Player Matchup

Vamana
Vamana
Luc2XD
Vamana
Level 45
God Stats
1W - 1L
1,209 SR
Queue Stats
117W - 100L
1,520 Elo+
Solo
Yemoja
Yemoja
Tiz-2000
Yemoja
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 21L
1,805 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
darkangel636
Ah Muzen Cab
Level 122
God Stats
1W - 1L
1,472 SR
Queue Stats
21W - 19L
1,420 Elo+
Solo
Scylla
Scylla
fomik501693
Scylla
Level 128
God Stats
12W - 3L
1,607 SR
Queue Stats
364W - 369L
1,458 Elo+
Solo
Tyr
Tyr
x-X3rPepeX-x
Tyr
Level 127
God Stats
2W - 3L
1,413 SR
Queue Stats
356W - 379L
1,434 Elo+
Solo
Team Averages
Level 109
1,440 SR
1,527 Elo+

VS

Team Averages
Level 89
1,511 SR
1,441 Elo+
Anhur
Anhur
Ouroboros42
Anhur
Level 104
God Stats
1W - 2L
1,720 SR
Queue Stats
80W - 88L
1,437 Elo+
Solo
Aphrodite
Aphrodite
Vanwyk0206
Aphrodite
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Warden-44
Gilgamesh
Level 109
God Stats
0W - 4L
1,500 SR
Queue Stats
127W - 129L
1,391 Elo+
Party 1
Ganesha
Ganesha
docterdangerdog
Ganesha
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 121L
1,397 Elo+
Party 1
Thoth
Thoth
永爱我猫
Thoth
Level 68
God Stats
1W - 5L
1,333 SR
Queue Stats
326W - 355L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Luc2XD
Vamana
17
14 / 2 / 16
11,179
1,016
18,547
16,698
15,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
Tiz-2000
Yemoja
14
4 / 3 / 14
9,477
862
1,552
11,161
6,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
darkangel636
Ah Muzen Cab
17
4 / 1 / 18
9,894
899
13,015
11,713
5,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
17
7 / 3 / 15
10,236
931
13,786
8,993
3,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 1 / 23
9,465
860
10,515
17,497
16,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 2
9,140
831
9,811
10,727
4,457
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Vanwyk0206
Aphrodite
12
0 / 8 / 6
7,668
697
3,838
12,705
6,811
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Warden-44
Gilgamesh
13
2 / 5 / 2
7,491
681
8,662
14,063
13,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 9 / 3
6,906
628
4,906
17,102
12,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 4 / 2
8,178
743
12,430
7,509
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
22
32
Kills
7
10
Deaths
32
86
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Vamana
Luc2XD
Vamana
14
2
16
11
L
3
6
2
0.67
W
Yemoja
Tiz-2000
Yemoja
4
3
14
3.67
L
Aphrodite
Vanwyk0206
Aphrodite
0
8
6
0.38
L
Gilgamesh
Warden-44
Gilgamesh
2
5
2
0.6
W
Ah Muzen Cab
darkangel636
Ah Muzen Cab
4
1
18
13
L
0
9
3
0.17
W
Scylla
7
3
15
4.83
W
3
1
23
14.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,415
Damage
39,647
66,062
Taken
62,106
47,575
Mitigated
40,997
32,234
Healing
7,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Luc2XD
Vamana
18,547
7,798
1,450
3,548
16,698
15,867
1,007
4,154
12,447
242
32,221
L
9,811
3,398
134
725
10,727
4,457
253
3,875
6,624
0
23,116
W
Yemoja
Tiz-2000
Yemoja
1,552
535
14,891
2,680
11,161
6,241
856
3,348
7,679
3,603
0
L
Aphrodite
Vanwyk0206
Aphrodite
3,838
1,399
394
1,822
12,705
6,811
0
4,146
8,412
5,178
0
L
Gilgamesh
Warden-44
Gilgamesh
8,662
1,539
191
1,857
14,063
13,659
0
1,772
11,895
0
13,561
W
Ah Muzen Cab
darkangel636
Ah Muzen Cab
13,015
5,327
1,114
2,463
11,713
5,195
3,011
4,830
6,740
0
28,669
L
4,906
428
418
1,074
17,102
12,720
0
4,340
12,294
9,760
0
W
Scylla
13,786
408
644
586
8,993
3,386
1,560
4,085
4,750
28,831
0
W
10,515
332
1,435
3,423
17,497
16,886
841
4,757
12,383
0
23,980
L
12,430
477
0
667
7,509
3,350
87
1,427
5,925
26,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,251
Gold Earned
39,383
121
Minions Killed
114
0
Camps Cleared
0
1,093,303
Distance Traveled
866,089
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,179
1,016
28
3
0
239,647
0
L
Anhur
9,140
831
52
5
0
180,579
0
W
Yemoja
9,477
862
6
1
0
173,039
0
L
Aphrodite
7,668
697
6
1
0
142,647
0
L
Gilgamesh
7,491
681
10
1
0
214,425
0
W
Ah Muzen Cab
9,894
899
37
3
0
224,157
0
L
Ganesha
6,906
628
5
0
0
147,853
0
W
Scylla
10,236
931
33
3
0
206,711
0
W
Tyr
9,465
860
17
2
0
249,749
0
L
Thoth
8,178
743
41
4
0
180,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role