Player Matchup

Osiris
Osiris
 
Osiris
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
BlaccSenju
Tyr
Level 158
God Stats
3W - 10L
1,256 SR
Queue Stats
1,251W - 1,230L
1,454 Elo+
Solo
Yemoja
Yemoja
ButtMonster5
Yemoja
Level 119
God Stats
0W - 2L
1,324 SR
Queue Stats
258W - 252L
1,598 Elo+
Solo
Gilgamesh
Gilgamesh
ImehxFuture
Gilgamesh
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
215W - 230L
1,513 Elo+
Solo
Team Averages
Level 138
1,416 SR
1,513 Elo+

VS

Team Averages
Level 128
1,482 SR
1,517 Elo+
Hel
Hel
 
Hel
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ACM13
Bellona
Level 109
God Stats
2W - 0L
1,686 SR
Queue Stats
218W - 215L
1,489 Elo+
Solo
Tsukuyomi
Tsukuyomi
Goldi
Tsukuyomi
Level 149
God Stats
2W - 1L
1,274 SR
Queue Stats
253W - 258L
1,493 Elo+
Solo
Kumbhakarna
Kumbhakarna
Heroticz
Kumbhakarna
Level 136
God Stats
3W - 3L
1,435 SR
Queue Stats
421W - 402L
1,568 Elo+
Solo
Vulcan
Vulcan
she-call-me-pa-
Vulcan
Level 149
God Stats
5W - 3L
1,517 SR
Queue Stats
191W - 169L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
1 / 0 / 0
5,238
1,048
4,775
3,335
2,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hades
 
Hades
9
0 / 3 / 1
4,852
970
6,079
5,057
3,023
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 1 / 0
4,416
883
631
1,654
1,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
5
0 / 0 / 0
4,212
842
0
0
0
Gilgamesh
ImehxFuture
Gilgamesh
9
0 / 0 / 0
4,657
931
156
1,924
1,025
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
0 / 0 / 4
5,192
1,038
393
1,717
962
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Bellona
ACM13
Bellona
9
0 / 1 / 4
5,594
1,119
3,439
4,635
4,933
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
Goldi
Tsukuyomi
10
1 / 0 / 2
5,575
1,115
3,630
5,103
2,432
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Kumbhakarna
Heroticz
Kumbhakarna
10
2 / 0 / 2
6,215
1,243
1,270
4,175
3,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
1 / 0 / 3
5,662
1,132
2,441
1,703
725
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
4
4
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
0
0
1
L
Hades
 
Hades
0
3
1
0.17
W
Hel
 
Hel
0
0
4
2
W
Bellona
ACM13
Bellona
0
1
4
2
L
0
1
0
0
L
Yemoja
0
0
0
0
W
Tsukuyomi
Goldi
Tsukuyomi
1
0
2
2
W
Kumbhakarna
Heroticz
Kumbhakarna
2
0
2
3
L
Gilgamesh
ImehxFuture
Gilgamesh
0
0
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,641
Damage
11,173
11,970
Taken
17,333
8,304
Mitigated
12,526
3,558
Healing
11,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,775
174
40
1,329
3,335
2,966
0
1,152
2,183
0
11,095
L
Hades
 
Hades
6,079
0
66
972
5,057
3,023
0
2,123
2,934
9,264
0
W
Hel
 
Hel
393
85
3,363
1,056
1,717
962
202
1,095
584
1,815
0
W
Bellona
ACM13
Bellona
3,439
494
620
1,309
4,635
4,933
161
1,410
2,963
0
7,403
L
631
29
18
244
1,654
1,290
0
508
1,146
0
1,888
L
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
Goldi
Tsukuyomi
3,630
494
335
1,866
5,103
2,432
44
1,442
3,349
0
9,987
W
Kumbhakarna
Heroticz
Kumbhakarna
1,270
314
864
1,130
4,175
3,474
142
1,122
2,794
1,984
0
L
Gilgamesh
ImehxFuture
Gilgamesh
156
0
148
741
1,924
1,025
0
321
1,603
0
2,721
W
2,441
750
690
54
1,703
725
757
754
778
11,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,375
Gold Earned
28,238
35
Minions Killed
47
0
Camps Cleared
0
356,802
Distance Traveled
494,380
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,238
1,048
12
2
0
117,534
0
L
Hades
4,852
970
13
3
0
73,232
0
W
Hel
5,192
1,038
4
1
0
110,083
0
W
Bellona
5,594
1,119
12
2
0
95,126
0
L
Tyr
4,416
883
0
0
0
79,828
0
L
Yemoja
4,212
842
0
0
0
0
0
W
Tsukuyomi
5,575
1,115
5
1
0
113,567
0
W
Kumbhakarna
6,215
1,243
7
1
0
84,501
0
L
Gilgamesh
4,657
931
10
2
0
86,208
0
W
Vulcan
5,662
1,132
19
4
0
91,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role