Player Matchup

Charon
Charon
AnnaYamada
Charon
Level 25
God Stats
4W - 3L
1,422 SR
Queue Stats
80W - 38L
1,639 Elo+
Party 2
Raijin
Raijin
BigΜistake
Raijin
Level 204
God Stats
5W - 10L
1,343 SR
Queue Stats
248W - 195L
1,537 Elo+
Party 2
Loki
Loki
JTRETT
Loki
Level 119
God Stats
4W - 8L
1,743 SR
Queue Stats
51W - 46L
1,505 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NonSaQu
Morgan Le Fay
Level 158
God Stats
5W - 5L
1,416 SR
Queue Stats
322W - 335L
1,487 Elo+
Solo
Ullr
Ullr
Piekny
Ullr
Level 144
God Stats
1W - 0L
1,667 SR
Queue Stats
7W - 2L
1,723 Elo+
Solo
Team Averages
Level 130
1,518 SR
1,578 Elo+

VS

Team Averages
Level 170
1,544 SR
1,516 Elo+
Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
 
Bakasura
Level 299
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
DAB055_268
Hercules
Level 144
God Stats
5W - 7L
1,659 SR
Queue Stats
120W - 93L
1,586 Elo+
Party 1
Agni
Agni
DeathStroke15
Agni
Level 97
God Stats
10W - 15L
1,453 SR
Queue Stats
55W - 63L
1,507 Elo+
Solo
Anhur
Anhur
Edít
Anhur
Level 159
God Stats
25W - 18L
1,607 SR
Queue Stats
337W - 311L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
AnnaYamada
Charon
15
5 / 1 / 17
9,054
1,006
11,660
10,270
7,279
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Raijin
14
5 / 4 / 10
8,055
895
10,316
10,516
6,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Loki
JTRETT
Loki
15
5 / 1 / 8
8,075
897
11,815
8,268
3,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
NonSaQu
Morgan Le Fay
15
4 / 1 / 11
8,110
901
9,328
5,407
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
Piekny
Ullr
15
6 / 2 / 7
8,790
977
9,919
10,584
4,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 4 / 1
7,187
799
8,383
8,749
3,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
 
Bakasura
11
1 / 4 / 2
6,511
723
3,360
10,775
6,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
DAB055_268
Hercules
14
3 / 4 / 3
7,464
829
9,498
16,352
18,690
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 6 / 2
7,429
825
4,692
10,424
4,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
Edít
Anhur
13
2 / 7 / 5
7,626
847
9,275
13,461
5,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
22
25
Kills
9
9
Deaths
25
53
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
4
1
0.63
L
Bakasura
 
Bakasura
1
4
2
0.5
W
Charon
AnnaYamada
Charon
5
1
17
13.5
W
Raijin
5
4
10
2.5
L
Hercules
DAB055_268
Hercules
3
4
3
1.13
L
1
6
2
0.33
L
Anhur
Edít
Anhur
2
7
5
0.64
W
Loki
JTRETT
Loki
5
1
8
9
W
Morgan Le Fay
NonSaQu
Morgan Le Fay
4
1
11
9.5
W
Ullr
Piekny
Ullr
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,038
Damage
35,208
45,045
Taken
59,761
24,248
Mitigated
38,063
5,850
Healing
11,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,383
362
0
430
8,749
3,636
0
5,274
3,424
18,358
0
L
Bakasura
 
Bakasura
3,360
2,428
0
1,148
10,775
6,316
0
4,291
6,380
0
6,102
W
Charon
AnnaYamada
Charon
11,660
2,416
0
1,368
10,270
7,279
204
3,162
6,799
21,883
0
W
Raijin
10,316
1,617
0
480
10,516
6,493
123
2,209
7,955
22,326
0
L
Hercules
DAB055_268
Hercules
9,498
3,694
0
7,796
16,352
18,690
0
9,311
6,843
0
20,661
L
4,692
685
0
284
10,424
4,209
0
4,814
5,435
22,077
0
L
Anhur
Edít
Anhur
9,275
4,920
0
1,515
13,461
5,212
0
6,978
6,375
0
14,450
W
Loki
JTRETT
Loki
11,815
4,023
0
747
8,268
3,190
869
1,580
6,313
0
34,304
W
Morgan Le Fay
NonSaQu
Morgan Le Fay
9,328
1,338
0
761
5,407
2,578
1,560
2,439
2,815
34,832
0
W
Ullr
Piekny
Ullr
9,919
3,553
0
2,494
10,584
4,708
23
2,968
7,406
0
29,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,084
Gold Earned
36,217
217
Minions Killed
157
0
Camps Cleared
0
1,056,901
Distance Traveled
889,469
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,187
799
34
4
0
176,591
3
L
Bakasura
6,511
723
23
3
0
171,316
0
W
Charon
9,054
1,006
19
2
0
228,186
0
W
Raijin
8,055
895
35
4
0
190,507
0
L
Hercules
7,464
829
31
3
0
203,323
0
L
Agni
7,429
825
58
6
0
179,629
0
L
Anhur
7,626
847
11
1
0
158,610
0
W
Loki
8,075
897
40
4
0
218,031
0
W
Morgan Le Fay
8,110
901
77
9
0
204,658
0
W
Ullr
8,790
977
46
5
0
215,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role