Player Matchup

Achilles
Achilles
Platinum I
Arza2095
Achilles
Platinum I
Level 155
God Stats
7W - 4L
1,654 SR
Queue Stats
125W - 61L
1,673 MMR
Party 1
Cabrakan
Cabrakan
Diamond III
I MisterKnopf I
Cabrakan
Diamond III
Level 157
God Stats
2W - 1L
1,244 SR
Queue Stats
195W - 137L
2,229 MMR
Party 1
Sol
Sol
Diamond IV
qzVeroxity
Sol
Diamond IV
Level 139
God Stats
5W - 5L
1,663 SR
Queue Stats
147W - 81L
2,009 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 150
1,520 SR
1,970 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 122
1,581 SR
1,902 MMR
Xbalanque
Xbalanque
Platinum V
MARKETE
Xbalanque
Platinum V
Level 121
God Stats
21W - 17L
1,743 SR
Queue Stats
157W - 170L
1,801 MMR
Solo
Cthulhu
Cthulhu
Silver I
Romantuz
Cthulhu
Silver I
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 97L
1,423 MMR
Solo
Zeus
Zeus
Masters
ownzyE
Zeus
Masters
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 84L
2,480 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Arza2095
Achilles
13
3 / 2 / 8
10,364
797
10,217
17,975
25,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
13
2 / 2 / 9
10,268
790
6,607
11,823
15,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
7 / 2 / 5
11,841
911
18,512
13,025
5,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
MartichorasKuzenboPersephoneCharonThoth

VS

Bans
RaijinGebDiscordiaGaneshaBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
MARKETE
Xbalanque
13
1 / 3 / 4
9,696
746
12,529
12,102
4,717
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Romantuz
Cthulhu
12
3 / 4 / 3
9,751
750
8,918
18,137
17,966
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
ownzyE
Zeus
12
2 / 5 / 2
10,093
776
14,185
10,566
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
12
Kills
6
6
Deaths
12
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
Arza2095
Achilles
3
2
8
3.5
W
Cabrakan
2
2
9
3.25
L
Xbalanque
MARKETE
Xbalanque
1
3
4
1
L
Cthulhu
Romantuz
Cthulhu
3
4
3
1.13
L
Zeus
ownzyE
Zeus
2
5
2
0.6
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,336
Damage
35,632
42,823
Taken
40,805
46,422
Mitigated
26,386
11,275
Healing
9,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Arza2095
Achilles
10,217
2,531
0
2,646
17,975
25,194
186
8,998
8,977
745
19,838
W
Cabrakan
6,607
838
0
1,247
11,823
15,252
29
7,170
4,653
16,670
567
L
Xbalanque
MARKETE
Xbalanque
12,529
8,017
0
1,726
12,102
4,717
1,962
6,483
4,942
0
45,717
L
Cthulhu
Romantuz
Cthulhu
8,918
1,590
152
5,121
18,137
17,966
0
12,303
5,262
23,117
0
L
Zeus
ownzyE
Zeus
14,185
1,530
0
2,387
10,566
3,703
0
5,901
4,306
45,242
0
W
18,512
7,947
0
7,382
13,025
5,976
3,038
7,094
5,931
82,434
10,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,473
Gold Earned
29,540
157
Minions Killed
145
0
Camps Cleared
0
743,027
Distance Traveled
681,390
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,364
797
12
1
0
263,560
0
W
Cabrakan
10,268
790
15
1
0
256,164
0
L
Xbalanque
9,696
746
60
5
0
228,505
0
L
Cthulhu
9,751
750
27
2
0
240,844
6
L
Zeus
10,093
776
58
4
0
212,041
4
W
Sol
11,841
911
130
10
0
223,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role