Player Matchup

Sol
Sol
DarkSalvatore
Sol
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,235 Elo+
Solo
Arachne
Arachne
GTR_FLANGU3R
Arachne
Level 66
God Stats
14W - 6L
1,713 SR
Queue Stats
94W - 92L
1,528 Elo+
Solo
Cernunnos
Cernunnos
H__Colonel
Cernunnos
Level 68
God Stats
42W - 46L
1,436 SR
Queue Stats
421W - 442L
1,417 Elo+
Party 1
Cerberus
Cerberus
h_colonel
Cerberus
Level 89
God Stats
17W - 16L
1,551 SR
Queue Stats
814W - 802L
1,400 Elo+
Party 1
Vulcan
Vulcan
romanoscz716
Vulcan
Level 93
God Stats
7W - 5L
1,566 SR
Queue Stats
131W - 130L
1,405 Elo+
Solo
Team Averages
Level 76
1,553 SR
1,397 Elo+

VS

Team Averages
Level 76
1,451 SR
1,411 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
ForeXzZ0
Xbalanque
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 53L
1,338 Elo+
Solo
Anhur
Anhur
Glenngh
Anhur
Level 57
God Stats
1W - 2L
1,524 SR
Queue Stats
26W - 28L
1,401 Elo+
Solo
Hera
Hera
ZthDigit
Hera
Level 82
God Stats
0W - 3L
1,294 SR
Queue Stats
50W - 42L
1,459 Elo+
Solo
Awilix
Awilix
yanni69_Dz
Awilix
Level 101
God Stats
15W - 24L
1,438 SR
Queue Stats
79W - 98L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 5
6,904
493
2,176
8,648
3,276
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
GTR_FLANGU3R
Arachne
16
15 / 1 / 4
10,314
737
12,230
11,311
5,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
H__Colonel
Cernunnos
13
4 / 2 / 7
7,672
548
7,238
8,110
2,785
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cerberus
h_colonel
Cerberus
12
3 / 2 / 7
6,999
500
7,758
9,463
10,162
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
14
2 / 0 / 5
8,536
610
4,404
3,529
1,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
2 / 4 / 0
8,419
601
7,747
9,581
4,514
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xbalanque
ForeXzZ0
Xbalanque
11
3 / 6 / 2
7,033
502
6,575
11,229
3,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
Glenngh
Anhur
9
2 / 5 / 3
7,056
504
4,062
11,544
6,240
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
12
0 / 6 / 0
6,580
470
1,904
8,343
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
yanni69_Dz
Awilix
8
0 / 3 / 1
5,594
400
1,653
5,800
1,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
24
Kills
7
7
Deaths
24
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
4
0
0.5
W
0
2
5
1.25
L
Xbalanque
ForeXzZ0
Xbalanque
3
6
2
0.67
W
Arachne
GTR_FLANGU3R
Arachne
15
1
4
17
L
Anhur
Glenngh
Anhur
2
5
3
0.7
W
Cernunnos
H__Colonel
Cernunnos
4
2
7
3.75
L
Hera
0
6
0
0
W
Cerberus
h_colonel
Cerberus
3
2
7
3.25
W
Vulcan
2
0
5
4.5
L
Awilix
yanni69_Dz
Awilix
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,806
Damage
21,941
41,061
Taken
46,497
23,210
Mitigated
19,171
10,152
Healing
8,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
7,747
445
0
3,611
9,581
4,514
602
3,638
5,893
53,683
0
W
2,176
515
0
2,489
8,648
3,276
309
4,912
3,736
40,708
0
L
Xbalanque
ForeXzZ0
Xbalanque
6,575
2,499
0
2,641
11,229
3,733
0
3,071
8,158
0
37,127
W
Arachne
GTR_FLANGU3R
Arachne
12,230
9,832
0
4,191
11,311
5,689
221
3,865
7,446
0
94,336
L
Anhur
Glenngh
Anhur
4,062
1,731
0
1,714
11,544
6,240
0
3,701
7,843
0
22,174
W
Cernunnos
H__Colonel
Cernunnos
7,238
3,412
0
968
8,110
2,785
1,409
0
8,110
0
48,776
L
Hera
1,904
501
0
810
8,343
3,022
0
2,230
5,937
44,469
0
W
Cerberus
h_colonel
Cerberus
7,758
405
108
1,646
9,463
10,162
0
0
9,463
31,980
0
W
Vulcan
4,404
1,782
0
750
3,529
1,298
0
1,677
1,852
54,205
0
L
Awilix
yanni69_Dz
Awilix
1,653
424
0
63
5,800
1,662
0
1,410
4,328
0
24,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,425
Gold Earned
34,682
397
Minions Killed
284
0
Camps Cleared
0
1,482,295
Distance Traveled
1,202,685
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,419
601
81
6
0
233,322
2
W
Sol
6,904
493
58
4
0
255,275
0
L
Xbalanque
7,033
502
67
5
0
239,586
0
W
Arachne
10,314
737
116
8
0
342,827
0
L
Anhur
7,056
504
22
2
0
222,420
0
W
Cernunnos
7,672
548
76
5
0
256,231
0
L
Hera
6,580
470
83
6
0
244,173
0
W
Cerberus
6,999
500
43
3
0
317,595
0
W
Vulcan
8,536
610
104
7
0
310,367
4
L
Awilix
5,594
400
31
2
0
263,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role