Player Matchup

Loki
Loki
JohnnyFamer
Loki
Level 103
God Stats
4W - 2L
1,371 SR
Queue Stats
38W - 21L
1,545 Elo+
Party 2
King Arthur
King Arthur
Juolaus
King Arthur
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,227 Elo+
Solo
Medusa
Medusa
Marziin111
Medusa
Level 67
God Stats
5W - 4L
1,503 SR
Queue Stats
105W - 79L
1,488 Elo+
Party 2
Persephone
Persephone
MissBosco
Persephone
Level 86
God Stats
3W - 6L
1,269 SR
Queue Stats
205W - 201L
1,542 Elo+
Solo
Jormungandr
Jormungandr
SirDragstrip
Jormungandr
Level 108
God Stats
7W - 8L
1,412 SR
Queue Stats
176W - 169L
1,440 Elo+
Solo
Team Averages
Level 95
1,411 SR
1,448 Elo+

VS

Team Averages
Level 96
1,502 SR
1,469 Elo+
Serqet
Serqet
 
Serqet
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
NailikCool
Izanami
Level 43
God Stats
3W - 6L
1,488 SR
Queue Stats
121W - 129L
1,398 Elo+
Solo
Sylvanus
Sylvanus
Phenix1717
Sylvanus
Level 60
God Stats
5W - 5L
1,500 SR
Queue Stats
405W - 433L
1,508 Elo+
Party 1
King Arthur
King Arthur
RoYal HaKymBo
King Arthur
Level 177
God Stats
5W - 5L
1,381 SR
Queue Stats
31W - 36L
1,441 Elo+
Solo
Agni
Agni
myto00
Agni
Level 78
God Stats
1W - 3L
1,638 SR
Queue Stats
30W - 35L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 3
9,397
587
9,326
15,860
6,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Juolaus
King Arthur
13
0 / 2 / 3
7,090
443
5,690
12,688
11,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Marziin111
Medusa
14
7 / 2 / 2
9,160
573
13,431
12,006
4,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Persephone
MissBosco
Persephone
14
2 / 0 / 4
9,035
565
9,453
8,240
3,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
SirDragstrip
Jormungandr
13
2 / 4 / 8
8,491
531
9,576
14,351
13,562
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
1 / 2 / 2
8,105
507
3,949
15,586
6,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
NailikCool
Izanami
12
2 / 7 / 3
7,116
445
7,224
13,816
5,102
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
Phenix1717
Sylvanus
12
2 / 3 / 2
7,273
455
5,970
11,353
8,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
RoYal HaKymBo
King Arthur
14
2 / 0 / 0
8,478
530
8,946
15,600
15,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
myto00
Agni
13
3 / 6 / 2
7,994
500
10,877
11,380
4,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
18
Kills
10
11
Deaths
18
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
2
2
1
W
7
3
3
2.83
W
King Arthur
Juolaus
King Arthur
0
2
3
0.75
W
Medusa
Marziin111
Medusa
7
2
2
4
W
Persephone
MissBosco
Persephone
2
0
4
4
L
Izanami
NailikCool
Izanami
2
7
3
0.5
L
Sylvanus
Phenix1717
Sylvanus
2
3
2
1
L
King Arthur
RoYal HaKymBo
King Arthur
2
0
0
2
W
Jormungandr
SirDragstrip
Jormungandr
2
4
8
1.5
L
Agni
myto00
Agni
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,476
Damage
36,966
63,145
Taken
67,735
38,827
Mitigated
40,139
15,471
Healing
10,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,949
545
0
1,125
15,586
6,947
0
3,194
12,242
0
77,888
W
9,326
2,790
0
6,446
15,860
6,240
1,101
2,796
12,550
0
71,670
W
King Arthur
Juolaus
King Arthur
5,690
309
0
2,002
12,688
11,053
196
1,894
10,794
512
39,405
W
Medusa
Marziin111
Medusa
13,431
6,114
0
2,843
12,006
4,760
130
4,503
7,503
0
63,543
W
Persephone
MissBosco
Persephone
9,453
703
0
2,654
8,240
3,212
260
3,856
4,179
63,294
0
L
Izanami
NailikCool
Izanami
7,224
5,674
0
3,458
13,816
5,102
0
3,402
10,406
0
48,233
L
Sylvanus
Phenix1717
Sylvanus
5,970
1,756
588
1,826
11,353
8,904
0
4,886
6,457
24,387
5,511
L
King Arthur
RoYal HaKymBo
King Arthur
8,946
871
0
1,968
15,600
15,077
0
3,177
12,321
696
71,645
W
Jormungandr
SirDragstrip
Jormungandr
9,576
2,417
0
1,526
14,351
13,562
286
4,072
10,176
41,592
0
L
Agni
myto00
Agni
10,877
561
60
1,866
11,380
4,109
0
4,228
7,002
63,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,173
Gold Earned
38,966
430
Minions Killed
426
0
Camps Cleared
0
1,632,318
Distance Traveled
1,515,609
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,105
507
116
7
0
369,473
0
W
Loki
9,397
587
105
7
0
374,066
0
W
King Arthur
7,090
443
58
4
0
337,541
6
W
Medusa
9,160
573
100
6
0
303,648
0
W
Persephone
9,035
565
112
7
0
312,433
5
L
Izanami
7,116
445
83
5
0
272,877
0
L
Sylvanus
7,273
455
41
3
0
286,875
2
L
King Arthur
8,478
530
93
6
0
290,013
0
W
Jormungandr
8,491
531
55
3
0
304,630
6
L
Agni
7,994
500
93
6
0
296,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role