,970
4,161
2,798
26,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,413
Gold Earned
47,626
90
Minions Killed
120
0
Camps Cleared
0
754,957
Distance Traveled
1,000,353
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,927
993
27
3
0
196,721
0
W
Eset
9,368
937
28
3
0
189,792
0
L
Cernunnos
7,370
737
20
2
0
127,770
0
L
Odin
6,228
623
6
1
0
166,493
0
L
Erlang Shen
6,309
631
2
0
0
145,189
0
L
Baron Samedi
7,888
789
56
6
0
159,593
0
L
Freya
6,618
662
6
1
0
155,912
0
W
Hera
9,126
913
13
1
0
201,241
0
W
Cernunnos
9,473
947
16
2
0
185,867
0
W
Janus
9,732
973
36
4
0
226,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role