Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Ruvez
Skadi
Level 105
God Stats
13W - 19L
1,225 SR
Queue Stats
16W - 21L
1,260 Elo+
Solo
Poseidon
Poseidon
The_White_Lash93
Poseidon
Level 143
God Stats
5W - 8L
1,421 SR
Queue Stats
395W - 545L
1,394 Elo+
Solo
Kuzenbo
Kuzenbo
exc0903c
Kuzenbo
Level 120
God Stats
0W - 3L
1,311 SR
Queue Stats
103W - 103L
1,568 Elo+
Party 2
Sol
Sol
sebasmc25
Sol
Level 139
God Stats
3W - 3L
1,644 SR
Queue Stats
79W - 81L
1,511 Elo+
Party 2
Team Averages
Level 133
1,420 SR
1,446 Elo+

VS

Team Averages
Level 113
1,518 SR
1,476 Elo+
Zeus
Zeus
 
Zeus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BritishMute
Bellona
Level 35
God Stats
20W - 14L
1,490 SR
Queue Stats
82W - 92L
1,438 Elo+
Solo
Artemis
Artemis
Futurc
Artemis
Level 137
God Stats
9W - 5L
1,618 SR
Queue Stats
678W - 626L
1,463 Elo+
Solo
Bastet
Bastet
Saranu
Bastet
Level 80
God Stats
10W - 2L
1,624 SR
Queue Stats
189W - 171L
1,494 Elo+
Party 1
Hel
Hel
SkillTriXxter
Hel
Level 155
God Stats
1W - 1L
1,358 SR
Queue Stats
326W - 291L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
1 / 5 / 1
6,475
463
3,896
14,490
5,038
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
Ruvez
Skadi
9
0 / 3 / 2
5,744
410
2,041
7,234
2,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 7 / 2
6,525
466
4,219
9,939
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kuzenbo
exc0903c
Kuzenbo
12
0 / 3 / 1
6,715
480
8,026
12,645
17,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

12
3 / 2 / 0
7,385
528
6,649
9,007
2,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
12 / 0 / 1
9,384
670
15,293
6,207
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bellona
BritishMute
Bellona
13
1 / 2 / 3
8,171
584
8,073
14,687
12,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Futurc
Artemis
14
1 / 1 / 0
7,908
565
3,527
6,691
2,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Saranu
Bastet
13
6 / 0 / 3
8,408
601
7,723
10,266
3,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
0 / 2 / 4
7,416
530
4,204
8,503
4,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
5
Kills
20
20
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
5
1
0.3
W
Zeus
 
Zeus
12
0
1
12.5
W
Bellona
BritishMute
Bellona
1
2
3
1.25
W
Artemis
Futurc
Artemis
1
1
0
1
L
Skadi
Ruvez
Skadi
0
3
2
0.33
W
Bastet
Saranu
Bastet
6
0
3
7.5
W
0
2
4
1
L
1
7
2
0.29
L
Kuzenbo
exc0903c
Kuzenbo
0
3
1
0.17
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,831
Damage
38,820
53,315
Taken
46,354
29,638
Mitigated
26,210
11,989
Healing
16,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,896
2,823
0
5,388
14,490
5,038
0
4,239
10,251
0
26,998
W
Zeus
 
Zeus
15,293
2,988
0
990
6,207
2,283
0
2,234
3,942
76,931
0
W
Bellona
BritishMute
Bellona
8,073
3,708
0
5,829
14,687
12,484
0
5,885
7,523
0
57,158
W
Artemis
Futurc
Artemis
3,527
808
0
2,395
6,691
2,698
758
2,512
4,154
0
65,865
L
Skadi
Ruvez
Skadi
2,041
565
0
1,343
7,234
2,090
248
3,770
3,464
0
23,137
W
Bastet
Saranu
Bastet
7,723
2,849
0
3,457
10,266
3,800
0
2,619
7,286
0
59,020
W
4,204
111
1,495
2,821
8,503
4,945
463
4,064
4,389
45,129
319
L
4,219
512
0
1,100
9,939
2,740
0
6,861
3,078
34,717
0
L
Kuzenbo
exc0903c
Kuzenbo
8,026
2,067
0
1,605
12,645
17,006
0
1,011
11,634
38,123
439
L
6,649
2,198
0
2,553
9,007
2,764
994
3,297
5,710
52,043
3,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,844
Gold Earned
41,287
318
Minions Killed
470
0
Camps Cleared
0
1,294,602
Distance Traveled
1,349,291
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,475
463
70
5
0
242,678
0
W
Zeus
9,384
670
130
9
0
281,941
1
W
Bellona
8,171
584
104
7
0
221,592
1
W
Artemis
7,908
565
116
8
0
256,459
2
L
Skadi
5,744
410
34
2
0
254,730
0
W
Bastet
8,408
601
71
5
0
317,572
0
W
Hel
7,416
530
49
4
0
271,727
2
L
Poseidon
6,525
466
51
4
0
260,860
5
L
Kuzenbo
6,715
480
57
4
0
261,717
1
L
Sol
7,385
528
106
8
0
274,617
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role